King crab

From Dragon Quest Wiki

The king crab is a recurring monster in the Dragon Quest series, first appearing in the Super Famicom version of Dragon Quest III.

It is the strongest of the crustacean monsters in the series, easily living up to it's name with it's high attack and intelligent use of spells.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

King crab (キラークラブ Kirākurabu)DQ3-SNES-LOGO-ICON.png
Sprite Level HP MP
Kingcrab3snes.png 63 180 255
Attack Defense Agility Experience Gold
230 250 115 2500 80
Bestiary No. #139
Spell(s) Buff
Kabuff
Snooze
Skill(s) None
Location(s) Cloudsgate Citadel
Item Dropped Sizeable scissors132
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
0/64 0% 0% 0%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
0% 0% 100% 0%
Poof Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance
0% 100% 70% 70%
Snooze Resistance Deceleratle Resistance * Sap Resistance *
100% 70% 0%
Later remake sprites



Dragon Quest III HD-2D Remake[edit]

King crab (キラークラブ Kirākurabu)DRAGONQUEST III HD2D Logo 800px.png
Sprite HP MP Attack
King crab DQ III HD sprite.png 330 255 301
Defense Agility Experience Gold
804 233 3,245 54
Bestiary No. #130
Family None
In-game description Sick of seeing their friends and family hunted for food by humans, these larger-than-life critters are on a mission for revenge
Spell(s) Buff
Kabuff
Snooze
Thwack
Skill(s) Acts twice per turn
Location(s) Cloudsgate Citadel (Maw of the Necrogond section)
Item Dropped Sizeable scissors132
Evasion Fire Resistance * Explosion Resistance * Ice Resistance *
0/64 0% -125% 0%
Wind Resistance * Strike Resistance * Lightning Resistance * Drain Magic Resistance
25% 25% 0% 0%
Whack Resistance * Kamikazee Resistance Poof Resistance * Dazzle Resistance
0% 0% 25% 0%
Fizzle Resistance Fuddle Resistance * Paralysis Resistance * Snooze Resistance *
0% 0% 0% 0%
Stumble Resistance * Stun Resistance * Deceleratle Resistance Sap Resistance *
0% 25% 0% 0%



Dragon Quest IX: Sentinels of the Starry Skies[edit]

#188 - King crab
King crab IX.png
HP MP Experience Gold
270 12 2,800 146
Attack Defense Speed
181 235 158
Dropped Item Sleeping hibiscus116
Poison moth knife1128
Locations Oubliette
Realm of the Mighty
Ocean
Western Wormwood (high ground)
Wyrmtail (high ground)
Grotto
Spells Snooze
Family Aquatic
Bestiary # 188
Game Dragon Quest IX
Console DS
Japanese Name キラークラブ
Romanized Jap. Kirākurabu
Description They send foes to sleep with Snooze, then snip them silly with their claws. Whistling and the Eyes on Me ability upset them.

Jealous of the slime stack's popularity, they've been considering competing with a three-crab pile-up of their own.

Dragon Quest X[edit]

Dragon Quest XI: Echoes of an Elusive Age[edit]

King crab (キラークラブ Kirākurabu)DQXI Logo EN.png
Sprite HP MP Attack
King crab XI sprite.png 222 10 163
Defense Agility Experience Gold
300 56 815 127
Bestiary no. #255
Family Nature
In-game description Having had enough of being made meals of by mankind, they bit back, becoming big and strong enough to turn the tables by hunting humans.
Spell(s) Snooze
Skill(s) Defend
Desperate attack
Location(s) Laguna di Gondolia (second act)
Inland Sea (Second act.)
Ruby Path of Doom (3DS and Definitive Edition only)
Item(s) dropped Yellow eye116
Sunny citrine164
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 25% 25% 25%
Earth Resistance * Light Resistance * Dark Resistance * Zap Resistance *
-110% 0% 0% -110%
Drain Magic Resistance Whack Resistance * Poof Resistance Dazzle Resistance *
0% 25% 100% 25%
Fizzle Resistance * Fuddle Resistance * Paralysis Resistance * Poison Resistance *
25% 25% 50% -125%
Snooze Resistance * Blunt Resistance Deceleratle Resistance Sap Resistance *
50% 0% 0% 0%
Spooky Aura
Anathematise Resistance
Stumble Resistance * Stun Resistance * Charm Resistance *
0% 0% 50% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
25% 0% 0%



Vicious king crab (キラークラブ・強 Kirākurabu・kyō)DQXI Logo EN.png
Sprite HP MP Attack
King crab XI sprite.png 532 20 292
Defense Agility Experience Gold
509 118 1,597 331
Bestiary no. #554
Family Nature
In-game description King crabs driven to dangerous extremes by the dark power of the Lord of Shadows.
Spell(s) Kasnooze
Skill(s) Defend
Desperate attack
Location(s) The Disciple's Trial - The Eerie Valley (Third act.)
Item(s) dropped Yellow eye116
Spectralite1128
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a 25% 25% 25%
Earth Resistance * Light Resistance * Dark Resistance * Zap Resistance *
-110% 0% 0% -110%
Drain Magic Resistance Whack Resistance * Poof Resistance Dazzle Resistance *
0% 25% 100% 25%
Fizzle Resistance * Fuddle Resistance * Paralysis Resistance * Poison Resistance *
50% 25% 50% -125%
Snooze Resistance * Blunt Resistance Deceleratle Resistance Sap Resistance *
50% 0% 0% 0%
Spooky Aura
Anathematise Resistance
Stumble Resistance * Stun Resistance * Charm Resistance *
0% 0% 50% 100%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
25% 0% 0%


Dragon Quest Tact[edit]

King crab appears as an A-rank monster of the Nature family during the second part of the 1-Year Wrap Party post-anniversary event alongside the Überkilling machine on its banner. It can participate in the Heligator's Battle Road as a party member.

King crab (キラークラブ Kirākurabu)Tactlogo.png
Stats


DQT King Crab.png
Family Rank Role
Tact Icon Nature.png
Nature
DQTact Rank Icon A.png DQTact DefenceType.png
Defence
Max Level HP MP Move
120 1,000 232 2-3
Attack Defense Agility Wisdom Weight
431 490 346 125 35
Basic Skills
First Second Third
Buff Molting* Soothing Slash*
Awakening Skills
First Second Third
Move +1/Stats Up Crack Res +25/Stats Up Soothing Slash Potency +5%/Stats Up
Rare Buff: Rarely greatly raises DEF for 4 turns at action start.
Fourth Fifth
Bang Res +25/Stats Up Soothing Slash Potency +5%/Stats Up
Rare HP Regen: Rarely heals HP at action start.
Leader Perks
First
Raises DEF of nature allies, including itself, by 15% in a 5x5 square around it.
Basic Perks
First Second Third
Max HP +20 DEF +15 Soothing Slash Potency +2%
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Normal Half Res Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Normal Very Weak Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Super Weak Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Half Res Immune Half Res
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Normal Super Weak Normal



Similar species[edit]

Gallery[edit]