Serena (Dragon Quest XI)
Serena | |
Dragon Quest XI | |
Sprite(s) | |
Japanese name | セーニャ |
Romaji | Sēnya |
Class | Priest with Troubadour traits |
Race | Human |
Family | Veronica (twin sister) Fidelia (father) Alma (mother) Serenica (ancestor) |
Voice actor | Sora Amamiya (Japanese, Dragon Quest Rivals, XI S) Jessica Clark (English) |
"Bold Luminary, Yggdrasil's chosen, long have I waited to greet you.
We of Arboria swear to protect you. While we live none shall defeat you."
Serena (セーニャ, Sēnya) is a character from Dragon Quest XI. She is a dependable healer, capable of using recovery and protective magic, as well as using her lyre in battle for various effects. Both her and her twin sister Veronica come from the land of Arboria and have sworn to protect and aid the Luminary on his journey.
Appearance and Personality
Serena is a young woman with indigo eyes and long blonde hair that reaches past her shoulders pulled back with a green hairband. She wears a green kirtle over a white long-sleeved dress with puffy shoulders, an orange skirt with a silver buckle around her waist, and purple shoes worn with orange socks. She also wears a pair of blue earrings and blue pearls around her neck.
She is a neat and tidy beauty. Although she is calm, laid-back, and compassionate, Serena is also slightly hapless and causes worry for her twin sister Veronica. Veronica states that Serena is the younger twin, but due to her transformation, Serena appears to be the older sister.
Base Stats
Attribute | Starting Stats | Maximum Stats |
Level | 12 | 99 |
HP | 60 | 600 |
MP | 55 | 600 |
Strength | 25 | 300 |
Agility | 29 | 280 |
Resilience | 11 | 200 |
Magical Might | 0 | 0 |
Magical Mending | 52 | 520 |
Deftness | 33 | 330 |
Charm | 36 | 270 |
Initial gear | Serena's wand, Hairband, Silk robe Bronze lance (in inventory) |
Pep bonus
Magical mending +20% (40%), resilience +40% (60%), magic critical hit rate up (magic critical rate further increased). Parenthesis accounts for Pep-up Power-up bonuses.
Spells
Name | MP | Level | Target | Description |
Heal | 2 | 12 | One enemy | NA |
---|---|---|---|---|
Dazzle | 3 | 12 | Enemy group | NA |
Squelch | 3 | 12 | One ally | NA |
Buff | 3 | 12 | One ally | NA |
Accelerate | 2 | 13 | One ally | NA |
Woosh | 5 | 14 | Enemy group | NA |
Fizzle | 3 | 15 | Enemy group | NA |
Midheal | 6 | 16 | One ally | NA |
Acceleratle | 4 | 17 | All allies | NA |
Zing | 12 | 18 | One ally | NA |
Anathematise | 4 | 19 | One enemy | NA |
Tingle | 2 | 20 | All allies | NA |
Kabuff | 6 | 23 | All allies | NA |
Whack | 5 | 24 | One enemy | NA |
Moreheal | 12 | 27 | One ally | NA |
Swoosh | 10 | 28 | Enemy group | NA |
Multiheal | 32 | 35 | All allies | NA |
Kazing | 24 | 45 | One ally | NA |
Thwack | 10 | 49 | All enemies | NA |
Fullheal | 24 | 50 | One ally | NA |
Kerplunk | All | 60 | All allies | NA |
Kathwack | 20 | 63 | All enemies | NA |
Omniheal | 64 | 66 | All allies | NA |
Kaswoosh | 20 | Event | Enemy group | NA |
Character builder
NOTE: Serena will temporarily gain all of her sister's abilities near the end of the first half of the game. This technically makes her a Sage for the duration, in the classical sense.
