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{{Character
{{Character
|Name=Red
|Game={{DQ8}}
|Game={{DQ8}}
|Image=[[File:DQVIII Red.png|center|175px]]  
|Image=[[File:DQVIII Red.png|center|175px]]  
|Sprite=
|Sprite=
|Japanese name=ゲルダ
|Jap=ゲルダ
|Roumaji=Geruda
|Romaji=Geruda
|Title=Boss
|Title=Boss
|Class=Pirate/[[Thief]]
|Class=Pirate/[[Thief]]
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|}}
|}}
{{quote|style=1|quote='''''You jumped up little... Who gave you permission to sit in my chair, eh? Eh? COS IT WEREN'T BLEEDIN' ME!'''''|source=|console=|align=center|bgcolor=ff471a}}
{{quote|style=1|quote='''''You jumped up little... Who gave you permission to sit in my chair, eh? Eh? COS IT WEREN'T BLEEDIN' ME!'''''|source=|console=|align=center|bgcolor=ff471a}}
'''Red''' (ゲルダ, ''Geruda'') is a [[thief]] and a pirate who was an old mate of [[Yangus]]' in {{DQ8}}. An NPC in the original [[Sony PlayStation#PlayStation 2|PS2]] version, Red gets upgraded into a playable character in the [[Nintendo 3DS]] remake of ''VIII''.
'''Red''' (ゲルダ, ''Geruda'') is a [[thief]] and a pirate who was an old mate of [[Yangus]]' in {{DQ8}}. An NPC in the original [[Sony PlayStation#PlayStation 2|PlayStation 2]] version, Red gets upgraded into a playable character in the [[Nintendo 3DS]] remake of ''Dragon Quest VIII''.


In combat, Red puts her skills in thievery to good use, stealing both gold and treasure from unsuspecting enemies, and can wield [[Knife Weapon Family|knives]], [[Whip Weapon Family|whips]], and [[Fan Weapon Family|fans]] as weapons.
In combat, Red puts her skills in thievery to good use, stealing both gold and treasure from unsuspecting enemies, and can wield [[Knife Weapon Family|knives]], [[Whip Weapon Family|whips]], and [[Fan Weapon Family|fans]] as weapons.
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==Story==
==Story==
==={{DQ8}} Sony PlayStation 2 Version===
==={{DQ8}} (PlayStation 2 version)===
{{spoiler|start}}
{{spoiler|start}}
Red buys [[Princess Medea]] and the [[wagon]] from Dodgy Dave in [[Pickham Region|Pickham]], only returning them to the party in exchange for a jewel, the [[Venus' Tear]], found in the [[Swordsman's Labyrinth]]. When the party gets the jewel, but before going back to Red's [[Red's House|place]], Yangus reveals that he tried to get that jewel earlier in hopes of impressing Red, but gave up due to the difficulty.
Red buys [[Princess Medea]] and the [[wagon]] from Dodgy Dave in [[Pickham Region|Pickham]], only returning them to the party in exchange for a jewel, the [[Venus' Tear]], found in the [[Swordsman's Labyrinth]]. When the party gets the jewel, but before going back to Red's [[Red's House|place]], Yangus reveals that he tried to get that jewel earlier in hopes of impressing Red, but gave up due to the difficulty.
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{{spoiler|end}}
{{spoiler|end}}


==={{DQ8}} Nintendo 3DS Version===
==={{DQ8}} (Nintendo 3DS version)===
{{spoiler|start}}
{{spoiler|start}}
Red's involvement in the story is the same as in the PS2 Version up until the after Captain Crow's defeat.  She expresses disappointment with merely find a map, but then decides to join the party figuring that she'd find some treasure along the way.
Red's involvement in the story is the same as in the PS2 Version up until the after Captain Crow's defeat.  She expresses disappointment with merely find a map, but then decides to join the party figuring that she'd find some treasure along the way.
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===''[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]''===
===''[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]''===
This Japan-only game takes place 20 years prior to the story of ''VIII'' and explores Red's relationship with Yangus.
This Japan-only game takes place 20 years prior to the story of ''Dragon Quest VIII'' and explores Red's relationship with Yangus.


