Wimp: Difference between revisions

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|kanji=つかいま
|kanji=つかいま
|romanji={{tt|Tsukaima|Witch's familiar}}
|romanji={{tt|Tsukaima|Witch's familiar}}
|old=Xemime (''IV'' NES)<br>Demonica (''Torneko 2'')<br>Tinkerhell (''Stars'')
|old=Xemime ({{IV}} {{NES}})<br>Demonica (''Torneko 2'')<br>Tinkerhell ({{Stars}})
|firstappear={{Dragon Quest IV}}
|firstappear={{DQ4}}
}}
}}
The '''Wimp''', also known as a '''Tinkerhell''', is a recurring monster in the {{DQSeries}}, first appearing in ''[[Dragon Quest IV]]''. It is a rare blue variant of the [[Imp]].
The '''Wimp''', also known as a '''Tinkerhell''', is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in {{Dragon Quest IV}}.
 
It is a rare blue variant of the [[Imp]].


==Characteristics==
==Characteristics==
Wimps are small demons with the appearance of mischievous children in teal-colored devil costumes with purple faces, gloves, and boots, carrying a pitchfork in their hands that is taller than them. It is a common complaint among players of ''IV'' that, when filling out their [['The Big Book of Beasts']], they are often missing the Wimp, as it is hard to encounter and can only be found in Chapter 4. Completing the entire {{MFamilies}} book awards the player 250,000 tokens for use in the [[casino]]s in [[Endor]] and [[Pioneer Town]]. In the remake versions of ''IV'', most of their body was colored blue and their faces have light skin. When the wimps reappeared in ''X'' after a 23 year absence, they regained their original color scheme.
Wimps are small demons with the appearance of mischievous children in teal-colored devil costumes with purple faces, gloves, and boots, carrying a pitchfork in their hands that is taller than them. It is a common complaint among players of {{IV}} that, when filling out their [['The Big Book of Beasts']], they are often missing the Wimp, as it is hard to encounter and can only be found in {{DQ4 Chapter 4}}. Completing the entire {{MFamilies}} book awards the player 250,000 tokens for use in the [[casino]]s in [[Endor]] and [[Pioneer Town]].
 
In the remake versions of {{IV}}, most of their body was colored blue and their faces have light skin. When the wimps reappeared in {{X}} after a 23 year absence, they regained their original color scheme.


==Appearances==
==Appearances==
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|gold=28
|gold=28
|spells=[[Heal]]
|spells=[[Heal]]
|skills=Call for help<br>Flee<br>[[Weird Dance]]
|skills=Call for help.<br>Flee<br>[[Weird Dance]]
|item=[[Medicinal herb]]({{fraction|1|128}})
|item=[[Medicinal herb]]({{fraction|1|128}})
|locations=[[Havre Léon]] ({{DQ4 Chapter 4}})<br>[[Gupta Gupha]] ({{DQ4 Chapter 4}})
|locations=[[Havre Léon]] ({{DQ4 Chapter 4}} only)<br>[[Gupta Gupha]] ({{DQ4 Chapter 4}} only)
|evasion={{fraction|1|32}}
|evasion={{fraction|1|32}}
|frizz-resist=25%
|frizz-resist=25%
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==={{DQTact}}===
==={{DQTact}}===
Wimp appears as an E-rank monster of the [[Demon family]] as part of the limited ''Mindini's Invincible in the World of Dreams!?'' event. It can be recruited from the Wimp stage of Expedition! World of Dreams! at any difficulty and can participate in [[Belleau]] & [[Cabot]]'s Battle Road as a party member.
Wimp appears as an E-rank {{MFamilies}} of the [[Demon family]] as part of the limited ''Mindini's Invincible in the World of Dreams!?'' event. It can be recruited from the Wimp stage of Expedition! World of Dreams! at any difficulty and can participate in [[Belleau]] & [[Cabot]]'s Battle Road as a party member.
{{DQTactEnemy
{{DQTactEnemy
|name=Wimp
|name=Wimp
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|family=[[Image:Tact Icon Devil.png|48px]]<br>Demon
|family=[[Image:Tact Icon Devil.png|48px]]<br>Demon
|rank=[[Image:DQTact Rank Icon E.png|48px]]
|rank=[[Image:DQTact Rank Icon E.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|role=[[Image:DQTact AttackType.png|48px]]<br>{{Attack}}
|lvl=95
|lvl=95
|hp=326
|hp=326
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|bskill2=[[Dark Sphere]]{{tt|*|Level 14}}
|bskill2=[[Dark Sphere]]{{tt|*|Level 14}}
|bskill3=N/a
|bskill3=N/a
|askill1=Max MP +5 / Stats Up
|askill1=Max {{MP}} +5 / Stats Up
|askill2=Woosh Res +25 / Stats Up
|askill2=[[Woosh]] Res +25 / Stats Up
|askill3=Dark Sphere Potency +5% / Stats Up
|askill3=[[Dark Sphere]] Potency +5% / Stats Up
|askill4=Zap Res +25 / Stats Up
|askill4=[[Zap]] Res +25 / Stats Up
|askill5=Dark Sphere Potency +5% / Stats Up
|askill5=[[Dark Sphere]] Potency +5% / Stats Up
|lperk1=N/a
|lperk1=N/a
|bperk1=Dark Sphere Potency +2%
|bperk1=[[Dark Sphere]] Potency +2%
|bperk2=N/a
|bperk2=N/a
|bperk3=N/a
|bperk3=N/a
|aperk1='''Max MP +5''': Raises max MP by 5.
|aperk1='''Max {{MP}} +5''': Raises max {{MP}} by 5.
|frizz-resist=Normal
|frizz-resist=Normal
|sizz-resist=Very Weak
|sizz-resist=Very Weak
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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
DQX Tsukaima.jpg|A wimp in ''X''
DQ IV Android Bullfinchs And A Wimp.jpg|A Wimp, along with 2 [[Bullfinch]]es fighting each other in the [[Monster Arena]] from {{IV}}. ([[Cell phone]])
DQotS Tinkerhell.jpg|''Stars'' model
DQX Tsukaima.jpg|A Wimp in {{X}}.
DQR Tsukaima.png|''Rivals'' card
DQotS Tinkerhell.jpg|{{Stars}} model.
DQT ExpeditionWorldOfDreams.jpg|The wimp and other monsters that can be recruited in "Expedition! World of Dreams!" in ''Tact''
DQR Tsukaima.png|{{Rivals}} card.
DQT ExpeditionWorldOfDreams.jpg|The Wimp and other {{MFamilies}}s that can be recruited in "Expedition! World of Dreams!" in {{Tact}}.
</gallery></center>
</gallery></center>



