Squidzilla: Difference between revisions
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The ''' | The '''squidzilla''' is a recurring {{MFamilies}} in the {{DQSeries}}, first introduced in {{Dragon Quest III}}. | ||
True to their name, they are an enormous and more aggressive variety of the [[King squid]]. | True to their name, they are an enormous and more aggressive variety of the [[King squid]]. | ||
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|gbc-sprites=[[File:Squidzilla III gbc.png]] | |gbc-sprites=[[File:Squidzilla III gbc.png]] | ||
|switch-sprites=[[File:Squidzilla erdrick trilogy switch.png|100px]] | |switch-sprites=[[File:Squidzilla erdrick trilogy switch.png|100px]] | ||
}} | |||
==={{DQ3HD}}=== | |||
{{DQ3HD2DEnemy | |||
|name=Squidzilla | |||
|kanji= テンタクルス | |||
|romanji=Tentakurusu | |||
|bestiaryNumber=#057 | |||
|family=None | |||
|description=Hailing from the trenches of the deep sea, these ancient creatures crop up in myths from across the ages. Tales tell of them dragging ships down into the cold, murky depths | |||
|sprite=[[File:Squidzilla DQ III HD sprite.png]] | |||
|hp=320 | |||
|mp=17 | |||
|exp=2,162 | |||
|gold=246 | |||
|attack=174 | |||
|defense=260 | |||
|agility=132 | |||
|spells=None | |||
|skills=Acts 1~2 times per turn<br>[[Defending Champion]]<br>[[Meditation]] | |||
|item=[[Flowing dress]]{{fraction|1|256}} | |||
|locations=The sea | |||
|evasion=0/64 | |||
|fire-resist=0% | |||
|explosion-resist=0% | |||
|ice-resist=75% | |||
|wind-resist=0% | |||
|strike-resist=0% | |||
|lightning-resist=-125% | |||
|drain-magic-resist=0% | |||
|whack-resist=0% | |||
|kamikazee-resist=0% | |||
|poof-resist=25% | |||
|dazzle-resist=0% | |||
|fizzle-resist=100% | |||
|fuddle-resist=0% | |||
|paralysis-resist=0% | |||
|snooze-resist=0% | |||
|stumble-resist=25% | |||
|stun-resist=0% | |||
|deceleratle-resist=0% | |||
|sap-resist=0% | |||
}} | }} | ||
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==={{DQ11}}=== | ==={{DQ11}}=== | ||
{{ | {{DQ11Enemy | ||
Demonic and legendarily destructive denizens of the darkest depths who have been dragging ships down to the ocean floor since time immemorial. | |name=Squidzilla | ||
|kanji=テンタクルス | |||
|romanji=Tentakurusu | |||
|bestiaryNumber=#516 | |||
|family={{Nature}} | |||
|description=Demonic and legendarily destructive denizens of the darkest depths who have been dragging ships down to the ocean floor since time immemorial. | |||
|sprite=[[Image:DQXI Squidzilla PS4.jpg]] | |||
|hp=2,400 | |||
|mp=20 | |||
|attack=402 | |||
|defense=335 | |||
|agility=131 | |||
|exp=7200 | |||
|gold=1200 | |||
|spells=None | |||
|skills=Normal attack<br>Acts twice<br>Summon [[Abyssal octopot]]<br>[[Burning Breath]]<br>[[Multifists]]<br>Rocks the boat (Must have its tentacles present) | |||
|items=[[Über Agate of Evolution]]{{Common}}<br>[[Orichalcum]]{{Rare}} | |||