==Stats==
==Stats==
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===Fans===
===Fans===
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
!style="color:white;vertical-align:top;width:20%;background:#4682B4"|Name
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
!style="color:white;vertical-align:top;width:5%;background:#4682B4"|MP
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
!style="color:white;vertical-align:top;width:10%;background:#4682B4"|Points
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
!style="color:white;vertical-align:top;width:5%;background:#4682B4"|Target
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
!style="color:white;vertical-align:top;width:5%;background:#4682B4"|Tension
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
!style="color:white;vertical-align:top;width:50%;background:#4682B4"|Info
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
!style="color:white;vertical-align:top;width:15%;background:#4682B4"|Oomph
|-
|-
!bgcolor="#fa8072"|[[Flower Power|Flower Shower]]
!style="background-color:#FA8072"|[[Flower Power|Flower Shower]]
|0
|0
|4
|4
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|No
|No
|-
|-
!bgcolor="#fa8072"|Attack +5
!style="background-color:#FA8072"|Attack +5
| --
| --
|9
|9
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| --
| --
|-
|-
!bgcolor="#fa8072"|[[Water Slaughterer]]
!style="background-color:#FA8072"|[[Water Slaughterer]]
|0
|0
|15
|15
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|Yes
|Yes
|-
|-
!bgcolor="#fa8072"|Attack +10
!style="background-color:#FA8072"|Attack +10
| --
| --
|22
|22
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| --
| --
|-
|-
!bgcolor="#fa8072"|[[Fan Dango]]
!style="background-color:#FA8072"|[[Fan Dango]]
|0
|0
|25
|25
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|First strike
|First strike
|-
|-
!bgcolor="#fa8072"|Attack +15
!style="background-color:#FA8072"|Attack +15
| --
| --
|40
|40
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| --
| --
|-
|-
!bgcolor="#fa8072"|[[Death Dance]]
!style="background-color:#FA8072"|[[Death Dance]]
|5
|5
|52
|52
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|
|
|-
|-
!bgcolor="#fa8072"|Attack +25
!style="background-color:#FA8072"|Attack +25
|
|
|66
|66
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|
|
|-
|-
!bgcolor="#fa8072"|Dance of Life
!style="background-color:#FA8072"|Dance of Life
|12
|12
|82
|82
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|
|
|-
|-
!bgcolor="#fa8072"|Butterfly Bop
!style="background-color:#FA8072"|Butterfly Bop
|5
|5
|100
|100
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===Whips===
===Whips===
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|border=1 style="width:100%;border-spacing:0;text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|style="color:white;vertical-align:top;width:20%;background:#4682B4"|Name
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|style="color:white;vertical-align:top;width:5%;background:#4682B4"|MP
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|style="color:white;vertical-align:top;width:10%;background:#4682B4"|Points
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|style="color:white;vertical-align:top;width:5%;background:#4682B4"|Target
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|style="color:white;vertical-align:top;width:5%;background:#4682B4"|Tension
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|style="color:white;vertical-align:top;width:50%;background:#4682B4"|Info
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|style="color:white;vertical-align:top;width:15%;background:#4682B4"|Oomph
|-
|-
!bgcolor="#fa8072"|Attack +5
!style="background-color:#FA8072"|Attack +5
| --
| --
|5
|5
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| --
| --
|-
|-
!bgcolor="#fa8072"|[[Hypnowhip]]
!style="background-color:#FA8072"|[[Hypnowhip]]
|2
|2
|10
|10
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|First hit
|First hit
|-
|-
!bgcolor="#fa8072"|Attack +10
!style="background-color:#FA8072"|Attack +10
| --
| --
|16
|16
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| --
| --
|-
|-
!bgcolor="#fa8072"|[[Trammel Lash|Whiplash]]
!style="background-color:#FA8072"|[[Trammel Lash|Whiplash]]
|4
|4
|23
|23
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|First hit
|First hit
|-
|-
!bgcolor="#fa8072"|[[Twin Dragon Lash]]
!style="background-color:#FA8072"|[[Twin Dragon Lash]]
|3
|3
|32
|32
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|Red lashes out with her whip in a double attack.
|Red lashes out with her whip in a double attack.
|First hit
|First hit
|
|-
|-
!bgcolor="#fa8072"|Attack +15
!style="background-color:#FA8072"|Attack +15
| --
| --
|43
|43
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| --
| --
|-
|-
!bgcolor="#fa8072"|Lashings of Lashings
!style="background-color:#FA8072"|Lashings of Lashings
|0
|0
|55
|55
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|No
|No
|-
|-
!bgcolor="#fa8072"|Attack +25
!style="background-color:#FA8072"|Attack +25
| --
| --
|68
|68
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| --
| --
|-
|-
!bgcolor="#fa8072"|Twin Tan
!style="background-color:#FA8072"|Twin Tan
|3
|3
|82
|82
