Gyldenbritches: Difference between revisions
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|caption=Art by [[Akira Toriyama]] | |caption=Art by [[Akira Toriyama]] | ||
|old= | |old= | ||
|firstappear= {{ | |firstappear= {{DQ11}} | ||
}} | }} | ||
'''Gyldenbritches''' is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in {{ | '''Gyldenbritches''' is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in {{Dragon Quest XI}}. | ||
It is a golden-armored variant of the [[Restless armour]]. | It is a golden-armored variant of the [[Restless armour]]. | ||
==Characteristics== | ==Characteristics== | ||
Gyldenbritches is a golden suit of [[Material family| | Gyldenbritches is a golden suit of [[Material family|armour]] armed with a longsword and a round shield. Like their iron counterparts, the suits of armor appear to be completely empty inside. Their main distinguishing characteristic is the Viking skull symbol emblazoned on their shield and right pauldron. The symbol features a horned viking helmet and a pair of crossed swords. These golden captains are the loyal underlings of the Spectral Sentinel [[Gyldygga]], commanding her foot soldiers and carrying out her every command. | ||
==Appearances== | ==Appearances== | ||
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|bskill2=[[Commandant's Orders]]{{tt|*|Level 26}} | |bskill2=[[Commandant's Orders]]{{tt|*|Level 26}} | ||
|bskill3=[[Armour Harmer]]{{tt|*|Level 42}} | |bskill3=[[Armour Harmer]]{{tt|*|Level 42}} | ||
|askill1=Move +1 / Stats Up | |askill1=Move +1/Stats Up | ||
|askill2=[[Woosh]] Res +25 / Stats Up | |askill2=[[Woosh]] Res +25/Stats Up | ||
|askill3=[[Armour Harmer]] Potency +5% / Stats Up | |askill3=[[Armour Harmer]] Potency +5%/Stats Up | ||
|askill4=[[Zap]] Res +25 / Stats Up | |askill4=[[Zap]] Res +25/Stats Up | ||
|askill5=[[Armour Harmer]] Potency +5% / Stats Up | |askill5=[[Armour Harmer]] Potency +5%/Stats Up | ||
|lperk1=Raises physical potency of inorganic allies, including himself, by 10% in a 5x5 square around him. | |lperk1=Raises physical potency of inorganic allies, including himself, by 10% in a 5x5 square around him. | ||
|bperk1=Max {{HP}} +20 | |bperk1=Max {{HP}} +20 | ||
|bperk2=ATK +10 | |bperk2={{ATK}} +10 | ||
|bperk3=[[Armour Harmer]] Potency +2% | |bperk3=[[Armour Harmer]] Potency +2% | ||
|aperk1='''Move +1''': Raises Move by 1. | |aperk1='''Move +1''': Raises Move by 1. | ||
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</gallery></center> | </gallery></center> | ||
==Related | ==Related {{MFamilies}}s== | ||
*[[Restless armour]] | *[[Restless armour]] | ||
*[[Infernal armour]] | *[[Infernal armour]] | ||
Revision as of 04:00, 27 December 2023
| Dragon Quest monster | |
|---|---|
| Gyldenbritches | |
Art by Akira Toriyama | |
| Japanese | 黄金兵長 |
| Romaji | Ōgon heichō |
| First appearance | Dragon Quest XI: Echoes of an Elusive Age |
Gyldenbritches is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest XI.
It is a golden-armored variant of the Restless armour.
Characteristics
Gyldenbritches is a golden suit of armour armed with a longsword and a round shield. Like their iron counterparts, the suits of armor appear to be completely empty inside. Their main distinguishing characteristic is the Viking skull symbol emblazoned on their shield and right pauldron. The symbol features a horned viking helmet and a pair of crossed swords. These golden captains are the loyal underlings of the Spectral Sentinel Gyldygga, commanding her foot soldiers and carrying out her every command.
Appearances
Dragon Quest XI: Echoes of an Elusive Age
Dragon Quest Tact
Gyldenbritches appears as an A-rank monster of the Inorganic family as part of the 1-Year Festival Eve "Invites to the Land of Golden Sands" limited event. He will join the party in Chapter 1, Episode 1 of the event quests and he can be fully awakened by completing the quest at any difficulty. Gyldenbritches also stars in his own Battle Road.
| Family | Rank | Role | ||
Inorganic |
Attack |
|||
| Max Level | HP | MP | Move | |
| 120 | 1,007 | 251 | 2-3 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 485 | 313 | 383 | 147 | 35 |
| First | Second | Third | ||
| Lightstrike | Commandant's Orders* | Armour Harmer* | ||
| First | Second | Third |
| Move +1/Stats Up | Woosh Res +25/Stats Up | Armour Harmer Potency +5%/Stats Up |
| Fourth | Fifth | |
| Zap Res +25/Stats Up | Armour Harmer Potency +5%/Stats Up | |
| First | |
| Raises physical potency of inorganic allies, including himself, by 10% in a 5x5 square around him. | |
| First | Second | Third |
| Max HP +20 | ATK +10 | Armour Harmer Potency +2% |
| First | |
| Move +1: Raises Move by 1. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Very Weak | Normal | Normal | Half Res | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Normal | Half Res | Very Weak | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Immune | Normal | Normal | Half Res | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Super Weak | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Half Res | Super Weak | Normal |
Gallery
XI polygon model.
Appearance in Super Light.
Stars model.