Axe Weapon Family: Difference between revisions
mNo edit summary |
No edit summary |
||
(8 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
Axes are a recurring family of weapons in the | Axes are a recurring family of weapons in the {{DQSeries}}. Though typically depicted in official artwork as the weapon of choices for [[Warrior]]s and other melee-oriented characters, their actual presence in the series has been relatively scarce until the release of ''[[Dragon Quest VIII]]''. | ||
Unlike [[sword]]s and [[spear]]s, axes have been featureless weapons with no additional benefits complimenting their strength since the original game, with the sole exception of the [[Headsman's axe]]. As with several other armament types, this would change with the development of ''[[Dragon Quest IX]]'', which features many hatchets with additional effects. | Unlike [[sword]]s and [[spear]]s, axes have been featureless weapons with no additional benefits complimenting their strength since the original game, with the sole exception of the [[Headsman's axe]]. As with several other armament types, this would change with the development of ''[[Dragon Quest IX]]'', which features many hatchets with additional effects. | ||
Line 5: | Line 5: | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ}}=== | ||
*[[Iron | *[[Iron axe]] | ||
=== | ==={{DQ3}}=== | ||
*[[Battle | *[[Battle axe]] | ||
*[[Headsman's axe]] | *[[Headsman's axe]] | ||
=== | ==={{DQ4}}=== | ||
*[[Battle | *[[Battle axe]] | ||
=== | ==={{DQ5}}=== | ||
*[[Stone axe]] | *[[Stone axe]] | ||
*[[Battle | *[[Battle axe]] | ||
=== | ==={{DQ6}}=== | ||
*[[Stone axe]] | *[[Stone axe]] | ||
*[[Battle | *[[Battle axe]] | ||
=== | ==={{DQ7}}=== | ||
*[[Stone axe]] | *[[Stone axe]] | ||
*[[Battle | *[[Battle axe]] | ||
*[[Headsman's axe]] | *[[Headsman's axe]] | ||
=== | ==={{DQ8}}=== | ||
Axes are one of the the three weapon types that [[Yangus]] specializes in, serving as a middle ground between the brute force of the [[Hammer]] | Axes are one of the the three weapon types that [[Yangus]] specializes in, serving as a middle ground between the brute force of the [[Hammer Weapon Family|Hammers]] and the group targeting [[Scythe Weapon Family|Scythes]]. Axes are recommended for players that prefer to inflict status ailments while simultaneously dealing damage, and for those that prefer to gamble on all-or-nothing attacks through the [[Hatchet Man]] and [[Hatchet Man| Executioner]] skills. | ||
*[[Stone axe]] | *[[Stone axe]] | ||
*[[Golden | *[[Golden axe]] | ||
*[[Iron | *[[Iron axe]] | ||
*[[Battle | *[[Battle axe]] | ||
*[[Bandit axe | *[[Bandit axe]] | ||
*[[Moon | *[[Moon axe]] | ||
*[[King | *[[King axe]] | ||
*[[Conquerer's axe]] | *[[Conquerer's axe]] | ||
=== | ==={{DQ9}}=== | ||
[[Gladiator]]s and [[Ranger]]s are the only vocations that may Axes by default. By putting 100 points into the [[List of axe skills in Dragon Quest IX|skill set]], any character may wield an Axe. | [[Gladiator]]s and [[Ranger]]s are the only vocations that may Axes by default. By putting 100 points into the [[List of axe skills in Dragon Quest IX|skill set]], any character may wield an Axe. All axes will deal an extra 10% damage to members of the [[Nature family]]. | ||
*[[List of axe alchemy recipes in Dragon Quest IX]] | *[[List of axe alchemy recipes in Dragon Quest IX]] | ||
*[[Iron | *[[Iron axe]] | ||
*[[ | *[[Steel axe]] | ||
*[[ | *[[Gigasteel axe]] | ||
*[[Golden | *[[Golden axe]] | ||
*[[Battle | *[[Battle axe]] | ||
*[[Moon | *[[Moon axe]] | ||
*[[ | *[[Fullmoon axe]] | ||
*[[King | *[[King axe]] | ||
*[[ | *[[Kaiser axe]] | ||
*[[Pro's | *[[Pro's axe]] | ||
*[[ | *[[Headsman's axe]] | ||
*[[Executioner's | *[[Executioner's axe]] | ||
*[[Ice | *[[Ice axe]] | ||
*[[ | *[[Avalanche axe]] | ||
*[[Heavy | *[[Heavy hatchet]] | ||
*[[Bad | *[[Bad axe]] | ||
*[[ | *[[Maxi axe]] | ||
*[[ | *[[Climaxe]] | ||
*[[ | *[[Galaxy axe]] | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
Axes can be equipped by the same vocations as in the previous game, along with the [[Monster master]]. Hatchets still deal extra damage to the nature family. | |||
{{Stub}} | {{Stub}} | ||
===''[[ | ==={{DQ11}}=== | ||
Axes | Axes can be equipped exclusively by [[Hendrik]]. All axes deal 10% extra damage to different monster families, mainly [[Material family|material monsters]]. Some of the axes increase Hendrik's maximum MP or void the cost altogether when equipped, allowing him to use skills and spells more frequently. | ||
*[[Cavalier cleaver]] | |||
*[[Ice axe]] | |||
*[[King axe]] | |||
*[[Obliteratoriser]] | |||
