Blood mummy: Difference between revisions
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|firstappear={{Dragon Quest VIII}} | |firstappear={{Dragon Quest VIII}} | ||
}} | }} | ||
The '''Blood mummy''' is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in {{Dragon Quest VIII}}. | |||
It is a mummy covered in blood-stained bandages. | |||
==Characteristics== | ==Characteristics== | ||
'''Blood mummies''' are red-coloured variant of the [[Mummy]]. Seemingly revived against their will by mad cultists, their namesake comes from the sacrifices needed to [[Undead family|animate]] them. They are capable of sending out orbs of pure hatred to curse their enemies. The mummies can be troublesome enemies due to their tendency to appear in groups, resistance against physical attacks, and ability to reduce the [[tension]] of opponents with their strikes, depending on the game. | |||
==Appearances== | ==Appearances== | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
{{DQ8Enemy | {{DQ8Enemy | ||
|name= | |name=Blood mummy | ||
|kanji=ブラッドマミー | |kanji=ブラッドマミー | ||
|romanji={{tt|Buraddo mamī|Blood mummy}} | |romanji={{tt|Buraddo mamī|Blood mummy}} | ||
|sprite=[[File:DQVIII PS2 Blood mummy.png]] | |sprite=[[File:DQVIII PS2 Blood mummy.png|115px]] | ||
|hp=138 | |hp=138 | ||
|mp=0 | |mp=0 | ||
Line 29: | Line 33: | ||
|description=Recent converts to the cult of [[Rhapthorne|the Lord of Darkness]]. Use magic to fell them quickly before they have a chance to curse you. | |description=Recent converts to the cult of [[Rhapthorne|the Lord of Darkness]]. Use magic to fell them quickly before they have a chance to curse you. | ||
|spells=None | |spells=None | ||
|skills=[[Curses| | |skills=[[Curses|Throws cursed orbs of pure hatred]].<br>Flee | ||
|locations={{Dark Ruins}} | |locations={{Dark Ruins}} | ||
|items=[[Bandana]]{{Fraction|1|8}}<br> | |items=[[Bandana]]{{Fraction|1|8}}<br>[[Red mould]]{{fraction|1|16}} | ||
|evasion=0 | |evasion={{fraction|0|64}} | ||
|attack-resist=30% | |attack-resist=30% | ||
|frizz-resist=0% | |frizz-resist=0% | ||
Line 62: | Line 66: | ||
{{Enemy | {{Enemy | ||
|float= | |float= | ||
|image= | |image=[[Image:DQIX Blood Mummy.png]] | ||
|name=Blood | |name=Blood mummy | ||
|game= | |game=''Dragon Quest IX'' | ||
|console={{DS}} | |console={{DS}} | ||
|romanji= | |kanji=ブラッドマミー | ||
|romanji=Buraddo mamī | |||
|hp=166 | |hp=166 | ||
|mp=12 | |mp=12 | ||
Line 72: | Line 77: | ||
|defense=135 | |defense=135 | ||
|agility=67 | |agility=67 | ||
|experience= | |experience=1,200 | ||
|gold=108 | |gold=108 | ||
|droppedItem={{ | |droppedItem=[[Grubby bandage]]{{fraction|1|8}}<br>[[Malicite]]{{fraction|1|128}} | ||
|skills= | |skills=[[Tension]]-reducing strike.<br>Flee | ||
|spells= | |spells=None | ||
|family={{Undead}} | |family={{Undead}} | ||
|bestiaryNumber=146 | |bestiaryNumber=#146 | ||
|description=Set these blood-stained mummies on fire before they trash team members' tension with their spite-filled strikes. | |description=Set these blood-stained mummies on fire before they trash team members' [[tension]] with their spite-filled strikes. | ||
|locations=[[Khaalag Coast]]<br>[[Ondor Cliffs]]<br>[[The Bowhole]]<br>{{Grotto}} | |locations=[[Khaalag Coast]]<br>[[Ondor Cliffs]]<br>[[The Bowhole]]<br>{{Grotto}} | ||
|}} | |}} | ||
Defeating a Blood mummy is required to complete [[Template:DQIXQuest/50|Quest #50]]: Confession of Cin's. | |||
==={{DQ10}}=== | |||
A Blood Mummy appears in the [[Monster Arena]] with a [[Bloody blade]], [[Bloody hand]], and a [[Hellbound hunter]]. It has yet to appear in the field as a normal enemy. | |||
==={{DQH2}}=== | ==={{DQH2}}=== | ||
Line 88: | Line 97: | ||
|kanji=ブラッドマミー | |kanji=ブラッドマミー | ||
|romaji={{tt|Buraddo mamī|Blood mummy}} | |romaji={{tt|Buraddo mamī|Blood mummy}} | ||
|listNumber=118 | |listNumber=#118 | ||
|fieldNotes=Rotten rotters rolled up in red rags. They usher their undead allies into the shadows, ready to pounce on passers-by. Some say they were brought to life by a heretical cult, and their bandages are stained with believers' blood. | |fieldNotes=Rotten rotters rolled up in red rags. They usher their undead allies into the shadows, ready to pounce on passers-by. Some say they were brought to life by a heretical cult, and their bandages are stained with believers' blood. | ||
