Axe Weapon Family: Difference between revisions

From Dragon Quest Wiki
No edit summary
No edit summary
Line 6: Line 6:


==={{DQ}}===
==={{DQ}}===
*[[Iron Axe]]
*[[Iron axe]]


==={{DQ3}}===
==={{DQ3}}===
*[[Battle Axe]]
*[[Battle axe]]
*[[Headsman's axe]]
*[[Headsman's axe]]


==={{DQ4}}===
==={{DQ4}}===
*[[Battle Axe]]
*[[Battle axe]]


==={{DQ5}}===
==={{DQ5}}===
*[[Stone axe]]
*[[Stone axe]]
*[[Battle Axe]]
*[[Battle axe]]


==={{DQ6}}===
==={{DQ6}}===
*[[Stone axe]]
*[[Stone axe]]
*[[Battle Axe]]
*[[Battle axe]]


==={{DQ7}}===
==={{DQ7}}===
*[[Stone axe]]
*[[Stone axe]]
*[[Battle Axe]]
*[[Battle axe]]
*[[Headsman's axe]]
*[[Headsman's axe]]


Line 31: Line 31:
Axes are one of the the three weapon types that [[Yangus]] specializes in, serving as a middle ground between the brute force of the [[Hammer Weapon Family|Hammers]] and the group targeting [[Scythe Weapon Family|Scythes]]. Axes are recommended for players that prefer to inflict status ailments while simultaneously dealing damage, and for those that prefer to gamble on all-or-nothing attacks through the [[Hatchet Man]] and [[Hatchet Man| Executioner]] skills.
Axes are one of the the three weapon types that [[Yangus]] specializes in, serving as a middle ground between the brute force of the [[Hammer Weapon Family|Hammers]] and the group targeting [[Scythe Weapon Family|Scythes]]. Axes are recommended for players that prefer to inflict status ailments while simultaneously dealing damage, and for those that prefer to gamble on all-or-nothing attacks through the [[Hatchet Man]] and [[Hatchet Man| Executioner]] skills.
*[[Stone axe]]
*[[Stone axe]]
*[[Golden Axe]]
*[[Golden axe]]
*[[Iron Axe]]
*[[Iron axe]]
*[[Battle Axe]]
*[[Battle axe]]
*[[Bandit axe|Bandit Axe]]
*[[Bandit axe]]
*[[Moon Axe]]
*[[Moon axe]]
*[[King Axe]]
*[[King axe]]
*[[Conquerer's axe]]
*[[Conquerer's axe]]


Line 43: Line 43:


*[[List of axe alchemy recipes in Dragon Quest IX]]
*[[List of axe alchemy recipes in Dragon Quest IX]]
*[[Iron Axe]]
*[[Iron axe]]
*[[Steel Axe]]
*[[Steel axe]]
*[[Gigasteel Axe]]
*[[Gigasteel axe]]
*[[Golden Axe]]
*[[Golden axe]]
*[[Battle Axe]]
*[[Battle axe]]
*[[Moon Axe]]
*[[Moon axe]]
*[[Fullmoon Axe]]
*[[Fullmoon axe]]
*[[King Axe]]
*[[King axe]]
*[[Kaiser Axe]]
*[[Kaiser axe]]
*[[Pro's Axe]]
*[[Pro's axe]]
*[[Headman's Axe]]
*[[Headsman's axe]]
*[[Executioner's Axe]]
*[[Executioner's axe]]
*[[Ice Axe]]
*[[Ice axe]]
*[[Avalanche Axe]]
*[[Avalanche axe]]
*[[Heavy Hatchet]]
*[[Heavy hatchet]]
*[[Bad Axe]]
*[[Bad axe]]
*[[Maxi Axe]]
*[[Maxi axe]]
*[[Climaxe]]
*[[Climaxe]]
*[[Galaxy Axe]]
*[[Galaxy axe]]


==={{DQ10}}===
==={{DQ10}}===
Line 85: Line 85:


{{DQWeapons}}
{{DQWeapons}}
[[Category:Axes]]
[[Category: Dragon Quest I weapons]]
[[Category: Dragon Quest I weapons]]
[[Category: Dragon Quest III weapons]]
[[Category: Dragon Quest III weapons]]

Revision as of 21:07, 2 April 2020

Axes are a recurring family of weapons in the Dragon Quest series. Though typically depicted in official artwork as the weapon of choices for Warriors and other melee-oriented characters, their actual presence in the series has been relatively scarce until the release of Dragon Quest VIII.

Unlike swords and spears, axes have been featureless weapons with no additional benefits complimenting their strength since the original game, with the sole exception of the Headsman's axe. As with several other armament types, this would change with the development of Dragon Quest IX, which features many hatchets with additional effects.

Appearances

Dragon Quest

Dragon Quest III: The Seeds of Salvation

Dragon Quest IV: Chapters of the Chosen

Dragon Quest V: Hand of the Heavenly Bride

Dragon Quest VI: Realms of Revelation

Dragon Quest VII: Fragments of the Forgotten Past

Dragon Quest VIII: Journey of the Cursed King

Axes are one of the the three weapon types that Yangus specializes in, serving as a middle ground between the brute force of the Hammers and the group targeting Scythes. Axes are recommended for players that prefer to inflict status ailments while simultaneously dealing damage, and for those that prefer to gamble on all-or-nothing attacks through the Hatchet Man and Executioner skills.

Dragon Quest IX: Sentinels of the Starry Skies

Gladiators and Rangers are the only vocations that may Axes by default. By putting 100 points into the skill set, any character may wield an Axe.

Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Axes can be equipped exclusively by Hendrik. Axes are recommended for dealing extra damage to certain monster families (mainly Material) and dealing elemental damage. Some of the axes increase Hendrik's maximum MP when equipped, allowing him to use skills and spells more frequently.