Mandrake mercenary

The Mandrake mercenary is both a regular and boss monster that players fight in Dragon Quest VII: Fragments of the Forgotten Past, as well as a recurring monster in the Dragon Quest series. The English version of the game differentiates between the two by naming the boss Skraw.

CharacteristicsEdit

Mandrake mercenaries are yellow-scaled bipedal anthropomorphic dragon soldiers that wield a cutlass and shield into battle. They have a large pair of wings on their back with blue webbing and a blue pair of horns on their head. Their weapons and armor are all silver. They appear as a regular enemies in the past versions of Nottagen Cavern and Hubble area, and as a boss in Providence. Note that these regions can be done in any order once accessible, so which variant players encounter first will vary. The boss version is unwinnable due to plotline restrictions, but the second fight is a regular battle.

Of the three Mandrake monsters that can be found in Dragon Quest VII, the regular enemy variant of Mandrake mercenary is weaker and encountered earlier than both the Mandrake major and the Mandrake monarch (the latter being the strongest of the three).

Mandrake mercenaries reappears in X, being slightly stronger than the majors, but outclassed by the Mandrake marshals and the newly appearing Ash lizards and Red moon warriors. Previously, mercenaries shared a near identical appearance with marshals, but in X, marshals were given their old SNES appearance instead of their bright yellow coloring.

AppearancesEdit

Dragon Quest VII: Fragments of the Forgotten PastEdit

Mandrake mercenary (りゅうき兵 Ryūki-hei)
Bestiary No.
#087
Recruit Rate
132
Experience
50 (PS1)
75 (3DS)
Gold
32 (PS1)
48 (3DS)
HP
77
MP
0
Attack
92
Defense
72
Agility
78
Evasion
164
Spell(s)
None
Skill(s)
Calls for Help
Makes a violent slashing attack (125% damage)
Location(s)
Nottagen Cavern
Hubble (past)
Item(s) Dropped
Iron lance164
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
50%
Poof resistance *
80%
Ban Dance resistance
100%
Dazzle resistance *
15%
Fizzle resistance *
100%
Fuddle resistance *
15%
Paralysis resistance *
80%
Poison resistance *
0%
Snooze resistance *
100%
Stun resistance *
15%
Sap resistance *
50%
Army resistance *
0%
3DS version changes
None

SkrawEdit

Boss version
Bestiary No.
Unnumbered boss
Recruit Rate
N/A
Gold
1,200
HP
1,500
MP
255
Attack
98
Defense
52
Agility
43
Evasion
064
Spell(s)
Kaswoosh
Skill(s)
Acts twice per turn
Critical Hit
Multifists
Location(s)
Providence
Item(s) Dropped
None
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
0%
Fizzle resistance *
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
100%
Snooze resistance *
50%
Stun resistance *
100%
Sap resistance *
0%
Army resistance *
100%
3DS version changes
None


Dragon Quest TactEdit

Mandrake mercenary appears as a C-rank monster of the Dragon family that can be scouted normally from any banner. It can participate in the Green dragon and Bobonga's Battle Roads as a party member.

Mandrake mercenary (りゅうき兵 Ryūki-hei)
Stats


 
Family Rank Role
 
Dragon
   
Attack
Max Level HP MP Move
105 682 202 2
Attack Defense Agility Wisdom Weight
316 287 235 123 20
Basic Skills
First Second Third
Helichopter Blizzard Rush* Talent Blossoming: Rolling Break
Awakening Skills
First Second Third
Move +1 / Stats Up Frizz Res +25 / Stats Up Blizzard Rush Potency +5% / Stats Up
Rolling Break Potency +5%
Fourth Fifth
Sizz Res +25 / Stats Up Blizzard Rush Potency +5% / Stats Up
Rolling Break Potency +5%
Leader Perks
First
None
Basic Perks
First Second Third
ATK +3 Blizzard Rush Potency +2% N/a
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Half Res Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Very Weak Normal Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Super Weak Normal Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Half Res Normal Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Immune Super Weak


Related MonstersEdit

Similar speciesEdit

GalleryEdit