Scarewolf

Revision as of 02:53, 16 July 2023 by Antiyonder (talk | contribs)

The Scarewolf is a recurring monster in the Dragon Quest series, introduced in the original Dragon Quest.

It is a brown-furred werewolf that has learned how to use magic.

Characteristics

Scarewolves are brown-furred bipedal wolfmen that don gray tunics and boots with gold tops, a long tail poking out of the bottom of their tunics. Around their waist, they wear belts with a light purple jewel as a buckle. They are deadlier combatants compared to their blue-furred cousins, having gained the ability to cast Fizzle to seal away the magic of adventurers. The lycanthropes are more than capable of ripping enemies to shreds with a combination of their razor-sharp fangs and claws. It has a different color palette in IX, Super Light, and Tact, having a lighter shade of red-orange fur, dull brown tunics and boots, and a blue belt around its waist with a light green jewel on its buckle.

Appearances

Dragon Quest

Scarewolf (リカントマムル Rikanto mamuru)
Original (NES)
Sprite
 
Gold
80
HP
38
MP
6
Attack
50
Defence
36
Agility
23
Evasion
164
Spell(s)
Fizzle
Location(s)
Near Rimuldar
Grave of Galen
Resistances
Fizzle
016
Snooze
016
Sizz & Sizzle
016
Remakes (SFC, GBC, Mobile)
Sprites
 
   
Gold
60
HP
38
MP
6
Attack
50
Defence
36
Agility
23
Evasion
164
Spell(s)
Fizzle
Location(s)
Near Rimuldar
Resistances
Fizzle
07
Snooze
07
Sizz & Sizzle
07


Dragon Quest VII: Fragments of the Forgotten Past

Scarewolf appears as the boss of the Feral Forest DLC Tablet.

Scarewolf (リカントマムル Rikanto mamuru)
Remake exclusive (3DS)
Sprite HP MP Attack Defense
38 4 50 36
Agility Experience Gold Tame Rate
23 78 120 164
Bestiary No. DLC #012
Spell(s) Midheal
Skill(s) Bites down hard with its razor-sharp fangs. (125% damage)
Claw swipe (125% damage)
Location(s) Feral Forest
Item(s) Dropped Plain clothes164
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 50%
Poof Resistance * Ban Dance Resistance Dazzle Resistance * Fizzle Resistance *
100% 100% 50% 100%
Fuddle Resistance * Paralysis Resistance* Poison Resistance * Snooze Resistance *
0% 0% 0% 15%
Stun Resistance * Sap Resistance * Army Resistance *
0% 0% 0%


Dragon Quest IX: Sentinels of the Starry Skies

##081 - Scarewolf
 
HP MP Experience Gold
102 32 325 126
Attack Defense Speed
94 105 87
Dropped Item Magic beast hide (1/8)
Sacred claws (1/64)
Locations Lonely Coast
Bloomingdale
Grotto
Skills Feel the Burn
Bestiary # #081
Game Dragon Quest IX
Console DS
Romanized Jap. Rikanto mamuru
Description They're not just razor-taloned terrors, their tension also increases every time they're attacked. Handle with care.

They bring out their eye colour by accessorizing matching grey boots and mini-dresses with striking blue belts.

Defeating 5 Scarewolves that have been affected by War Cry is the objective of Quest #97: "Cry Wolf".

Dragon Quest Builders


Scarewolf (リカントマムル Rikanto mamuru)
Chapter 2
HP Attack Defense Item(s) Dropped
30 14 7 Fur (★★★), Confusing claw (★☆☆)
Location(s)
Prickly Wilds, Ancient Palace
Final Chapter
HP Attack Defense Item(s) Dropped
73 30 21 Fur (★★★)
Location(s)
Tantegel moor,Patchwork Island
Sprite  


Dragon Quest Builders 2

Dragon Quest Tact

Scarewolf appears as a C-rank monster of the Beast family. It can be recruited from Chapters 5-6, 7-2, 9-8, and 11-7 of the main storyline, as well as the Scarewolf Weaponsmith stages from Majellan's Rebellion! in any difficulty during the limited Beast Fest event. Scarewolf can participate in the Battle Roads of Great sabrecub and Alphyn as a party member.

Scarewolf (リカントマムル Rikanto mamuru)
Stats


 
Family Rank Role
 
Beast
   
Attack
Max Level HP MP Move
105 673 202 2
Attack Defense Agility Wisdom Weight
307 258 218 175 20
Basic Skills
First Second Third
Gust Slash Cutter-Upper* N/a
Awakening Skills
First Second Third
Physical MP Cost -5% / Stats Up Bang Res +25 / Stats Up Cutter-Upper Potency +5% / Stats Up
Fourth Fifth
Crack Res +25 / Stats Up Cutter-Upper Potency +5% / Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
ATK +3 Cutter-Upper Potency +2% N/a
Perk Details
First
Physical MP Cost -5%: Lowers physical MP cost by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Normal Half Res Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Normal Very Weak Super Weak
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Super Weak Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Half Res Immune Half Res
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Normal Normal Normal


Gallery

Related monsters

Similar species