Sagittar
Revision as of 10:04, 10 February 2024 by Follower of Light (talk | contribs)
Sagittar is a mechanical centaur-like boss encountered in the game Dragon Quest Monsters: Joker 2 in the Bemusoleum area.
Dragon Quest monster | |
---|---|
Sagittar | |
Japanese | サージタウス |
Romaji | Sājitausu |
First appearance | Dragon Quest Monsters: Joker 2 |
AppearancesEdit
Dragon Quest Monsters: Joker 2Edit
Sagittar attacks more than once per round (like many bosses) and usually hits all three monster slots on the Hero's team. The automatic crossbows it wields allow it to output a tremendous volume of physical attacks, making Kabuff a must. Its biggest magical threat is called Thin Air.
Sagittar | |
---|---|
Family | Material |
Rank | X |
Size | L |
Weapons | Staves |
Traits | Double Trouble, Early Bird, Hit Squad, Grand Slammer |
Resistances | Vulnerable to Abiliterator, Immune to Bang, Zap, Whack, Poison, Confusion, Inaction, Paralysis, and Sleep |
Skill | Sagittar |
Location | - |
Breeding chart | Trauminator x Overkilling machine x Killing machine x Trap box |
Dragon Quest Monsters: Joker 2 ProfessionalEdit
Dragon Quest Monsters: Super LightEdit
#878 - Sagittar | |||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||
Family | Machine | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 878 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest Monsters: Super Light |
This article is a stub. You can help by expanding it. |
Dragon Quest TactEdit
Sagittar appears as a S-rank monster of the Inorganic family during the second part of the game's limited Terry's Wonderland event on its own banner alongside Aggrosculpture.
Stats
Family | Rank | Role | ||
Inorganic |
Attack |
|||
Max Level | HP | MP | Move | |
120 | 1,175 | 358 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
518 | 356 | 457 | 121 | 50 |
Basic Skills
First | Second | Third | ||
Blacken Blues | Brutal Deluge* | Thunder Bow* | ||
Awakening Skills
First | Second | Third |
Sub-Engine / Stats Up | Crack Res +25 / Stats Up | Thunder Bow Potency +5% / Stats Up Brain Bolt: Very rarely stuns when making a physical attack. |
Fourth | Fifth | |
Bang Res +25 / Stats Up | Thunder Bow Potency +5% / Stats Up Physical Critical Hit Rate +3% / Stun Success Rate +5% |
|
Leader Perks
First | |
Raises ATK of inorganic allies, including itself, by 20% in a 5x5 square around it. | |
Basic Perks
First | Second | Third |
AGL +20 ATK +15 |
Mega Warrior: Greatly raises ATK and evasion rate for 2 turns at battle start. | Thunder Bow Potency +2% |
Perk Details
First | |
Sub-Engine: Raises AGL and Move for 3 turns at action start on even turns until turn 10. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Normal | Half Res | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Normal | Very Weak | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Immune | Half Res | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Super Weak | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Normal | Super Weak | Normal |