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|First hit
|First hit
|-
|-
!bgcolor="#fa8072"|Whip Whack
!style="background-color:#FA8072"|Whip Whack
|7
|7
|100
|100
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===Knives===
===Knives===
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|style="color:white;vertical-align:top;width:20%;background:#4682B4"|Name
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|style="color:white;vertical-align:top;width:5%;background:#4682B4"|MP
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|style="color:white;vertical-align:top;width:10%;background:#4682B4"|Points
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|style="color:white;vertical-align:top;width:5%;background:#4682B4"|Target
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|style="color:white;vertical-align:top;width:5%;background:#4682B4"|Tension
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|style="color:white;vertical-align:top;width:50%;background:#4682B4"|Info
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|style="color:white;vertical-align:top;width:15%;background:#4682B4"|Oomph
|-
|-
!bgcolor="#fa8072"|[[Toxic Dagger]]
!style="background-color:#FA8072"|[[Toxic Dagger]]
|3
|3
|6
|6
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|yes
|yes
|-
|-
!bgcolor="#fa8072"|Attack +5
!style="background-color:#FA8072"|Attack +5
| --
| --
|12
|12
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| --
| --
|-
|-
!bgcolor="#fa8072"|[[Assassin's Stab]]
!style="background-color:#FA8072"|[[Assassin's Stab]]
|8
|8
|25
|25
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|Yes
|Yes
|-
|-
!bgcolor="#fa8072"|Attack +15
!style="background-color:#FA8072"|Attack +15
| --
| --
|34
|34
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| --
| --
|-
|-
!bgcolor="#fa8072"|[[HP Hoover|Miracle Cleavage]]
!style="background-color:#FA8072"|[[HP Hoover|Miracle Cleavage]]
|4
|4
|44
|44
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|yes
|yes
|-
|-
!bgcolor="#fa8072"|Equip Swords
!style="background-color:#FA8072"|Equip Swords
|0
|0
|59
|59
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|
|
|-
|-
!bgcolor="#fa8072"|Critical Hit rate up
!style="background-color:#FA8072"|Critical Hit rate up
|
|
|66
|66
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|
|
|-
|-
!bgcolor="#fa8072"|[[Toxic Dagger|Toxic Sword]]
!style="background-color:#FA8072"|[[Toxic Dagger|Toxic Sword]]
|4
|4
|76
|76
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|Yes
|Yes
|-
|-
!bgcolor="#fa8072"|Attack +30
!style="background-color:#FA8072"|Attack +30
|
|
|88
|88
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|
|
|-
|-
!bgcolor="#fa8072"|[[Have a Ball|Blade Cascade]]
!style="background-color:#FA8072"|[[Have a Ball|Blade Cascade]]
|6
|6
|100
|100
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===Fisticuffs===
===Fisticuffs===
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|style="color:white;vertical-align:top;width:20%;background:#4682B4"|Name
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|style="color:white;vertical-align:top;width:5%;background:#4682B4"|MP
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|style="color:white;vertical-align:top;width:10%;background:#4682B4"|Points
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|style="color:white;vertical-align:top;width:5%;background:#4682B4"|Target
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|style="color:white;vertical-align:top;width:5%;background:#4682B4"|Tension
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|style="color:white;vertical-align:top;width:50%;background:#4682B4"|Info
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|style="color:white;vertical-align:top;width:15%;background:#4682B4"|Oomph
|-
|-
!bgcolor="#fa8072"|Attack +5
!style="background-color:#FA8072"|Attack +5
| --
| --
|5
|5
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| --
| --
|-
|-
!bgcolor="#fa8072"|[[Defending Champion]]
!style="background-color:#FA8072"|[[Defending Champion]]
| --
| --
|7
|7
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| --
| --
|-
|-
!bgcolor="#fa8072"|Agility +10
!style="background-color:#FA8072"|Agility +10
| --
| --
|12
|12
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| --
| --
|-
|-
!bgcolor="#fa8072"|[[Stone's Throw]]
!style="background-color:#FA8072"|[[Stone's Throw]]
|0
|0
|18
|18
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|no
|no
|-
|-
!bgcolor="#fa8072"|Attack +20
!style="background-color:#FA8072"|Attack +20
| --
| --
|25
|25
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| --
| --
|-
|-
!bgcolor="#fa8072"|[[Thin Air]]
!style="background-color:#FA8072"|[[Thin Air]]
|2
|2
|33
|33
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|
|
|-
|-
!bgcolor="#fa8072"|Critical Hit Up
!style="background-color:#FA8072"|Critical Hit Up
| --
| --
|42
|42
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| --
| --
|-
|-
!bgcolor="#fa8072"|[[Harvest Moon]]
!style="background-color:#FA8072"|[[Harvest Moon]]
|6
|6
|60
|60
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|Yes
|Yes
|-
|-
!bgcolor="#fa8072"|Agility +30
!style="background-color:#FA8072"|Agility +30
| --
| --
|77
|77
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| --