Wands
Name | MP | Points | Target | Pep | Info | Oomph |
MP Absorption When Wielding +2% | -- | 3 | -- | -- | NA | -- |
---|---|---|---|---|---|---|
Magical Mending When Wielding +10 | -- | 4 | -- | -- | NA | -- |
Minor MP Recovery After Battle | -- | 6 | -- | -- | NA | -- |
Devil’s Delight | 3 | 8 | -- | -- | 225% damage to Demon family monsters, 25% chance to paralyze. Cannot miss | -- |
Magical Mending When Wielding+30 | -- | 10 | -- | -- | NA | -- |
Alma Mater | 8 | 13 | -- | -- | Guarantees a character will survive a fatal attack if their HP is 50% or more, lasts four turns | -- |
Snap, Crackle, Poof | 8 | 13 | -- | -- | Renders an ally immune to all status ailments save for instant death for four turns | -- |
Dual-Wielding | -- | 13 | -- | -- | NA | -- |
Moderate MP Recovery After Battle | -- | 14 | -- | -- | NA | -- |
MP Absorption When Wielding +4% | -- | 14 | -- | -- | NA | -- |
Pep-Up Power-Up | -- | 16 | -- | -- | NA | -- |
Maximum MP When Wielding +30 | -- | 16 | -- | -- | NA | -- |
Divine Restitution | 32 | 20 | -- | -- | Inflicts up to 390~410 light damage to one enemy, restores Serena's HP by up to 110 for five turns | -- |
Grace of the Goddess | 10 | 20 | -- | -- | Automatically revives a character once for up to 80% HP if killed, lasts five turns | -- |
Divine Intervention | 12 | 25 | -- | -- | Guarantees a character will survive a fatal attack if their HP is above 1, lasts four turns | -- |
Spears
Name | MP | Points | Target | Pep | Info | Oomph |
Cattle Prod | 2 | 3 | -- | -- | 150% damage to Beast family enemies | -- |
---|---|---|---|---|---|---|
Attack Power When Wielding +10 | -- | 4 | -- | -- | NA | -- |
Parry Chance When Wielding +4% | -- | 6 | -- | -- | NA | -- |
Deliverance | 2 | 7 | -- | -- | 150% damage to the undead | -- |
Critical Hit Chance When Wielding +2% | -- | 9 | -- | -- | NA | -- |
Attack Power When Wielding +15 | -- | 13 | -- | -- | NA | -- |
Critical Hit Chance When Wielding +2% | -- | 14 | -- | -- | NA | -- |
Parry Chance When Wielding +5% | -- | 14 | -- | -- | NA | -- |
Attack Power When Wielding +20 | -- | 16 | -- | -- | NA | -- |
Crushed Ice | 16 | 16 | -- | Yes | Four hits of ice damage at 90%, 360% damage total. | First hit |
Party Pooper | 4 | 16 | -- | Yes | 80% damage to a group of enemies, no further reduction per hit | First hit |
Thunder Thrust | 4 | 18 | -- | Yes | 50% chance to critical hit | No |
Be Like Water | 12 | 20 | -- | -- | Raises parry chance by 20%, base evasion to 50%, and allows Serena to counter attack for two turns | -- |
Counter Wait | 8 | 20 | -- | Yes | Guarantees evasion and counter-attack for two turns | Yes |
Kaswooshle | 50 | 25 | -- | Yes | Up to 496~752 wind damage to a group of enemies | -- |
Harpistry
Name | MP | Points | Target | Pep | Info | Oomph |
Hymn of Fire | 6 | 8 | -- | -- | Raises party's resistance to fire by 20% | -- |
---|---|---|---|---|---|---|
Hymn of Ice | 6 | 8 | -- | -- | Raises party's resistance to ice by 20% | -- |
Magical Mending +10 | -- | 8 | -- | -- | NA | -- |
Maximum MP +10 | -- | 8 | -- | -- | NA | -- |
Hymn of Air | 6 | 10 | -- | -- | Raises party's resistance to wind by 20% | -- |
Hymn of Earth | 6 | 10 | -- | -- | Raises party's resistance to rocks by 20% | -- |
Hymn of Thunder | 6 | 12 | -- | -- | Raises party's resistance to lightning by 20% | -- |
Hymn of Light | 6 | 14 | -- | -- | Raises party's resistance to light and explosions by 20% | -- |
Magical Mending +20 | -- | 14 | -- | -- | NA | -- |
Minor MP Recovery After Battle | -- | 14 | -- | -- | NA | -- |
Magical Mending +30 | -- | 16 | -- | -- | NA | -- |
Maximum MP +20 | -- | 16 | -- | -- | NA | -- |
Holier Hymns | -- | 20 | -- | -- | Increases hymn power to 30% | -- |
Holier Hymns, second boost | -- | 25 | -- | -- | Increases hymn power to 40% | -- |
Doleful Dirge | 12 | 25 | -- | -- | Increases spell damage to one enemy by 40% for 4~6 turns, fixed 2/3rds accuracy | -- |