Orc king
Dragon Quest monster | |
---|---|
Orc king | |
File:DQII Orc King.png Art by Akira Toriyama | |
Japanese | オークキング |
Romaji | Ōku Kingu |
First appearance | Dragon Quest II |
Old localization | OrcKing |
The Orc king is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest II. It is a stronger, blue-furred variant of the Orc that has taken up spellcasting.
Characteristics
Blue as cornflowers, the high-ruling hogs bring significantly more magical mayhem to battle than their subjects, either healing allies with Midheal or reviving them with Zing. These anthropomorphic boars wear simple brown clothing tied with a rope belt and wield long spears with a purple shaft.
Appearances
Dragon Quest II: Luminaries of the Legendary Line
Sprite | HP | MP | Attack |
110 | 0 | 99 | |
Defense | Agility | Experience | Gold |
35 | 60 | 99 | 135 |
Abilities | Midheal |
Location(s) | Cave to Rendarak, floor 3 |
Item Dropped | Tombola ticket1⁄8 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
1⁄64 | 2⁄7 | 2⁄7 | 2⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
4⁄7 | 3⁄7 | 2⁄7 |
Sprites | HP | MP | Attack |
110 | 15 | 99 | |
Defense | Agility | Experience | Gold |
80 | 60 | 204 | 181 |
Abilities | Midheal |
Location(s) | Cave to Rendarak, floor 3 |
Item Dropped | Tombola ticket1⁄8 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
1⁄64 | 0⁄7 | 0⁄7 | 1⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
4⁄7 | 1⁄7 | 2⁄7 |
Dragon Quest V: Hand of the Heavenly Bride
Sprite | HP | MP | Attack | Defense |
115 | 20 | 110 | 65 | |
Agility | Experience | Gold | Tame Rate | |
70 | 205 | 65 | 1/4 |
Bestiary No. | #109 |
Spell(s) | Zing |
Skill(s) | None |
Location(s) | Gotha area Riteof Passage Knightmare Towers |
Item dropped | Fur cape1⁄16 |
Evasion | Frizz resistance * | Sizz resistance * | Fire Breath resistance * | |
0⁄64 | 0% | 20% | 20% | |
Bang resistance * | Crack resistance * | Ice Breath resistance * | Woosh resistance * | |
67% | 20% | 20% | 0% | |
Zap resistance * | Drain Magic resistance * | Whack resistance * | Kamikazee resistance * | |
20% | 67% | 100% | 0% | |
Poof resistance | Poison resistance * | Fuddle resistance | Snooze resistance * | |
67% | 67% | 67% | 20% | |
Dazzle resistance * | Sap resistance * | Fizzle resistance | Stun resistance * | |
67% | 20% | 0% | 100% | |
PS2 model | DS & Mobile sprite |
Dragon Quest VIII: Journey of the Cursed King
Sprite | HP | MP | Attack |
148 | 18 | 132 | |
Defense | Agility | Experience | Gold |
117 | 74 | 154 | 38 |
Bestiary no. | #153 |
Family | Beast |
In-game description | Although these monsters are vicious and unthinking barbarians, they're actually masters of a spell that can resurrect fallen comrades. |
Spell(s) | Zing |
Skill(s) | None |
Location(s) | Arcadia Region Royal Hunting Ground |
Item(s) dropped | Magic beast hide1⁄16 Long spear1⁄64 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 0% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
0% | 0% | 0% | 0% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
0% | 0% | 0% | 15% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
50% | 50% | 15% | 100% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
100% | 50% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
50% | 50% | 0% |
Dragon Quest X
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Dragon Quest XI: Echoes of an Elusive Age
Sprite | HP | MP | Attack |
220 | 18 | 158 | |
Defense | Agility | Experience | Gold |
130 | 97 | 474 | 57 |
Bestiary no. | #174 |
Family | Beast |
In-game description | Keen contrarians who rant and rave at their underlings for getting hurt, but can't help using Midheal to make them better. |
Spell(s) | Midheal Zing |
Skill(s) | Multithrust |
Location(s) | Hekswood, first act |
Item(s) dropped | Magic beast hide16⁄{{{2}}} Platinum lance1⁄256 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/A | -110% | 50% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
50% | 25% | 50% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 25% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
0% | 0% | 0% | 0% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
25% | 50% | 0% | 25% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
0% | 0% | 0% |
Sprite | HP | MP | Attack |
459 | 36 | 293 | |
Defense | Agility | Experience | Gold |
296 | 220 | 1,339 | 15 |
Bestiary no. | #527 |
Family | Beast |
In-game description | Orc kings who have morphed into a truly malevolent form under the malign influence of infinite evil. |
Spell(s) | Kazing Moreheal |
Skill(s) | Multithrust |
Location(s) | Hekswood, third act Mount pang lai, third act |
Item(s) dropped | Magic beast hide16⁄{{{2}}} Platinum lance1⁄128 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/A | -110% | 50% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
50% | 25% | 50% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 25% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
0% | 0% | 0% | 0% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
25% | 99% | 0% | 25% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
0% | 0% | 0% |
Dragon Quest Builders 2
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Dragon Quest Tact
Orc king appears as an A-rank monster of the Beast family as part of the limited Dragon Quest II, appearing on both Rickerd and Peronel's banners. It can learn Dim, Multitap, and Dark Thrust naturally and its Leader Perk raises the physical potency of allies, including itself, by 5% in a 5x5 square around it. Orc king can also participate in Madusa's Battle Road as a party member.
Family | Rank | Role | ||
Attack | ||||
Max Level | HP | MP | Move | |
100 | 718 | 201 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
333 | 157 | 241 | 102 | 35 |
First | Second | Third | ||
Dim | Multitap | Dark Thrust | ||
First | Second | Third |
Stats Up / Rare Attack Prep | Stats Up / Zap Res +25. | Stats Up / Dark Thrust Potency +5%. |
Fourth | Fifth | |
Stats Up / Zap res +25. | Stats Up / Dark Thrust Potency +5%. | |
First | |
+5% physical potency in 5x5 area. | |
First | Second | Third |
Max HP +20. | ATK +10. | Dark Thrust Potency +2%. |
First | |
Rare Attack Prep: Action start: Rarely greatly raises ATK for 2 turns. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Very weak | Very weak | Half res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Half res | Normal | Super weak | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Super weak | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Half res | Immune | Half res | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Normal | Normal | Normal |
Similar swine
Gallery
Recruit in DQV.