Überkilling machine: Difference between revisions

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{{Monster Infobox
{{Monster Infobox
|title=Überkilling machine
|title=Überkilling machine
|image=[[File:DQVI_Überkilling_Machine.png|200px]]
|image=[[File:DQVI_Überkilling_Machine.png|300px]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
|kanji=キラーマジンガ
|kanji=キラーマジンガ
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|firstappear=''[[Dragon Quest VI]]''
|firstappear=''[[Dragon Quest VI]]''
}}
}}
==Characteristics==  
==Characteristics==  
These metallic menaces mash at opponents with massive maces and slice with meticulously sharpened sabers and are even armed with a long wiry whipping tail that ends in a crossbow that helps it to crush enemies. They possess a single unblinking robotic eye in the middle of their intimidating, intricately designed robust chassis, with serrated spikes jutting out keep any adventurers from getting to close. They're often known to guard great treasures, proving to be a gamble to battle even for seasoned sneaky treasure sniffing thieves. Their devastating attacks deal massive damage, especially as they act multiple times in a turn and can use deadly skills such as '''Metal Slash''' and '''Dragon Slash'''.
These [[Machine family|metallic]] menaces mash at opponents with massive maces and slice with meticulously sharpened sabers and are even armed with a long wiry whipping tail that ends in a crossbow that helps it to crush enemies. They possess a single unblinking robotic eye in the middle of their intimidating, intricately designed robust chassis, with serrated spikes jutting out keep any adventurers from getting to close. They're often known to guard great treasures, proving to be a gamble to battle even for seasoned sneaky treasure sniffing thieves. Their devastating attacks deal massive damage, especially as they act multiple times in a turn and can use deadly skills such as '''Metal Slash''' and '''Dragon Slash'''.
{{Clear}}
{{Clear}}
==Appearances==
==Appearances==
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|kanji=キラーマジンガ
|kanji=キラーマジンガ
|romaji={{tt|Kirā mashinga|Killer machinger}}
|romaji={{tt|Kirā mashinga|Killer machinger}}
|listNumber=131
|listNumber=#131
|fieldNotes=Ruthless robots fitted with innumerable extra enhancements, including a hover function for friction-free mobility. Once locked-on, they employ a near-infinite range of attack patterns to ensure their target's termination.
|fieldNotes=Ruthless robots fitted with innumerable extra enhancements, including a hover function for friction-free mobility. Once locked-on, they employ a near-infinite range of attack patterns to ensure their target's termination.
|image=[[File:Uberkilling machine DQH series.png|100px]]
|image=[[File:Uberkilling machine DQH series.png|100px]]
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|item=[[Celestial skein]], [[Mechanical monocle]]
|item=[[Celestial skein]], [[Mechanical monocle]]
|locations=[[The Fetid Foothills]]
|locations=[[The Fetid Foothills]]
}}
==={{DQTact}}===
Überkilling machine appears as an S-rank monster of the [[Inorganic family]] as part of the limited ''Dragon Quest VI'' event, eventually appearing on its own banner during the second part of the 1-Year Wrap Party post-anniversary event alongside [[King crab]]. It can participate in the [[Heligator]]'s Battle Road as a party member.
{{DQTactEnemy
|name=Überkilling machine
|kanji=キラーマジンガ
|romanji=Kirā mashinga
|sprite=[[Image:DQT Uberkilling Machine.png|250px]]
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<Br>Attack
|lvl=120
|hp=950
|mp=336
|move=2-3
|attack=517
|defense=515
|agility=442
|wisdom=131
|weight=50
|bskill1=[[Gear Shift]]
|bskill2=[[Ice Blade]]{{tt|*|Level 32}}
|bskill3=[[Overdrive]]{{tt|*|Level 52}}
|askill1=Move +1 / Stats Up
|askill2=Frizz Res +25 / Stats Up
|askill3=Overdrive Potency +5% / Stats Up<br>'''Counterattack Option''': Attacks with [[Slashing Edge]] if within range to counter when attacked by an enemy.
|askill4=Zam Res +25 / Stats Up
|askill5=Overdrive Potency +5% / Stats Up<br>'''Follow-Up Option''': Occasionally follows up with Slashing Edge if attack target is within follow-up range when making an attack.
|lperk1=Raises DEF of inorganic allies, including itself, by 30% in a 5x5 square around it.
|bperk1='''Fighter Killer''': Greatly raises ATK and Physical Res for 2 turns at battle start.
|bperk2=ATK +15<br>DEF +20
|bperk3=Overdrive Potency +2%
|aperk1='''Move +1''': Raises Move by 1.
|frizz-resist=Half Res
|sizz-resist=Normal
|crack-resist=Normal
|woosh-resist=Normal
|bang-resist=Very Weak
|zap-resist=Very Weak
|zam-resist=Half Res
|snooze-resist=Normal
|poison-resist=Normal
|physical-seal-resist=Normal
|spell-seal-resist=Normal
|martial-seal-resist=Normal
|breath-seal-resist=Normal
|hobble-resist=Half Res
|stun-resist=Half Res
|blind-resist=Super Weak
|curse-resist=Normal
|paralysis-resist=Immune
|confusion-resist=Super Weak
|charm-resist=Normal
}}
}}