Latest revision as of 21:30, 20 December 2023

The Wimp, also known as a Tinkerhell, is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest IV.

It is a rare blue variant of the Imp.

Characteristics[edit]

Wimps are small demons with the appearance of mischievous children in teal-colored devil costumes with purple faces, gloves, and boots, carrying a pitchfork in their hands that is taller than them. It is a common complaint among players of IV that, when filling out their 'The Big Book of Beasts', they are often missing the Wimp, as it is hard to encounter and can only be found in Chapter 4. Completing the entire monster book awards the player 250,000 tokens for use in the casinos in Endor and Pioneer Town.

In the remake versions of IV, most of their body was colored blue and their faces have light skin. When the wimps reappeared in X after a 23 year absence, they regained their original color scheme.

Appearances[edit]

Dragon Quest IV: Chapters of the Chosen[edit]

Wimp (つかいま Tsukaima)DQIV Logo.png
Original (NES)
Sprite HP MP Attack
Wimp DQIV NES.gif 20 3 20
Defense Agility Experience Gold
17 12 15 28
Bestiary No. #049
Spell(s) Heal
Skill(s) Call for help.
Flee
Weird Dance
Location(s) Havre Léon (Chapter 4 only)
Gupta Gupha (Chapter 4 only)
Item Dropped Medicinal herb(1128)
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance *
132 25% 25% 25%
Crack Resistance * Woosh Resistance * Zap Resistance * Drain Magic Resistance
25% 25% 25% 25%
Whack Resistance * Kamikazee Bracer Resistance Poof Resistance Fuddle Resistance
0% 0% 100% 0%
Snooze Resistance Dazzle Resistance Sap Resistance * Fizzle Resistance
25% 25% 0% 0%
Remakes (PSX, DS, Mobile)
Sprites Notable Changes
Wimp ds.png None


Dragon Quest X[edit]

Dragon Quest Monsters: Super Light[edit]

Dragon Quest Tact[edit]

Wimp appears as an E-rank monster of the Demon family as part of the limited Mindini's Invincible in the World of Dreams!? event. It can be recruited from the Wimp stage of Expedition! World of Dreams! at any difficulty and can participate in Belleau & Cabot's Battle Road as a party member.

Wimp (つかいま Tsukaima)Tactlogo.png
Stats


DQT Wimp icon.png
Family Rank Role
Tact Icon Devil.png
Demon
DQTact Rank Icon E.png DQTact AttackType.png
Attack
Max Level HP MP Move
95 326 145 2
Attack Defense Agility Wisdom Weight
170 143 208 207 10
Basic Skills
First Second Third
Heal Dark Sphere* N/a
Awakening Skills
First Second Third
Max MP +5 / Stats Up Woosh Res +25 / Stats Up Dark Sphere Potency +5% / Stats Up
Fourth Fifth
Zap Res +25 / Stats Up Dark Sphere Potency +5% / Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
Dark Sphere Potency +2% N/a N/a
Perk Details
First
Max MP +5: Raises max MP by 5.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Very Weak Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Half Res Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Super Weak Normal Half Res Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Super Weak Normal Immune



Etymology[edit]

In the original Japanese, the wimp is known as a tsukaima (つかいま), which translates into familiar in English. A familiar, or familiar spirit, is a supernatural being from European folklore that does the bidding of a witch or wizard, often taking the form of a small animal or demon.

Gallery[edit]

Similar species[edit]