| --
|-
|-
!bgcolor="#fa8072"|Attack +50
!style="background-color:#FA8072"|Attack +50
| --
| --
|100
|100
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===Roguery===
===Roguery===
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|style="color:white;vertical-align:top;width:20%;background:#4682B4"|Name
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|style="color:white;vertical-align:top;width:5%;background:#4682B4"|MP
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|style="color:white;vertical-align:top;width:10%;background:#4682B4"|Points
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|style="color:white;vertical-align:top;width:5%;background:#4682B4"|Target
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|style="color:white;vertical-align:top;width:5%;background:#4682B4"|Tension
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|style="color:white;vertical-align:top;width:50%;background:#4682B4"|Info
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|style="color:white;vertical-align:top;width:15%;background:#4682B4"|Oomph
|-
|-
!bgcolor="#fa8072"|[[Acceleratle]]
!style="background-color:#FA8072"|[[Acceleratle]]
|3
|3
|3
|3
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| --
| --
|-
|-
!bgcolor="#fa8072"|Gold-Getter
!style="background-color:#FA8072"|Gold-Getter
| --
| --
|7
|7
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| --
| --
|-
|-
!bgcolor="#fa8072"|Knee-jerk Nab
!style="background-color:#FA8072"|Knee-jerk Nab
| --
| --
|12
|12
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| --
| --
|-
|-
!bgcolor="#fa8072"|Max. HP+20
!style="background-color:#FA8072"|Max. HP+20
|0
|0
|19
|19
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| --
| --
|-
|-
!bgcolor="#fa8072"|Dosh Toss
!style="background-color:#FA8072"|Dosh Toss
|0
|0
|27
|27
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| --
| --
|-
|-
!bgcolor="#fa8072"|[[Fullheal]]
!style="background-color:#FA8072"|[[Fullheal]]
|6
|6
|37
|37
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| --
| --
|-
|-
!bgcolor="#fa8072"|Fortune Fleecer
!style="background-color:#FA8072"|Fortune Fleecer
| --
| --
|52
|52
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| --
| --
|-
|-
!bgcolor="#fa8072"|Knee-jerk Nick
!style="background-color:#FA8072"|Knee-jerk Nick
| --
| --
|66
|66
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| --
| --
|-
|-
!bgcolor="#fa8072"|Max. HP +30
!style="background-color:#FA8072"|Max. HP +30
| --
| --
|81
|81
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| --
| --
|-
|-
!bgcolor="#fa8072"|Fire in the 'Ole
!style="background-color:#FA8072"|Fire in the 'Ole
|15
|15
|100
|100
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===Magic===
===Magic===
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|style="color:white;vertical-align:top;width:20%;background:#4682B4"|Name
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|style="color:white;vertical-align:top;width:5%;background:#4682B4"|MP
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|style="color:white;vertical-align:top;width:10%;background:#4682B4"|Level
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|style="color:white;vertical-align:top;width:5%;background:#4682B4"|Target
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|style="color:white;vertical-align:top;width:5%;background:#4682B4"|Tension
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|style="color:white;vertical-align:top;width:50%;background:#4682B4"|Info
|-
|-
!bgcolor="#fa8072"|[[Tiptoe]]
!style="background-color:#FA8072"|[[Tiptoe]]
|4
|4
|start
|start
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|A secret technique for disguising your presence so as to avoid monsters.
|A secret technique for disguising your presence so as to avoid monsters.
|-
|-
!bgcolor="#fa8072"|[[Snooze]]
!style="background-color:#FA8072"|[[Snooze]]
|3
|3
|start
|start
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|Puts a group of enemies to sleep.
|Puts a group of enemies to sleep.
|-
|-
!bgcolor="#fa8072"|[[Fuddle]]
!style="background-color:#FA8072"|[[Fuddle]]
|5
|5
|start
|start
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|Confuses a group of enemies.
|Confuses a group of enemies.
|-
|-
!bgcolor="#fa8072"|[[Drain Magic]]
!style="background-color:#FA8072"|[[Drain Magic]]
|0
|0
|40
|40
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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:DQ VIII 3DS Red.png|3DS artwork
Image:DQ VIII 3DS Red.png|[[Nintendo 3DS]] artwork
Image:YYMD Red.png|''Young Yangus and the Mysterious Dungeon''
Image:YYMD Red.png|''Young Yangus and the Mysterious Dungeon''
Image:YYMD Red attacks.png|
Image:YYMD Red attacks.png
Image:DQ SYtFnD Morries magic.png|
Image:DQ SYtFnD Morries magic.png
Image:Red thumbs down.png|
Image:Red thumbs down.png
Image:YYMD Red concepts.png|Concept art
Image:YYMD Red concepts.png|Concept art
Image:YYMD Red head.png|
Image:YYMD Red head.png
Image:Red pirate.jpg|Red wearing [[Cap'n's clothes]] and [[Pirate's hat]]<br>([[Nintendo 3DS]] Version)
Image:Red pirate.jpg|Red wearing [[Cap'n's clothes]] and [[Pirate's hat]]<br>(3DS version)
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Revision as of 00:47, 16 May 2020

