Scorpion

From Dragon Quest Wiki
Jump to navigation Jump to search

The scorpion is a recurring monster in the Dragon Quest series, first appearing in the original game. It is the first arachnid to aggravate adventurers.

Characteristics[edit]

It is an enormous, man-sized scorpion with a yellow carapace protecting its purple-coloured underside. Its carapace can make it tricky for novice adventurers to defeat, requiring them to invest in stronger weapons or defeat them with magic. In later games in the series, the scorpion gained the ability to inflict either poison or paralysis with its stinger tail, making them more of a nuisance.

Appearances[edit]

Dragon Quest[edit]

Scorpion (おおさそり Ōsasori)
Original (NES)
Sprite
DQ-NES-SCORPION.png
Gold
15
HP
20
MP
0
Attack
18
Defence
16
Agility
16
Evasion
164
Spell(s)
None
Location(s)
Kol region
Craggy Cave
Quagmire Cave
Rimuldar region
Fizzle resistance
1516
Snooze resistance
016
Fire resistance
016
Remakes (SFC, GBC, Mobile)
Sprites
Scorpionsnes.gifDQ-GBC-SCORPION.pngScorpion DQ iOS.pngScorpion Erdrick Trilogy Switch.png
Gold
25
HP
15
MP
0
Attack
18
Defence
35
Evasion
164
Spell(s)
None
Location(s)
Kol region
Craggy Cave
Quagmire Cave
Rimuldar region
Fizzle resistance
77
Snooze resistance
07
Fire resistance
07


Dragon Quest I HD-2D Remake[edit]

Scorpion (おおさそり Ōsasori)
Dragon Quest I & II HD-2D Remake
Sprite
Bestiary No.
#018
Family
Bug
Gold
27
HP
31
MP
4
Attack
35
Defence
44
Evasion
N/A
In-game description

The unhappy outcome of spontaneous mutation, these overgrown arachnids use their giant stingers to subjugate their prey

Spell(s)
Buff
Skill(s)
Poison Attack
Location(s)
Kol region
Quagmire Cave region
Item Dropped
Tangleweb (1/64)
Fire resistance *
25%
Explosion resistance
0%
Ice resistance *
-150%
Wind resistance *
0%
Strike resistance *
0%
Lightning resistance *
0%
Whack resistance
0%
Dazzle resistance *
0%
Fizzle resistance
0%
Fuddle resistance
0%
Paralysis resistance
100%
Snooze resistance
0%
Deceleratle resistance *
0%
Sap resistance *
0%


Dragon Quest VIII: Journey of the Cursed King[edit]

Scorpion (おおさそり Ōsasori)
Dragon Quest VIII: Journey of the Cursed King
Error creating thumbnail: File missing
Bestiary No. Family
#037 Bug
Experience Gold HP MP
42 8 40 4
Attack Defense Agility Evasion
43 55 32 064
In-Game Description Enormous scorpions with impenetrable carapaces. Their defenses protect them against all but the most determined physical attacks. Use magic to defeat them.
Spell(s) Buff
Skill(s) Poison Attack
Location(s) Maella Region
Kingdom of Ascantha
Item(s) Dropped Antidotal herb116
Iron lance1128
Attack Resistance Frizz Resistance * Sizz Resistance * Fire Breath
Resistance
*
0% 25% 25% 25%
Bang Resistance * Crack Resistance * Ice breath
Resistance
*
Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance Whack Resistance *
0% 0% 0% 0%
Ban Dance Resistance Dazzle Resistance Fizzle Resistance Fuddle Resistance *
100% 0% 0% 0%
Paralysis Resistance * Poison Resistance * Snooze resistance * Stun Resistance *
15% 50% 0% 0%
Sap Resistance *
0%
Army Resistance *
0%
Ports (3DS, Mobile)
Notable Changes
None



Dragon Quest X[edit]

Scorpions began appearing in Version 4.3 of the game, this time being much stronger than either of their previous appearances in the main series. They have kept their ability to cast Buff to protect themselves and their fellow monsters, gaining the ability to perform a Paralysis Attack and spinning attacks.

Dragon Quest Monsters: Caravan Heart[edit]

Dragon Quest Monsters: Joker[edit]

Scorpion
Family Nature
Rank F
Description The poisonous tails of these predators can paralyze their prey at a pinch.
Weapons Spears, Axes, Claws, Staves
Traits Critical Massacre, Paralyser
Resistances Vulnerable to Frizz, Poisonproof, Paralysisproof
Skill Hive Mind, Defense Boost
Location Xeroph Isle
Breeding chart Crabid x Chimaera


Dragon Quest Monsters: Joker 2[edit]

Scorpion
Family Nature
Rank D
Size S
Weapons Axes, Spears, Claws, Staves
Traits Critical Massacre, Paralyzing Touch
Resistances Vulnerable to Frizz, Immune to Poison and Paralysis
Skill Hive Mind
Location Cragravation
Breeding chart Crabid x Nature family


Dragon Quest Builders[edit]

Scorpion (おおさそり Ōsasori)
Dragon Quest Builders
Chapter 1
HP Attack Defense Item(s) Dropped
44 16 12 Chains (★☆☆), Medicinal herb (★☆☆)
Location(s)
The Damdara Desert
Chapter 3
HP Attack Defense Item(s) Dropped
28~95 11~14 0~8 Chains (★☆☆), Healing cream (★☆☆)
Location(s)
?
Sprite DQB Scorpion.png


Dragon Quest Tact[edit]

Scorpion appears as a C-rank monster of the Nature family during the second part of the limited True Dragon Quest I event. It can be recruited from the Kol stage of Adventure in the DQ I World: Mindini and can be fully awakened by repeating the stage at any difficulty. The scorpion can participate in the legerdeman's Battle Road as a party member.

Scorpion (おおさそり Ōsasori)
Dragon Quest Tact
Stats


Family Rank Role
Tact Icon Nature.png
Nature
DQTact Rank Icon C.png DQTact DefenceType.png
Defence
Max Level HP MP Move
115 751 215 2-3
Attack Defense Agility Wisdom Weight
323 372 212 127 20
Basic Skills
First Second Third
Defence Rolling Break* N/a
Awakening Skills
First Second Third
Move +1 / Stats Up Sizz Res +25 / Stats Up Rolling Break Potency +5% / Stats Up
Fourth Fifth
Crack Res +25 / Stats Up Rolling Break Potency +5% / Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
DEF +5 Rolling Break Potency +2% N/a
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Half Res Half Res Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Normal Very Weak Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Half Res Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Half Res Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Super Weak Super Weak Normal Immune


Similar species[edit]

Gallery[edit]