|image=[[File:Blood mummy DQH2.png|100px]] | |image=[[File:Blood mummy DQH2.png|100px]] | ||
Line 94: | Line 103: | ||
|gold=20<span style="font-variant: small-caps;">g</span> | |gold=20<span style="font-variant: small-caps;">g</span> | ||
|markedVersion=Yes | |markedVersion=Yes | ||
|item=[[Ethereal stone]]<br | |item=[[Ethereal stone]]<br>[[Grubby bandage]] | ||
|locations=[[The Damned Dunes]] | |locations=[[The Damned Dunes]] | ||
}} | }} | ||
==Similar | ==={{DQTact}}=== | ||
Blood mummy appears as an A-rank {{MFamilies}} of the [[Undead family]] as part of the limited {{Dragon Quest IX}} event, appearing alongside [[Corvus]] on his banner. It can participate in [[Lleviathan]]'s Battle Road as a party member. | |||
{{DQTactEnemy | |||
|name=Blood mummy | |||
|kanji=ブラッドマミー | |||
|romanji=Buraddo mamī | |||
|sprite=[[Image:DQT Blood Mummy.png]] | |||
|family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}} | |||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |||
|role=[[Image:DQTact AttackType.png|48px]]<br>{{Attack}} | |||
|lvl=120 | |||
|hp=1,033 | |||
|mp=280 | |||
|move=2 | |||
|attack=522 | |||
|defense=281 | |||
|agility=373 | |||
|wisdom=120 | |||
|weight=35 | |||
|bskill1=[[Decelerate]] | |||
|bskill2=[[Haunted Breath]]{{tt|*|Level 22}} | |||
|bskill3=[[Black Hand]]{{tt|*|Level 34}} | |||
|askill1=[[Undead March]]/Stats Up | |||
|askill2=[[Bang]] Res +25/Stats Up | |||
|askill3=[[Black Hand]] Potency +5%/ Stats Up<br>Curse Success Rate +5% | |||
|askill4=[[Zap]] Res +25/Stats Up | |||
|askill5=[[Black Hand]] Potency +5%/Stats Up<br>{{Curse}} Success Rate +5% | |||
|lperk1=Lowers enemy [[Zam]] Res by 10% in a 5x5 square around it. | |||
|bperk1=Max {{HP}} +20 | |||
|bperk2={{ATK}} +10 | |||
|bperk3=[[Black Hand]] Potency +2% | |||
|aperk1='''[[Undead March]]''': Greatly raises the user's {{ATK}}, {{AGL}}, and Move for 3 turns{{tt|*|4 turns if activated by an ally's ability}} when any ally, including itself, curses, poisons, or envenomates an enemy with an ability. | |||
|frizz-resist=Very Weak | |||
|sizz-resist=Very Weak | |||
|crack-resist=Normal | |||
|woosh-resist=Normal | |||
|bang-resist=Half Res | |||
|zap-resist=Half Res | |||
|zam-resist=Normal | |||
|snooze-resist=Normal | |||
|poison-resist=Normal | |||
|physical-seal-resist=Half Res | |||
|spell-seal-resist=Normal | |||
|martial-seal-resist=Normal | |||
|breath-seal-resist=Super Weak | |||
|hobble-resist=Normal | |||
|stun-resist=Immune | |||
|blind-resist=Super Weak | |||
|curse-resist=Normal | |||
|paralysis-resist=Half Res | |||
|confusion-resist=Normal | |||
|charm-resist=Normal | |||
}} | |||
==Related {{MFamilies}}s== | |||
===Similar species=== | |||
*[[Dead Bowdy]] | *[[Dead Bowdy]] | ||
*[[Mummy]] | *[[Mummy]] | ||
*[[Mummy boy]] | *[[Mummy boy]] | ||
==Gallery== | |||
<center><gallery> | |||
DQMSL Blood Mummy.jpg|Appearance in {{Super Light}}. | |||
DQT BloodMummy Corvus.jpg|Blood mummy and Corvus in {{Tact}}. | |||
</gallery></center> | |||
[[Category:Egyptian mythology]] | [[Category:Egyptian mythology]] | ||
[[Category:Zombie family]] | |||
[[Category:Dragon Quest VIII enemies]] | [[Category:Dragon Quest VIII enemies]] | ||
[[Category:Dragon Quest IX enemies]] | [[Category:Dragon Quest IX enemies]] | ||
[[Category:Dragon Quest Monsters: Super Light enemies]] | |||
[[Category:Dragon Quest Heroes II enemies]] | [[Category:Dragon Quest Heroes II enemies]] | ||
[[Category:Dragon Quest Walk enemies]] | |||
[[Category:Dragon Quest Tact monsters]] | |||
[[Category:A Hero's Bonds enemies]] | |||
[[fr:Momie sanglante]] |
Latest revision as of 17:54, 15 June 2024
Dragon Quest monster | |
---|---|
Blood mummy | |
Art by Akira Toriyama | |
Japanese | ブラッドマミー |
Romaji | Buraddo mamī |
First appearance | Dragon Quest VIII |
The Blood mummy is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VIII.