|locations=[[Seas of Erdrea|The Open Sea - North]] (third act) | |||
|evasion=N/a | |||
|fire-resist=-110% | |||
|ice-resist=50% | |||
|wind-resist=0% | |||
|rock-resist=0% | |||
|light-resist=0% | |||
|dark-resist=0% | |||
|zap-resist=-110% | |||
|drain-resist=0% | |||
|whack-resist=0% | |||
|poof-resist=100% | |||
|poison-resist=0% | |||
|paralysis-resist=50% | |||
|fuddle-resist=50% | |||
|snooze-resist=25% | |||
|dazzle-resist=50% | |||
|sap-resist=25% | |||
|blunt-resist=25% | |||
|deceleratle-resist=25% | |||
|spooky-aura-anthamatize-resist=25% | |||
|fizzle-resist=100% | |||
|stun-resist=99% | |||
|stumble-resist=100% | |||
|charm-resist=100% | |||
|beguile-resist=100% | |||
|double-down-resist=25% | |||
|elemental-resist=25% | |||
}} | |||
==={{DQMSL}}=== | ==={{DQMSL}}=== | ||
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}} | }} | ||
==Similar squids & close cephalopods== | |||
*[[King squid]] | *[[King squid]] | ||
*[[Tentacular]] | *[[Tentacular]] | ||
*[[Khalamari]] | *[[Khalamari]] | ||
*[[Khalamari kid]] | *[[Khalamari kid]] | ||
*[[Squid kid]] | *[[Squid kid]] | ||
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==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Squidzilla DQ III HD sprite sheet.png|HD sprites | |||
DQX Tentacles.jpg|Squidzilla roaming the water region of Nagaland in {{X}}. | DQX Tentacles.jpg|Squidzilla roaming the water region of Nagaland in {{X}}. | ||
DQXI Squidzilla Encounter.jpg|A Squidzilla encounter in {{XI}}. | DQXI Squidzilla Encounter.jpg|A Squidzilla encounter in {{XI}}. | ||
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</gallery></center> | </gallery></center> | ||
[[Category: | [[Category:Cephalopods]] | ||
[[Category:Dragon Quest III enemies]] | [[Category:Dragon Quest III enemies]] | ||
[[Category:Dragon Quest III HD-2D Remake enemies]] | |||
[[Category:Dragon Quest X enemies]] | [[Category:Dragon Quest X enemies]] | ||
[[Category:Dragon Quest XI enemies]] | [[Category:Dragon Quest XI enemies]] |
Latest revision as of 13:33, 19 January 2025
Dragon Quest monster | |
---|---|
Squidzilla | |
Art by Akira Toriyama | |
Japanese | テンタクルス |
Romaji | Tentacles |
First appearance | Dragon Quest III |
Old localization | Tentacles |
The squidzilla is a recurring monster in the Dragon Quest series, first introduced in Dragon Quest III.
True to their name, they are an enormous and more aggressive variety of the King squid.
Characteristics[edit]
Squidzillas have teal colored bodies with yellow-green tinges on its head, as well as the suckers on its many tentacles. They are more aggressive than their blue cousins, being able to attack twice per turn, and can usually be found in the colder waters of the ocean. In Dragon Quest III, they are the strongest monsters that can be faced in the ocean and are a forced to be reckoned with, especially if several appear in the same battle.
