Baramonster: Difference between revisions

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|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji=バラモスエビル
|kanji=バラモスエビル
|romanji=Baramosu Ebiru
|romanji={{tt|Baramosu Ebiru|Baramos evil}}
|old= BaraEvil
|old= BaraEvil
|firstappear={{Dragon Quest III}}
|firstappear={{Dragon Quest III}}
}}
}}


'''Baramonster''' is a {{MFamilies}} that was first introduced in {{DQ3}}.
'''Baramonster''' is a recurring {{MFamilies}} in the {{DQSeries}} that was first introduced in {{DQ3}}.


==Characteristics==
==Characteristics==
The design of Baramonster is merely a different color scheme of [[Baramos]]. However instead of using a [[Soul of Baramos|cold color scheme]], this {{MFamilies}} is portrayed with a warm color scheme.
The design of Baramonster is merely a different colour scheme of [[Baramos]]. However, instead of using a [[Soul of Baramos|cold color scheme]], this monster is portrayed with a warm colour scheme. It wears long orange robes and a red cloak with a high collar and purple lining, as well as a necklace with purple beads and a red gemstone. They are a force to be reckoned with, just like the original, devastating opponents with the highest level of fire and explosive magic or freezing them solid with blasts of ice-cold air.  


==Appearances==
==Appearances==
This {{MFamilies}} specimens are only encountered in the [[bonus dungeon]], the {{Cloudsgate Citadel 3}} on the remakes of the game.
These monster specimens are only encountered in the [[bonus dungeon]], the {{Cloudsgate Citadel 3}} in remakes of the game.


==={{DQ3}}===
==={{DQ3}}===
{{DQ3SNESEnemy
{{DQ3SNESEnemy
|name=Baramonster
|name=Baramonster
|kanji= バラモスエビル
|kanji=バラモスエビル
|romanji=Baramosu Ebiru
|romanji=Baramosu Ebiru
|bestiaryNumber=#142
|bestiaryNumber=#142
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|hp=900
|hp=900
|mp=255
|mp=255
|exp=7300
|exp=7,300
|gold=150
|gold=150
|attack=260
|attack=260
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==={{DQStars}}===
==={{DQStars}}===
{{Stub}}
{{Stub}}
==={{DQTact}}===
Baramonster appears as an A-rank monster of the [[??? family]] as part of the ''True Dragon Quest III'' alongside [[Hero (Dragon Quest III)|Hero Erdrick]] on his banner.
{{DQTactEnemy
|name=Baramonster
|kanji=バラモスエビル
|romanji=Baramosu Ebiru
|sprite=[[Image:DQT Baramonster icon.png]]
|family=[[Image:Tact Icon SpecialFamily.png|48px]]<br>???
|rank=[[Image:DQTact Rank Icon A.png|48px]]
|role=[[Image:DQTact MagicType.png|48px]]<Br>Magic
|lvl=120
|hp=1,050
|mp=406
|move=2
|attack=206
|defense=345
|agility=413
|wisdom=396
|weight=35
|bskill1=[[Fuddle]]
|bskill2=[[Shimmering Light]]{{tt|*|Level 22}}
|bskill3=[[Evil Fire]]{{tt|*|Level 42}}
|askill1=Fuddle Body / Stats Up
|askill2=Woosh Res +25 / Stats Up
|askill3=Evil Fire Potency +5% / Stats Up<br>'''Rare Buff''': Rarely [[Buff|greatly raises]] DEF for 4 turns at action start.
|askill4=Zam Res +25 / Stats Up
|askill5=Evil Fire Potency +5% / Stats Up<br>Confusion Success Rate +5%
|lperk1=Raises [[Frizz]]-type spell potency for allies, including itself, by 10% in a 5x5 square around it.
|bperk1=Max HP +20
|bperk2=WIS +10
|bperk3=Evil Fire Potency +2%
|aperk1='''Fuddle Body''': Occasionally [[Confusion|confuse]]s when attacked by physical or martial enemy attack.
|frizz-resist=Normal
|sizz-resist=Normal
|crack-resist=Very Weak
|woosh-resist=Half Res
|bang-resist=Very Weak
|zap-resist=Normal
|zam-resist=Half Res
|snooze-resist=Normal
|poison-resist=Super Weak
|physical-seal-resist=Normal
|spell-seal-resist=Half Res
|martial-seal-resist=Normal
|breath-seal-resist=Normal
|hobble-resist=Normal
|stun-resist=Normal
|blind-resist=Normal
|curse-resist=Super Weak
|paralysis-resist=Normal
|confusion-resist=Immune
|charm-resist=Half Res
}}


