Auto-Restora
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Revision as of 16:08, 14 July 2024 by Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title =Auto-Restora |image = |japanese = {{tt|自動HP回復|Automatic HP recovery}} |romaji = Jidō HP kaifuku |old = None |type = Trait }} '''Auto-Restora''' is a monster trait that restores a little of the possessor's HP at the end of each turn. ==Appearances== ==={{DQM3}}=== Auto-Restora restores 10% of a monster's MP at the end of it's turn, with an upper limit of 200 HP recovered each turn. It is learned through the Aamon, Bar...")
Auto-Restora | |
---|---|
Japanese | 自動HP回復 |
Rōmaji | Jidō HP kaifuku |
Type | Trait |
Older names | None |
Auto-Restora is a monster trait that restores a little of the possessor's HP at the end of each turn.
Appearances
Dragon Quest Monsters: The Dark Prince
Auto-Restora restores 10% of a monster's MP at the end of it's turn, with an upper limit of 200 HP recovered each turn. It is learned through the Aamon, Baramos, Bishop Ladja, Confusion Controller, Death Defier, Dragonheart, Estark, HP Booster III, Naturalist, Nimzo, Paralysis Protector, Poison Preventer, Sleep Suppressor, Slimer, Stun Stopper, The Almighty, and Zoma talents.
Auto-Restora can also be learned by equipping a care ring or a warrior's ring, which are dropped by cureslimes and mandrake majors.