Evasive Impulse

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Revision as of 18:49, 18 July 2024 by Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title =Evasive Impulse |image = |japanese = {{tt|かいひほんのう|Evasion instinct}} |romaji = Kaihihon nō |old = None |type = Trait }} '''Evasive Impulse''' is a monster trait that gets the blood pumping when the possessor is seriously wounded, increasing it's swiftness. ==Appearances== ==={{DQM3}}=== Evasive Impulse increases the agility of the weakened monster by 80% for 4~7 turns, and will also increase it's chance to dodge physical blows. Thi...")
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Evasive Impulse is a monster trait that gets the blood pumping when the possessor is seriously wounded, increasing it's swiftness.

Appearances

Dragon Quest Monsters: The Dark Prince

Evasive Impulse increases the agility of the weakened monster by 80% for 4~7 turns, and will also increase it's chance to dodge physical blows. This speedy boost rarely activates in normal battles but will always trigger in multiplayer, happening once per bout in both cases.

Evasive Impulse is naturally learned by the following monsters of any size:

Additionally, Evasive Impulse is also learned by the following giant monsters:

See also