==Trivia==
==Trivia==
*Although they are common {{MFamilies}}s in the first bonus dungeon of the remakes of {{Dragon Quest III}}, it is uncertain if they are pawns of [[Zoma]] or not.
*Although they are common {{MFamilies}}s in the first bonus dungeon of the remakes of {{Dragon Quest III}}, it is uncertain if they are pawns of [[Zoma]] or not.
==Gallery==
<center><gallery>
DQMSL Baramos Evil.jpg|Appearance in ''Super Light''
DQotS Baramonster.jpg|''Stars'' model
DQR Baramos Evil.png|''Rivals'' card
DQT BaramosEvil HeroLoto.jpg|Baramonster and Hero Erdrick in ''Tact''
</gallery></center>


==Similar species==
==Similar species==
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[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest Monsters: Joker 3 Pro enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest: Monster Parade enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Tact monsters]]
[[fr:Baramonstre]]

Latest revision as of 03:01, 24 May 2023

Baramonster is a recurring monster in the Dragon Quest series that was first introduced in Dragon Quest III: The Seeds of Salvation.

Characteristics[edit]

The design of Baramonster is merely a different colour scheme of Baramos. However, instead of using a cold color scheme, this monster is portrayed with a warm colour scheme. It wears long orange robes and a red cloak with a high collar and purple lining, as well as a necklace with purple beads and a red gemstone. They are a force to be reckoned with, just like the original, devastating opponents with the highest level of fire and explosive magic or freezing them solid with blasts of ice-cold air.

Appearances[edit]

These monster specimens are only encountered in the bonus dungeon, the Cloudsgate Citadel in remakes of the game.

Dragon Quest III: The Seeds of Salvation[edit]

Baramonster (バラモスエビル Baramosu Ebiru)DQ3-SNES-LOGO-ICON.png
Sprite Level HP MP
DQIII Baramonster SNES.png 63 900 255
Attack Defense Agility Experience Gold
260 140 110 7,300 150
Bestiary No. #142
Spell(s) Kaboom
Kafrizzle
Skill(s) Acts twice per turn. (33%)
Freezing Blizzard
Location(s) Cloudsgate Citadel
Ice Cave
Item Dropped Seed of magic1256
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
064 0% 0% 100%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
100% 100% 100% 100%
Poof Resistance Fuddle Resistance Snooze Resistance Dazzle Resistance
70% 100% 100% 100%
Fizzle Resistance Sap Resistance * Deceleratle Resistance *
100% 100% 0%
Later remake sprites



Dragon Quest of the Stars[edit]

Dragon Quest Tact[edit]

Baramonster appears as an A-rank monster of the ??? family as part of the True Dragon Quest III alongside Hero Erdrick on his banner.

Baramonster (バラモスエビル Baramosu Ebiru)Tactlogo.png
Stats


DQT Baramonster icon.png
Family Rank Role
Tact Icon SpecialFamily.png
???
DQTact Rank Icon A.png DQTact MagicType.png
Magic
Max Level HP MP Move
120 1,050 406 2
Attack Defense Agility Wisdom Weight
206 345 413 396 35
Basic Skills
First Second Third
Fuddle Shimmering Light* Evil Fire*
Awakening Skills
First Second Third
Fuddle Body / Stats Up Woosh Res +25 / Stats Up Evil Fire Potency +5% / Stats Up
Rare Buff: Rarely greatly raises DEF for 4 turns at action start.
Fourth Fifth
Zam Res +25 / Stats Up Evil Fire Potency +5% / Stats Up
Confusion Success Rate +5%
Leader Perks
First
Raises Frizz-type spell potency for allies, including itself, by 10% in a 5x5 square around it.
Basic Perks
First Second Third
Max HP +20 WIS +10 Evil Fire Potency +2%
Perk Details
First
Fuddle Body: Occasionally confuses when attacked by physical or martial enemy attack.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Normal Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Normal Half Res Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Super Weak Normal Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Super Weak Normal Immune Half Res



Trivia[edit]

  • Although they are common monsters in the first bonus dungeon of the remakes of Dragon Quest III, it is uncertain if they are pawns of Zoma or not.

Gallery[edit]

Similar species[edit]