Red
Dragon Quest VIII: Journey of the Cursed King
DQVIII Red.png
Japanese name ゲルダ
Romaji Geruda
Title Boss
Class Pirate/Thief
Race Human
Age 32
Voice actor Morwenna Banks (English)
Hitomi Nabatame (Japanese)

"You jumped up little... Who gave you permission to sit in my chair, eh? Eh? COS IT WEREN'T BLEEDIN' ME!"

Red (ゲルダ, Geruda) is a thief and a pirate who was an old mate of Yangus' in Dragon Quest VIII: Journey of the Cursed King. An NPC in the original PlayStation 2 version, Red gets upgraded into a playable character in the Nintendo 3DS remake of Dragon Quest VIII.

In combat, Red puts her skills in thievery to good use, stealing both gold and treasure from unsuspecting enemies, and can wield knives, whips, and fans as weapons.

Appearance

Red is a woman with a slender athletic build and tanned skin. She has blue eyes and wears her dark grey hair in a high, messy ponytail and some of the fringe framing her face. Her features are angular and she is rarely seen without a scowl on her face. She also wears silver hoop earrings on both ears, as well as a metal choker around her neck with a ring on it. The majority of her outfit is colored red, like her namesake. She wears a red leather tube top with straps around her left shoulder, red sleeves held up by metal armbands around her biceps, red bikini bottoms, red leather boots that reach over her knees, and metal bands around her thighs. Around her waist, she wears a fur wrap that covers most of her lower body and a leather belt that holds her dagger in a scabbard. Her top and boots have various straps and buckles on them, however in some illustrations, the straps on her top are missing. In the 3DS version, Red's outfit is less revealing as she wears a pair of red short shorts instead of bikini bottoms. As a playable character, she gains access to various costumes that can change her appearance.

