Scarfish
Dragon Quest monster | |
---|---|
Scarfish | |
Art by Akira Toriyama | |
Japanese | おばけヒトデ |
Romaji | Obakehitode |
First appearance | Dragon Quest VII: Fragments of the Forgotten Past |
Old localization | Starfish |
The Scarfish is a recurring Aquatic monster in the series, being introduced in Dragon Quest VII.
It is an anthropomorphic sea star capable of spellcasting and performing various dances against their enemies.
Characteristics[edit]
Scary scarred sea stars with a mean mouth and monstrous staring evil eyes. They stand up-right on ships by sticking to the floor with their two bottom legs, waving their other three fearsome arms menacingly. Despite their fishy appearance, they love firing off Frizz spells at wandering sailors, along with using their. In battle they flop face first on to their foes, tiny sharp teeth at the ready to snap and sink in. Even more worrisome is that they use their five feet to do a Weird Dance so shocking that it drains the very magic force out of adventurers.
Appearances[edit]
Dragon Quest VII: Fragments of the Forgotten Past[edit]
Sprite | HP | MP | Attack | Defense |
20 | 4 | 19 | 15 | |
Agility | Experience | Gold | Tame Rate | |
10 | 9 (PS1) 14 (3DS) |
6 (PS1) 9 (3DS) |
1⁄64 |
Bestiary No. | 258 |
Spell(s) | Frizz |
Skill(s) | Weird Dance |
Location(s) | Ocean (before the Demon King's resurrection) Cave to Another World (water area) |
Item(s) Dropped | Shellmet 1⁄128 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 0% | 0% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 0% | 0% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
80% | 0% | 80% | 15% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance * | Ban Dance Resistance |
0% | 0% | 0% | 0% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
0% | 0% | 0% |
3DS version changes |
None |
A much stronger Scarfish is faced as a boss in the Temple Palace during the quest to awaken the Earth Spirit. It should pose no trouble to a sufficiently leveled party.
Sprite | HP | MP | Attack | Defense |
1300 | 80 | 160 | 140 | |
Agility | Experience | Gold | Tame Rate | |
100 | 320 | 0 | N/a |
Bestiary No. | 258 |
Spell(s) | Bounce Buff |
Skill(s) | Sultry Dance |
Location(s) | Temple Palace |
Item(s) Dropped | N/a |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 100% | 100% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 15% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 0% | 100% | 100% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance * | Ban Dance Resistance |
0% | 0% | 50% | 50% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
0% | 0% | 0% |
3DS version changes |
None |
Dragon Quest X[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2[edit]
Sprite | Level cap * | HP growth | MP growth |
30 | 4/10 | 4/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
3/10 | 5/10 | 5/10 | 5/10 |
Family | Water |
In-game description | |
Abilities | OddDance, PoisonHit, Upper |
Habitat | Ice World (Cobi's Journey) |
Breeding chart | HoodSquid, KingSquid, Octogon, Octoreach x Slime family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Weak | Weak | Weak | Weak |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
None | Weak | Weak | None |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Immune | None | None | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Strong | None | Weak | Immune |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Weak | None | Strong | Weak |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
None | None | None | Weak |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
Weak | None | None |
Dragon Quest Monsters: Caravan Heart[edit]
The Ghostar Fish is a one-star member of the Animal family with a weight of 3. Its in-game description reads "After being devoured by Fishers, it bears a grudge against them."
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
Scarfish became reclassified as members of the Zombie family, as the obake in their original name is a type of supernatural being from Japanese mythology.
Dragon Quest Monsters: The Dark Prince[edit]
Icon | Family | Max HP* | Max MP* |
1,410 | 320 | ||
Max Attack | Max Defence | Max Agility | Max Wisdom |
410 | 520 | 510 | 580 |
Bestiary No. | #438 |
Rank | G |
In-game description | Scowling starfish whose bright colouring brightens up beaches in summer. Though they spend most of their lives in the sea, they are capable of walking on two legs |
Talents | Graveheart (lv. 1) |
Guaranteed traits | Infected Skin (lv. 1) Tit for Tat (lv. 20) Strong Starter (lv. 40) |
Large-size exclusive traits | Tactical Genius (lv. 1) Uber Naturesbane (lv. 1) Poisonous Touch (lv. 60) |
Habitat | This monster has no natural habitat |
Items | N/A |
Synthesis chart | X |
Notable synthesis | |
Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
-25% | 75% | -25% | 50% |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
0% | 50% | 0% | 0% |
Dark Resistance * | Debilitation Resistance* | Bedazzlement Resistance * | Antimagic Resistance * |
25% | 0% | -25% | 0% |
MP Absorption Resistance * | Confusion Resistance * | Sleep Resistance * | Paralysis Resistance * |
50% | 25% | 25% | 0% |
Stun Resistance * | Poison Resistance * | ||
25% | 50% | ||
Instant Death Resistance * | |||
0% |