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*[[Extreme killing machine]]
*[[Extreme killing machine]]
*[[Drak machine]]
*[[Drak machine]]
==Gallery==
<center><gallery>
DQX Killer Mashinga.jpg|An überkilling machine in ''X''
DQT KingCrab KillerMashinga.jpg|A king crab and überkilling machine in ''Tact''
</gallery></center>
{{clear}}
{{clear}}
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VI enemies]]
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[[Category:Dragon Quest X bosses]]
[[Category:Dragon Quest X bosses]]
[[Category:Dragon Quest XI enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Professional enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Heroes II enemies]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Tact bosses]]
[[fr:Mékanocinglé]]

Revision as of 23:58, 31 January 2022

Characteristics

These metallic menaces mash at opponents with massive maces and slice with meticulously sharpened sabers and are even armed with a long wiry whipping tail that ends in a crossbow that helps it to crush enemies. They possess a single unblinking robotic eye in the middle of their intimidating, intricately designed robust chassis, with serrated spikes jutting out keep any adventurers from getting to close. They're often known to guard great treasures, proving to be a gamble to battle even for seasoned sneaky treasure sniffing thieves. Their devastating attacks deal massive damage, especially as they act multiple times in a turn and can use deadly skills such as Metal Slash and Dragon Slash.

Appearances

Dragon Quest VI: Realms of Revelation

Uberkilling machine DQVI Logo.png
Original (SFC)
Sprite HP * MP Attack Defense
Uber killing machine VI.png 480 0 310 235
Agility Experience * Gold Tame Rate
147 1320 147 NA
Bestiary No. 168
Spell(s) Occasionally starts with Bounce active
Skill(s) Acts twice per turn
Dragon Slash
Metal Slash
Shoots character (125% damage)
Slashes character (125% damage)
Location(s)
Item(s) Dropped Miracle sword1128
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
0% 25% 60% 60%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
25% 25% 25% 100%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance Ban Dance Resistance
100% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 100% 0%
Remakes (DS, Mobile)
Sprites Notable Changes
None


Dragon Quest VII: Fragments of the Forgotten Past 3DS

Dragon Quest Monsters: Joker 2 Professional

Dragon Quest Monsters: Joker 3

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Überkilling machine (キラーマジンガ Kirā mashinga)DQH Logo.png
Model Experience Gold
Uberkilling machine DQH series.png 88 128g
List No. 101
Field Notes Ruthless robots fitted with innumerable extra enhancements, including a hover function for friction-free mobility. Once locked-on, they employ a near-infinite range of attack patterns to ensure their target's termination.
Location(s) Arba Town (Captain), Corpse Copse (Showdown: Unholy Horde), Corpse Copse (Grudge Match: Unholy Horde), Protector's Pathway (Saviours of the Shrine), Statuary Hall (Grudge Match: Sinister Statue), The Lion's Den (Grudge Match: Feral Feline), Warden's Wood (Heroes of the Hideaway)
Item(s) Dropped Lucida shard, Ethereal stone


Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Überkilling machine (キラーマジンガ Kirā mashinga)DQHII Logo.png
Model Experience Gold Marked Version?
Uberkilling machine DQH series.png 11984 653g Yes
List No. #131
Field Notes Ruthless robots fitted with innumerable extra enhancements, including a hover function for friction-free mobility. Once locked-on, they employ a near-infinite range of attack patterns to ensure their target's termination.
Location(s) The Fetid Foothills
Item(s) Dropped Celestial skein, Mechanical monocle



Dragon Quest Tact

Überkilling machine appears as an S-rank monster of the Inorganic family as part of the limited Dragon Quest VI event, eventually appearing on its own banner during the second part of the 1-Year Wrap Party post-anniversary event alongside King crab. It can participate in the Heligator's Battle Road as a party member.

Überkilling machine (キラーマジンガ Kirā mashinga)Tactlogo.png
Stats


DQT Uberkilling Machine.png
Family Rank Role
Tact Icon Material.png
Inorganic
DQTact Rank Icon S.png DQTact AttackType.png
Attack
Max Level HP MP Move
120 950 336 2-3
Attack Defense Agility Wisdom Weight
517 515 442 131 50
Basic Skills
First Second Third
Gear Shift Ice Blade* Overdrive*
Awakening Skills
First Second Third
Move +1 / Stats Up Frizz Res +25 / Stats Up Overdrive Potency +5% / Stats Up
Counterattack Option: Attacks with Slashing Edge if within range to counter when attacked by an enemy.
Fourth Fifth
Zam Res +25 / Stats Up Overdrive Potency +5% / Stats Up
Follow-Up Option: Occasionally follows up with Slashing Edge if attack target is within follow-up range when making an attack.
Leader Perks
First
Raises DEF of inorganic allies, including itself, by 30% in a 5x5 square around it.
Basic Perks
First Second Third
Fighter Killer: Greatly raises ATK and Physical Res for 2 turns at battle start. ATK +15
DEF +20
Overdrive Potency +2%
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Normal Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Very Weak Half Res Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Half Res Half Res Super Weak
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Immune Super Weak Normal



Related Monsters

Similar Species

Close Cousins

Gallery