Story

Dragon Quest VIII: Journey of the Cursed King (PlayStation 2 version)

Warning: Spoilers!
Click expand to view content

Red buys Princess Medea and the wagon from Dodgy Dave in Pickham, only returning them to the party in exchange for a jewel, the Venus' Tear, found in the Swordsman's Labyrinth. When the party gets the jewel, but before going back to Red's place, Yangus reveals that he tried to get that jewel earlier in hopes of impressing Red, but gave up due to the difficulty.

When visited during the search for the Moonshadow harp, Red mentions being unfamiliar with it, and suggests disappointment that Yangus only came to seek help.

Later on, when the party must find the treasure of Captain Crow, they meet her with the same intentions. They find their way through the Pirate's Cove and Red find herself face to face with Captain Crow, only to be knocked unconscious. The Hero's party defeated Crow and won the Illuminated Sea-chart, which Red had no apparent interest in. She then left to return to her home southwest of Pickham.

...But, before the party takes on Rhapthorne, they can visit her to obtain the Flail of fury on the condition that he return it to her after he's defeated Rhapthorne. Everyone but Yangus picks up on the true meaning of the gesture, and when Angelo says it out loud, Yangus and Red visibly blush.

Dragon Quest VIII: Journey of the Cursed King (Nintendo 3DS version)

Warning: Spoilers!
Click expand to view content

Red's involvement in the story is the same as in the PS2 Version up until the after Captain Crow's defeat. She expresses disappointment with merely find a map, but then decides to join the party figuring that she'd find some treasure along the way.

Whenever the party enters her home, she takes the time to relax on her chair and is unable to be put into the lead at that point. And while the dialogue is different to reflect her expanded role in the game, she still gives Yangus the Flail of fury after the Black Citadel rises.

Though her presence has minimal changes to the story elements from the original, several moments play out differently with her:

  • She (along with Morrie) avoids capture by Marcello after the fall of Sir Leopold, and is able to locate The Hero and party at Purgatory Island.
  • She joins Yangus during the first part of the ending to greet The Hero, with her commenting that Yangus wouldn't stop talking about the "Guv". Additionally it is her rather than Jessica who discourages Yangus from following The Hero after his departure from Savella Cathedral.

Dragon Quest: Shōnen Yangus to Fushigi no Dungeon

This Japan-only game takes place 20 years prior to the story of Dragon Quest VIII and explores Red's relationship with Yangus.

Stats

Attribute Starting Stats Maximum Stats
Level 33 99
HP 245 654
MP 142 463
Strength 97 328
Agility 140 299
Resilience 41 171
Wisdom 126 403
Initial gear Iron fan, Cloak of evasion, Feathered cap

Abilities

Fans

Name MP Points Target Tension Info Oomph
Flower Shower 0 4 Group No Attempts to distract a group of foes with a shower of petals. No
Attack +5 -- 9 -- -- Increase attack +5 when equipped with a fan. --
Water Slaughterer 0 15 One Yes Single strike that deals 50% more damage to aquatic enemies. Yes
Attack +10 -- 22 -- -- Increase attack +10 when equipped with a fan. --
Fan Dango 0 25 Random Yes Hits four random targets at 50% power First strike
Attack +15 -- 40 -- -- Increase attack +15 when equipped with a fan. --
Death Dance 5 52 All No Attempts to kill all enemies with a haunted hustle.
Attack +25 66 No Increase attack +25 when equipped with a fan.
Dance of Life 12 82 One Revives an ally
Butterfly Bop 5 100 All Yes Strikes all enemies for 150%~200% damage No
  • NOTE: Every fan skill, save flower shower, is classified as a dance in the game's programming and is thus vulnerable to Ban Dance. While only the Hell hopper can cast this spell, it's A.I. is written so that if Red is equipped with a fan it will make the spell a priority before dealing damage.