*[[Kaiser axe]] | |||
*[[Avalanche axe]] | |||
*[[Overlord's axe]] | |||
*[[Bad axe]] | |||
*[[Conquerer's axe|Conqueror's axe]] | |||
*[[Maxi axe]] | |||
*[[Climaxe]] | |||
*[[Arisocrat's axe]] | |||
*[[Kairos cleaver]] | |||
*[[Galaxy axe]] | |||
==={{DQH}}=== | |||
Axes are Yangus' weapon type, and cover a wide swing arc. | |||
*[[Proper chopper]] | |||
*[[Iron axe]] | |||
*[[Battle axe]] | |||
*[[Moon axe]] | |||
*[[Almighty axe]] | |||
*[[King axe]] | |||
*[[Obliteratoriser]] | |||
*[[Bad axe]] | |||
*[[Conqueror's axe]] | |||
*[[Slime weapons|Goolden axe]] | |||
==={{DQH2}}=== | |||
* | Axes are used by [[Desdemona]] in the main game and by Yangus outside of the story mode. | ||
*[[Hero’s & Heroine's axe]] | |||
* | *[[Accordian axe]] | ||
* | *[[Iron Axe]] | ||
* | *[[Battle axe]] | ||
* | *[[Pro’s axe]] | ||
* | *[[Queen axe]] | ||
* | *[[King axe]] | ||
* | *[[Obliteratoriser]] | ||
* | *[[Bad axe]] | ||
* | *[[Great axe]] | ||
*[[Uber queen axe]] | |||
* | |||
{{DQWeapons}} | {{DQWeapons}} | ||
[[Category: Weapon families]] | |||
[[Category:Axes]] | |||
[[Category: Dragon Quest I weapons]] | [[Category: Dragon Quest I weapons]] | ||
[[Category: Dragon Quest III weapons]] | [[Category: Dragon Quest III weapons]] | ||
Line 94: | Line 122: | ||
[[Category: Dragon Quest VIII weapons]] | [[Category: Dragon Quest VIII weapons]] | ||
[[Category: Dragon Quest IX weapons]] | [[Category: Dragon Quest IX weapons]] | ||
[[Category: | [[Category: Dragon Quest X weapons]] | ||
[[Category: Dragon Quest XI weapons]] |
Latest revision as of 11:23, 25 July 2021
Axes are a recurring family of weapons in the Dragon Quest series. Though typically depicted in official artwork as the weapon of choices for Warriors and other melee-oriented characters, their actual presence in the series has been relatively scarce until the release of Dragon Quest VIII.
Unlike swords and spears, axes have been featureless weapons with no additional benefits complimenting their strength since the original game, with the sole exception of the Headsman's axe. As with several other armament types, this would change with the development of Dragon Quest IX, which features many hatchets with additional effects.
Appearances[edit]
Dragon Quest[edit]
Dragon Quest III: The Seeds of Salvation[edit]
Dragon Quest IV: Chapters of the Chosen[edit]
Dragon Quest V: Hand of the Heavenly Bride[edit]
Dragon Quest VI: Realms of Revelation[edit]
Dragon Quest VII: Fragments of the Forgotten Past[edit]
Dragon Quest VIII: Journey of the Cursed King[edit]
Axes are one of the the three weapon types that Yangus specializes in, serving as a middle ground between the brute force of the Hammers and the group targeting Scythes. Axes are recommended for players that prefer to inflict status ailments while simultaneously dealing damage, and for those that prefer to gamble on all-or-nothing attacks through the Hatchet Man and Executioner skills.
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Gladiators and Rangers are the only vocations that may Axes by default. By putting 100 points into the skill set, any character may wield an Axe. All axes will deal an extra 10% damage to members of the Nature family.
- List of axe alchemy recipes in Dragon Quest IX
- Iron axe
- Steel axe
- Gigasteel axe
- Golden axe
- Battle axe
- Moon axe
- Fullmoon axe
- King axe
- Kaiser axe
- Pro's axe
- Headsman's axe
- Executioner's axe
- Ice axe
- Avalanche axe
- Heavy hatchet
- Bad axe
- Maxi axe
- Climaxe
- Galaxy axe
Dragon Quest X[edit]
Axes can be equipped by the same vocations as in the previous game, along with the Monster master. Hatchets still deal extra damage to the nature family.
This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age[edit]
Axes can be equipped exclusively by Hendrik. All axes deal 10% extra damage to different monster families, mainly material monsters. Some of the axes increase Hendrik's maximum MP or void the cost altogether when equipped, allowing him to use skills and spells more frequently.
- Cavalier cleaver
- Ice axe
- King axe
- Obliteratoriser
- Kaiser axe
- Avalanche axe
- Overlord's axe
- Bad axe
- Conqueror's axe
- Maxi axe
- Climaxe
- Arisocrat's axe
- Kairos cleaver
- Galaxy axe
Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]
Axes are Yangus' weapon type, and cover a wide swing arc.
- Proper chopper
- Iron axe
- Battle axe
- Moon axe
- Almighty axe
- King axe
- Obliteratoriser
- Bad axe
- Conqueror's axe
- Goolden axe
Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]
Axes are used by Desdemona in the main game and by Yangus outside of the story mode.