Golden globe

From Dragon Quest Wiki
Jump to navigation Jump to search

The Golden globe is the rarefied version of the Cactiball monster.

Appearances[edit]

Dragon Quest XI: Echoes of an Elusive Age[edit]

Golden globe (サボテンゴールド Sabotengōrudo)
Dragon Quest XI: Echoes of an Elusive Age
Sprite
Golden globe XI sprite.png
Bestiary no.
#055
Family
Nature
Gold
120
HP
260
MP
165
Attack
65
Defence
56
Agility
16
Evasion
N/A
In-game description

Coveted by collectors the world over, these poor plants are sick and tired of the seemingly endless string of kidnap attempts they're forced to endure.

Spell(s)
None
Skill(s)
Acts up to three times per turn.
Rolling charge. (125% damage)
Death Dance
Underpants Dance
Location(s)
Gallopolis Region (all acts)
Item(s) Dropped
Golden ore (100%)
Rousing ring18
Fire resistance *
-110%
Ice resistance *
25%
Wind resistance *
-110%
Earth resistance *
25%
Light resistance *
0%
Dark resistance *
25%
Zap resistance *
0%
Drain Magic resistance
0%
Whack resistance *
50%
Poof resistance
100%
Dazzle resistance *
50%
Fizzle resistance *
100%
Fuddle resistance *
50%
Paralysis resistance *
50%
Poison resistance *
0%
Snooze resistance *
50%
Blunt resistance
0%
Deceleratle resistance
0%
Sap resistance *
0%
Spooky Aura
Anathematise resistance
0%
Stumble resistance *
0%
Stun resistance *
99%
Charm resistance *
50%
Beguile resistance *
50%
Double Down resistance *
0%
Elemental resistance *
0%


Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest of the Stars[edit]

Dragon Quest Tact[edit]

Golden globe appears as an A-rank monster of the Nature family as part of the limited Back to the Land of Golden Sands event. It will join the party in Chapter 2, Episode 1 of the event quests and can be fully awakened by completing the quest at any difficulty. The Golden globe can participate in the Gold lion's Battle Road as a party member.

Golden globe (サボテンゴールド Sabotengōrudo)
Dragon Quest Tact
Stats


DQT Golden Globe.png
Family Rank Role
Tact Icon Nature.png
Nature
DQTact Rank Icon A.png DQTact AttackType.png
Attack
Max Level HP MP Move
120 991 290 2-3
Attack Defense Agility Wisdom Weight
448 403 362 120 35
Basic Skills
First Second Third
Defence Golden Spike* Spiked Roller*
Awakening Skills
First Second Third
Move +1/Stats Up Frizz Res +25/Stats Up Spiked Roller Potency +5%/Stats Up
Gold Thorn Counter: When attacked by enemy: Occasionally attacks with Golden Spike when enemy is within 1 to 3-space range.
Fourth Fifth
Sizz Res +25/Stats Up Spiked Roller Potency +5%/Stats Up
Gold Thorn Follow-up: Attacks with Golden Spike if enemy is within 1 to 3-space range when any other ally attacks.
Leader Perks
First
Raises ATK of nature allies, including itself, by 10% in a 5x5 square around it.
Basic Perks
First Second Third
Max HP +20 DEF +15 Spiked Roller Potency +2%
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Immune
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Half Res Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Super Weak Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Super Weak Normal Half Res Normal


Related monsters[edit]

Gallery[edit]