Whips

Name MP Points Target Tension Info Oomph
Attack +5 -- 5 -- -- Increase attack +5 when equipped with a whip. --
Hypnowhip 2 10 Group Yes A powerful whip attack with a 12.5% chance to confuse enemies. First hit
Attack +10 -- 16 -- -- Increase attack +10 when equipped with a whip --
Whiplash 4 23 Group Yes A powerful whip attack with a 12.5% chance of paralyzing enemies. First hit
Twin Dragon Lash 3 32 One Yes Red lashes out with her whip in a double attack. First hit
Attack +15 -- 43 -- -- Increase attack +15 when equipped with a whip. --
Lashings of Lashings 0 55 All Yes Red strikes all enemies with a lash that does not decrease in power No
Attack +25 -- 68 -- -- Increase attack +25 when equipped with a whip --
Twin Tan 3 82 Group Yes Strikes a group of enemies twice First hit
Whip Whack 7 100 All Yes A wicked lashing that strikes all enemies with 30% more power, and a 12.5%(18) chance to kill on contact First hit

Knives

Name MP Points Target Tension Info Oomph
Toxic Dagger 3 6 One Yes Strike that may poison the enemy yes
Attack +5 -- 12 -- -- Increase attack +5 when equipped with a knife. --
Assassin's Stab 8 25 One Yes Single strike with a 12.5% chance to instantly slay it's target. Yes
Attack +15 -- 34 -- -- Increase attack +15 when equipped with a knife. --
Miracle Cleavage 4 44 One Yes Single strike that restores 50% of damage dealt as HP. yes
Equip Swords 0 59 Allows Red to equip Swords.
Critical Hit rate up 66 No Increase critical hit rate from 1/64 to 1/32.
Toxic Sword 4 76 One Yes Increases damage by 30%, may envenom target Yes
Attack +30 88 Increases attack by +30 when equipped with a knife.
Blade Cascade 6 100 Random Yes 6~8 strikes that hit random targets, each dealing 40% damage. First hit

Fisticuffs

Name MP Points Target Tension Info Oomph
Attack +5 -- 5 -- -- Increase attack +5 when not equipped with a weapon. --
Defending Champion -- 7 -- -- Reduces all damage Red takes by 90% --
Agility +10 -- 12 -- -- Increases Red's agility by 10 points when not equipped with a weapon --
Stone's Throw 0 18 group yes 8-20 damage on a group of enemies. no
Attack +20 -- 25 -- -- Increase attack +20 when not equipped with a weapon. --
Thin Air 2 33 All Yes Red sends waves of thin air at the enemy, power rising with her level
Critical Hit Up -- 42 -- -- Increases chance of critical hit with no weapon equipped from 1/64 to 1/32. --
Harvest Moon 6 60 Group Yes Red performs cartwheels, attacking a group of enemies. Yes
Agility +30 -- 77 -- -- Increase agility +35 when not equipped with a weapon. --
Attack +50 -- 100 -- -- Increase attack +50 when not equipped with a weapon. --

Roguery

Name MP Points Target Tension Info Oomph
Acceleratle 3 3 -- Yes Increases the party's agility by 100%, caps at 999. Due to game mechanics this also increases evasion --
Gold-Getter -- 7 -- -- Red sometimes gains extra gold at the end of a battle --
Knee-jerk Nab -- 12 -- -- Red will sometimes steal an item from the last vanquished monster, similar to stealing in III, VI, and VII. Fleece rate is half the item drop rate --
Max. HP+20 0 19 -- -- Increases Red's max HP by 20 points --
Dosh Toss 0 27 -- -- Consumes 10% of current gold to damage foe for same value, maximum gold used is 2500 --
Fullheal 6 37 -- -- Restores all HP to a single ally --
Fortune Fleecer -- 52 -- -- Increases chance of getting extra gold post-battle --
Knee-jerk Nick -- 66 -- -- Doubles the chance to steal an item from the last defeated enemy, same chance as the innate drop rate --
Max. HP +30 -- 81 -- -- Increase HP by +30 --
Fire in the 'Ole 15 100 Random No Red summons her minions to pummel four random foes with cannon-fire. Damage is based on Red's level, similar to Yangus' Golden Oldies. --

Magic

Name MP Level Target Tension Info
Tiptoe 4 start -- -- A secret technique for disguising your presence so as to avoid monsters.
Snooze 3 start Group no Puts a group of enemies to sleep.
Fuddle 5 start Group no Confuses a group of enemies.
Drain Magic 0 40 One Yes Drains MP from the target.