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
Sprite | Level | HP | MP | |
35 | 200 | 0 | ||
Attack | Defense | Agility | Experience | Gold |
97 (NES only) 107 (remakes) |
15 | 36 | 1280 | 100 |
Bestiary No. | #097 |
Spell(s) | None |
Skill(s) | Occasionally acts twice per turn. |
Location(s) | Ocean near Rimland and Lozamii Phantom Ship Alefgard Ocean |
Item Dropped | Sparring suit1⁄128 |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
0/64 | 0% | 25% | 0% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
0% | 100% | 25% | 0% | ||
Poof Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance | ||
100% | 25% | 100% | 25% | ||
Snooze Resistance | Deceleratle Resistance * | Sap Resistance * | |||
25% | 25% | 0% |
Dragon Quest III HD-2D Remake[edit]
Sprite | HP | MP | Attack |
320 | 17 | 174 | |
Defense | Agility | Experience | Gold |
260 | 132 | 2,162 | 246 |
Bestiary No. | #057 |
Family | None |
In-game description | Hailing from the trenches of the deep sea, these ancient creatures crop up in myths from across the ages. Tales tell of them dragging ships down into the cold, murky depths |
Spell(s) | None |
Skill(s) | Acts 1~2 times per turn Defending Champion Meditation |
Location(s) | The sea |
Item Dropped | Flowing dress1⁄256 |
Evasion | Fire Resistance * | Explosion Resistance * | Ice Resistance * | |
0/64 | 0% | 0% | 75% | |
Wind Resistance * | Strike Resistance * | Lightning Resistance * | Drain Magic Resistance | |
0% | 0% | -125% | 0% | |
Whack Resistance * | Kamikazee Resistance | Poof Resistance * | Dazzle Resistance | |
0% | 0% | 25% | 0% | |
Fizzle Resistance | Fuddle Resistance * | Paralysis Resistance * | Snooze Resistance * | |
100% | 0% | 0% | 0% | |
Stumble Resistance * | Stun Resistance * | Deceleratle Resistance | Sap Resistance * | |
25% | 0% | 0% | 0% |
Dragon Quest X[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest XI: Echoes of an Elusive Age[edit]
Sprite | HP | MP | Attack |
2,400 | 20 | 402 | |
Defense | Agility | Experience | Gold |
335 | 131 | 7200 | 1200 |
Bestiary no. | #516 |
Family | Nature |
In-game description | Demonic and legendarily destructive denizens of the darkest depths who have been dragging ships down to the ocean floor since time immemorial. |
Spell(s) | None |
Skill(s) | Normal attack Acts twice Summon Abyssal octopot Burning Breath Multifists Rocks the boat (Must have its tentacles present) |
Location(s) | The Open Sea - North (third act) |
Item(s) dropped | Über Agate of EvolutionTemplate:Common OrichalcumTemplate:Rare |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | -110% | 50% | 0% | |
Earth Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
0% | 0% | 0% | -110% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Dazzle Resistance * | |
0% | 0% | 100% | 50% | |
Fizzle Resistance * | Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | |
100% | 50% | 50% | 0% | |
Snooze Resistance * | Blunt Resistance | Deceleratle Resistance | Sap Resistance * | |
25% | 25% | 25% | 25% | |
Spooky Aura Anathematise Resistance |
Stumble Resistance * | Stun Resistance * | Charm Resistance * | |
25% | 100% | 99% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
100% | 25% | 25% |
Dragon Quest Monsters: Super Light[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Tact[edit]
Squidzilla appears as a S-rank monster of the Nature family that can be scouted normally from any banner. It can be faced as the boss of Chapter 16, Episode 9: Rough Seas of the main storyline.
Family | Rank | Role | ||
Nature |
Attack |
|||
Max Level | HP | MP | Move | |
130 | 1,333 | 383 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
512 | 458 | 358 | 295 | 50 |
First | Second | Third | ||
Multifists | Slashing Edge* | Burst Slash* Talent Blossoming: Torpedo Tackle |
||
First | Second | Third |
Sporadic Attack Prep/Stats Up | Frizz Res +25/Stats Up | Burst Slash Potency +5% Torpedo Tackle Potency +5%/Stats Up |
Fourth | Fifth | |
Sizz Res +25/Stats Up | Burst Slash Potency +5% Torpedo Tackle Potency +5%/Stats Up |
|
First | |
Raises physical potency of allies, including itself, by 10% in a 5x5 square around it. | |
First | Second | Third |
Max HP +30 | AGL +20 | Burst Slash Potency +2% |
First | |
Sporadic Attack Prep: Occasionally greatly raises ATK for 2 turns at action start. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Half Res | Half Res | Normal | Very Weak | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Very Weak | Normal | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Half Res | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Super Weak | Normal | Super Weak | Immune | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Normal | Normal | Half Res |