Mermaniac
| Dragon Quest monster | |
|---|---|
| Mermaniac | |
Art by Akira Toriyama | |
| Japanese | マーマンダイン |
| Romaji | Māmandain |
| First appearance | Dragon Quest III: The Seeds of Salvation |
| Old localization | Merzoncian (III NES) Merdane (III GBC) |
The mermaniac is a recurring monster that was introduced in Dragon Quest III.
It resembles its more common cousin in form and behaviour, with the main difference being that the mermaniac has the coloration of a river bass instead of an ocean dweller. Oddly, the monster appears in the Japanese version of V under the name of マーマンダイン and was inaccurately localized as the Merking.
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
Dragon Quest III HD-2D Remake[edit]
Dragon Quest XI: Echoes of an Elusive Age[edit]
A group of four malicious mermaniacs are fought alongside a malicious merking threatening Michelle and Kainui at the Strand during the third act. Their main difference from a regular malicious mermaniac is their ability to become pepped up.
Dragon Quest Builders 2[edit]
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This section is a stub. You can help by expanding it. |
Dragon Quest Tact[edit]
Mermaniac appears as a B-rank monster of the Nature family as part of the limited Dragon Quest XI event. It can join the player in Chapter 3, Episode 4 of the event quests and it can be fully awakened by completing the quest at any difficulty. It can participate in Krystalinda's Battle Road as a party member.
| Family | Rank | Role | ||
Nature |
Debuff |
|||
| Max Level | HP | MP | Move | |
| 110 | 910 | 217 | 2 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 198 | 273 | 286 | 307 | 25 |
| First | Second | Third | ||
| Crack | Glacier* | Splash* | ||
| First | Second | Third |
| Crack-type Spell Potency +5%/Stats Up | Frizz Res +25/Stats Up | Splash Potency +5%/Stats Up |
| Fourth | Fifth | |
| Zam Res +25/Stats Up | Splash Potency +5%/Stats Up | |
| First | |
| n/a | |
| First | Second | Third |
| DEF +10 | Splash Potency + 2% | n/a |
| First | |
| Crack-type Spell Potency +5%: Raises Crack-type spell potency by 5%. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Half Res | Normal | Normal | Normal | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Very Weak | Very Weak | Half Res | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Normal | Normal | Half Res | Super Weak | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Normal | Super Weak | Immune | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Normal | Normal | Half Res |
Similar species[edit]
Gallery[edit]
- Articles with section stubs
- Aquatics
- Dragon Quest III enemies
- Dragon Quest III HD-2D Remake enemies
- Dragon Quest XI enemies
- Dragon Quest XI bosses
- Young Yangus and the Mysterious Dungeon enemies
- Dragon Quest Swords enemies
- Dragon Quest Builders 2 enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Rivals enemies
- Dragon Quest Tact monsters