Equipment

Dragon Quest VIII (All) 
Weapon Modifier(s)
Poison needle Attack +0
Leather whip Attack +6
Bronze knife Attack +9
Stone sword Attack +12
Copper sword Attack +13
Thorn whip Attack +14
Dagger Attack +18
Ye Olde Sword of Erdrick Attack +20
Snakeskin Whip Attack +23
Poison moth knife Attack +29
Chain whip Attack +32
Falcon knife earrings Attack +34
Steel broadsword Attack +35
Assassin's dagger Attack +37
Falcon blade Attack +37
Eagle dagger Attack +39
Platinum sword Attack +40
Dream blade Attack +43
Rusty old sword Attack +45
Dragontail whip Attack +47
Iron fan Attack +47
Icicle dirk Attack +52
Imp knife Attack +52
Zombiesbane Attack +54
Über falcon blade Attack +55
Sword breaker Attack +56
Peacock fan Attack +60
Bastard sword Attack +61
Spiked steel whip Attack +62
Zombie slayer Attack +65
Rainbow fan Attack +66
Demon whip Attack +72
Dragonsbane Attack +72
Stellar fan Attack +74
Double-edged Sword Attack +76
Über double-edged sword Attack +76
Lunar fan Attack +78
Miracle sword Attack +80
Solar fan Attack +82
Dragon slayer Attack +83
Blizzard blade Attack +90
Dryspell fan Attack +90
Über miracle sword Attack +95
Scourge whip Attack +99
Kaleidoscope Attack +108
Liquid metal sword Attack +118
Gringham whip Attack +127

Dragon Quest VIII (All) 
Armor Modifier(s)
Dangerous bustier Defense+1
Plain clothes Defense+4
Wayfarer's clothes Defense+7
Silk robe Defense+10
Leather dress Defense+15
Cloak of evasion Defense+29
Robe of serenity Defense+34
Magic vestment Defense+39
Silk bustier Defense+44
Spangled dress Defense+46
Magic bikini Defense+50
Magical skirt Defense+55
Flowing dress Defense+59
Shimmering dress Defense+67
Angel's robe Defense+73
Cap'n's clothes Defense+75
Princess's robe Defense+94
Kunoichi costume Defense+99
Dragon robe Defense+103
Divine bustier Defense+105
Mandarin dress Defense+108

Dragon Quest VIII (All) 
Accessories Modifier(s)
Agility ring Agility +15
Argon ring Attack +20
Agility +20
Bunny tail Agility +2
Catholicon ring Defence +15
Devil's tail Agility +10
Dragon's scale Defence +5
Elevating shoes Agility +5
Fishnet stockings Defence +8
Full moon ring Defence +10
Garter Defence +6
Goddess ring Wisdom +20
Gold bracer Defence +4
Gold ring Defence +10
Gold rosary Wisdom +5
Gospel ring Defence +5
Holy talisman Defence +10
Lady's ring Defence +2
Life bracer Defence +5
Max HP +30
Meteorite bracer Agility +50
Mighty armlet Attack +15
Prayer ring Defence +5
Recovery ring Defence +15
Ring of awakening Defence +10
Ring of clarity Defence +10
Ring of immunity Defence +10
Ring of truth Defence +10
Ruby of protection Defence +15
Scholar's specs Wisdom +15
Skull ring Agility +15
Slime earrings Defence +4
Sorcerer's ring Wisdom +10
Max MP +30
Strength ring Attack +5
Templar's ring Defence +5
Templar Captain's ring Attack +10
Wisdom +10
Titan belt Attack +10
Tough guy tattoo Attack +8

Trivia

  • Red is the oldest female playable character in the series, barring characters whose ages are never given or outright stated.

Gallery