Raving lunatick
Dragon Quest monster | |
---|---|
Raving lunatick | |
![]() Art by Akira Toriyama | |
Japanese | メーダロード |
Romaji | Mēda Rōdo |
First appearance | Dragon Quest |
Old localization | DruinLord EyedrLord |
The Raving lunatick is a recurring monster in the series, introduced in the original Dragon Quest. It is a Lunatick with a significantly more garish colour scheme that has gained spellcasting abilities. Its name is a play on the term "raving lunatic".
Characteristics[edit]
Raving lunaticks are unusual nightmarish creatures whose main body consists of a purple body protected by a wine-red carapace with a pair of blue antennae on top, multiple blue tentacles, and a longer pair of green tentacles. Its most striking feature is its singular eye which is always turned to face the player. They are able to float in midair by moving their tentacles as though swimming. The "tick" in its name implies the monster is an insect or arthropod of some sort, although in some games they are classified as Demons due to their evil origins. According to their monster descriptions in IX, they were once normal Lunaticks that were raised on a diet of darkness, but were mutated into their current forms after overdosing on it, earning them the disdain of Lunatick queens.
Appearances[edit]
Dragon Quest[edit]
Raving Lunatick (メーダロード Mēda rōdo) |
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Model | HP | MP | Attack |
![]() |
85 | 21 | 86 |
Defence | Agility | Experience | Gold |
100 | 90 | 310 | 98 |
Bestiary no. | #086 |
Family | Bug & Floating |
In-game description | They banish their enemies to the underworld by zapping them with Zammle. Weak against light due to their shady origins. Raised on a diet of darkness in a world without light, they were once regular lunaticks, but mutated after overdosing on evil. |
Spell(s) | Zam Zammle Midheal |
Skill(s) | Flees |
Location(s) | Bloomingdale (lighthouse) The Bad Cave Grotto (Ruins, rank 2) |
Item(s) dropped | Thorn whip1⁄32 Strong antidote1⁄64 |
Fire Resistance * | Ice Resistance * |
Wind Resistance * | Blast/Lightning Resistance * |
0% | 0% | 0% | 25% |
Earth Resistance * | Dark Resistance * | Light Resistance * | Drain Magic Resistance |
0% | 25% | -50% | 0% |
Whack Resistance * | Dazzle Resistance * | Fizzle Resistance * | Fuddle Resistance * |
0% | 25% | 25% | 50% |
Paralysis Resistance * | Poison Resistance * | Snooze Resistance * | Stun Resistance * |
25% | 50% | 50% | 25% |
Blunt Resistance * | Deceleratle Resistance * | Sap Resistance * | Spooky Aura Resistance* |
25% | 25% | 25% | 50% |
Charm Resistance * | |||
75% |
Dragon Quest X[edit]
Raving lunaticks appeared from the beginning of the game. They are able to cast both Zam and Heal, along with being able to put up a shocking barrier that has a chance to paralyse any attackers.
Dragon Quest Builders[edit]
HP | Attack | Defense | Item(s) Dropped |
105 | 31 | 38 | Medicinal herb (★☆☆) |
Location(s) | |||
Patchwork Island |
Sprite | ![]() |
Dragon Quest Rivals[edit]
Raving lunatick appeared in the second card pack, "Roar of Unleashed Power" as a super rare card common to all leader characters.
Dragon Quest Tact[edit]
Raving lunatick appears as a B-rank monster of the Demon family that can be scouted normally from any banner. It can participate in the Leery lout's Battle Road as a party member.
![]() |
||||
Family | Rank | Role | ||
![]() Demon |
![]() |
![]() Magic |
||
Max Level | HP | MP | Move | |
120 | 583 | 335 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
292 | 291 | 313 | 306 | 25 |
First | Second | Third | ||
Zap | Swoosh* | Zapple* | ||
First | Second | Third |
Zap-type Spell Potency +5%/Stats Up | Crack Res +25/Stats Up | Zapple Potency +5%/Stats Up |
Fourth | Fifth | |
Bang Res +25/Stats Up | Zapple Potency +5%/Stats Up | |
First | |
N/a | |
First | Second | Third |
WIS +5 | Zapple Potency +2% | N/a |
First | |
Zap-type Spell Potency +5%: Raises Zap-type spell potency by 5%. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Normal | Heavy Res | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Heavy Res | Normal | Very Weak | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Super Weak | Half Res | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Half Res | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Super Weak | Normal | Immune |