Alltrades Abbey (Dragon Quest III)
Alltrades Abbey is a large temple in Dragon Quest III: The Seeds of Salvation where characters can change their Vocation.
Temple | |
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Alltrades Abbey | |
![]() Official art | |
Japanese | ダーマ神殿 |
Game | Dragon Quest III |
Old localization | Dharma temple |
The abbey is set in the mountains northeast of Baharata, which would place it in approximately the same location as Tibet in the real world. In the remakes of the game, the resident abbot will comment on the choices the player makes if the character's Personality doesn't match the lifestyle they are undertaking.
AppearancesEdit
Dragon Quest III: The Seeds of SalvationEdit
In order to change a character's vocation, that individual must first reach Level 20 in their current profession. Once this has been met, they may become any of the seven basic vocations and their stats will will be cut in half. An NPC advises to turn a Mage into a Warrior to have a caster with durability, and to change a Priest into a Martial Artist to make the group's healer lightning fast.
If the Hero attempts to change their vocation, the abbot will snap at them and ask who could save the world in their place.
Originally, the option to change a character into a Gadabout wasn't present, but later versions of the game allowed for the change.
Becoming a SageEdit
In order to become a Sage a character must either possess the Words of Wisdom in their inventory or be a Gadabout. In the former case, the scroll will be removed from the character's possession and another must be acquired to change a non-Gadabout into a Sage.
Changing namesEdit
In the remakes of Dragon Quest III, there is an NPC which can change the name of any character. This NPC is located on the far left side outside the abbey. It is also possible to change the name of the player's bag when interacting with this NPC.
Treasure (16-bit version only)Edit
Nearby monstersEdit
Dragon Quest III HD-2D RemakeEdit
Shops & servicesEdit
Item | Price | Attributes |
Medicinal herb | 8 | Restores at least 30 HP to a single ally |
Strong medicine | 48 | Restores at least 50 HP to a single ally |
Magic water | 600 | Restores at least 15 MP to a single ally |
Antidotal herb | 10 | Cures poison from one party member |
Holy water | 20 | Wards off weaker monsters |
Chimaera wing | 25 | Can be used to return to previously visited locations |
Moonwort bulb | 30 | Cures paralysis |
Musk | 150 | Monsters attack more often for a brief time |
Gusterang | 6,200 | Attack +46 Wind element |
Somatic staff | 6,600 | Attack +96 +4 Drains 3 MP per smack |
Full plate armour III HD | 3,500 | Defence +39 |
Fizzle-retardant suit III HD | 4,400 | Defence +46 Fizzle res. +30% |
Light shield | 2,050 | Defence +32 |
Black bandana | 1,900 | Defence +24 |
Aerofoil earrings | 3,300 | Wisdom +8 -25% Wind damage |
Anti-freeze earrings | 3,300 | Wisdom +8 -25% Ice damage |
Ring of clarity | 840 | Defence +4 Fuddle res. +6% |
Rousing ring | 550 | Defence +4 Sleep res. +6% |
GalleryEdit
Famicom era illustration.
Map. (NES)
Map. (SFC)
Alltrades Abbey. (Cell phone)