It is a mummy covered in blood-stained bandages.
Characteristics[edit]
Blood mummies are red-coloured variant of the Mummy. Seemingly revived against their will by mad cultists, their namesake comes from the sacrifices needed to animate them. They are capable of sending out orbs of pure hatred to curse their enemies. The mummies can be troublesome enemies due to their tendency to appear in groups, resistance against physical attacks, and ability to reduce the tension of opponents with their strikes, depending on the game.
Appearances[edit]
Dragon Quest VIII: Journey of the Cursed King[edit]
Sprite | HP | MP | Attack |
138 | 0 | 118 | |
Defense | Agility | Experience | Gold |
75 | 65 | 125 | 16 |
Bestiary no. | #148 |
Family | Undead |
In-game description | Recent converts to the cult of the Lord of Darkness. Use magic to fell them quickly before they have a chance to curse you. |
Spell(s) | None |
Skill(s) | Throws cursed orbs of pure hatred. Flee |
Location(s) | Dark Ruins |
Item(s) dropped | Bandana1⁄8 Red mould1⁄16 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 30% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
0% | 0% | 25% | 50% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
50% | 0% | 0% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
50% | 100% | 100% | 50% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
50% | 15% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
100% | 15% | 0% |
Dragon Quest IX: Sentinels of the Starry Skies[edit]
##146 - Blood mummy | |||||||||||||||||||||||||||||||||||||||||||
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| |||||||||||||||||||||||||||||||||||||||||||
Dropped Item | Grubby bandage1⁄8 Malicite1⁄128 | ||||||||||||||||||||||||||||||||||||||||||
Locations | Khaalag Coast Ondor Cliffs The Bowhole Grotto | ||||||||||||||||||||||||||||||||||||||||||
Skills | Tension-reducing strike. Flee | ||||||||||||||||||||||||||||||||||||||||||
Spells | None | ||||||||||||||||||||||||||||||||||||||||||
Family | Undead | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | #146 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
Console | DS | ||||||||||||||||||||||||||||||||||||||||||
Japanese Name | ブラッドマミー | ||||||||||||||||||||||||||||||||||||||||||
Romanized Jap. | Buraddo mamī | ||||||||||||||||||||||||||||||||||||||||||
Description | Set these blood-stained mummies on fire before they trash team members' tension with their spite-filled strikes. |
Defeating a Blood mummy is required to complete Quest #50: Confession of Cin's.
Dragon Quest X[edit]
A Blood Mummy appears in the Monster Arena with a Bloody blade, Bloody hand, and a Hellbound hunter. It has yet to appear in the field as a normal enemy.
Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]
Model | Experience | Gold | Marked Version? |
140 | 20g | Yes |
List No. | #118 |
Field Notes | Rotten rotters rolled up in red rags. They usher their undead allies into the shadows, ready to pounce on passers-by. Some say they were brought to life by a heretical cult, and their bandages are stained with believers' blood. |
Location(s) | The Damned Dunes |
Item(s) Dropped | Ethereal stone Grubby bandage |
Dragon Quest Tact[edit]
Blood mummy appears as an A-rank monster of the Undead family as part of the limited Dragon Quest IX event, appearing alongside Corvus on his banner. It can participate in Lleviathan's Battle Road as a party member.
Family | Rank | Role | ||
Undead |
Attack |
|||
Max Level | HP | MP | Move | |
120 | 1,033 | 280 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
522 | 281 | 373 | 120 | 35 |
First | Second | Third | ||
Decelerate | Haunted Breath* | Black Hand* | ||
First | Second | Third |
Undead March/Stats Up | Bang Res +25/Stats Up | Black Hand Potency +5%/ Stats Up Curse Success Rate +5% |
Fourth | Fifth | |
Zap Res +25/Stats Up | Black Hand Potency +5%/Stats Up Curse Success Rate +5% |
|
First | |
Lowers enemy Zam Res by 10% in a 5x5 square around it. | |
First | Second | Third |
Max HP +20 | ATK +10 | Black Hand Potency +2% |
First | |
Undead March: Greatly raises the user's ATK, AGL, and Move for 3 turns* when any ally, including itself, curses, poisons, or envenomates an enemy with an ability. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Very Weak | Normal | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Half Res | Normal | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Half Res | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Super Weak | Normal | Immune | Super Weak | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Half Res | Normal | Normal |
Related monsters[edit]
Similar species[edit]
Gallery[edit]
Appearance in Super Light.
Blood mummy and Corvus in Tact.