Death Master: Difference between revisions
(Created page with "right|500px The '''Death Master''' (デスマスター) is a vocation added to {{DQ10}} in the version 5.0 update. It is a class focused...") |
No edit summary |
||
Line 81: | Line 81: | ||
</gallery> | </gallery> | ||
{{DQXClasses}} | {{DQXClasses}} | ||
[[Category:Dragon Quest X vocations]] | |||
[[Category:Dragon Quest X |
Revision as of 17:45, 4 August 2020
The Death Master (デスマスター) is a vocation added to Dragon Quest X in the version 5.0 update. It is a class focused on summoning spirits to aid in battle, and becomes empowered by the deaths of allies and enemies.
Description
The design of the vocation is based on that of Bishop Ladja, and the usage of a reaper's scythe is also taken from the infamous use of his.
The death master's distinct vocation trait is the Death Power meter, which is effectively a secondary MP pool for specific skills. It is located below their status bar. This meter rises with the deaths of enemies and allies, stacking up to four levels.
Dragon Quest X
Unlocking the vocation requires a lengthy sidequest, as well as the steep requirement of being at level 50. Once these are met, a player can become a death master at any branch outlet of Alltrades Abbey in major cities and towns.
Death masters can equip Scythes, Spears, Bows, and Axes. They are limited to light-weight shield and robes for armor.
Reikan
Accolade | Required points | Name | Effects |
---|---|---|---|
Occult boy/girl | 8 | Spirit guidance | Small zam damage to one enemy, and focuses spirit summon on the target |
Psychic | 16 | Natural M. Might +10 | Permanently adds 10 to magical might |
Spiritualist | 28 | Death power release | Buffs spirit summon for one minute and resets summon timer |
Sorcerer | 40 | Resurrection boost | Automatically casts Oomph on a resurrected ally |
Death | 48 | Curse | Three attacks on one enemy, and raises death power by one stage |
Death administrator | 56 | All stats +5 | Permanently adds 5 to every stat |
Death overseer | 70 | Spirit cut | Raises magical might and magical mending by 50%, makes user immune to OHKO if their HP is over 50% or more |
Keeper of the Underworld | 80 | Sizz boost | All sizz spells will deal 10% more damage |
Minister of the Underworld | 90 | Self-resurrection boost | Increases m. might by 25% when revived |
King/Queen of the Underworld | 100 | Anti-soul magic | Revives dead allies to max HP after 75 second casting time |
Spells
Name | Level | MP | Description |
---|---|---|---|
Heal | 50 | 2 | Restores at least 30 HP to one ally. |
Sizz | 50 | 3 | Sends out a line of fire six meters from the caster |
Zao | 53 | 5 | 50% chance to revive ally, at 1 HP. |
Crack | 56 | 3 | Attacks one enemy with an ice crystal |
Evac | 58 | 3 | Instantly escape a dungeon. |
Sizzle | 60 | 8 | Sends out a line of fire eight meters from the caster. |
Drain Magic | 61 | 0 | Steals magic from one enemy. |
Midheal | 64 | 4 | Restores at least 80 HP to a single ally. |
Zing | 67 | 8 | Resurrects a fallen ally, but sometimes fails. |
Crackle | 69 | 8 | Attacks all enemies in range with ice crystals |
Multiheal | 71 | 16 | Restores at least 80 HP to all allies. |
Moreheal | 73 | 8 | Restores at least 166 HP to one ally |
Kasizz | 74 | 21 | Sends out a line of fire twelve meters from the caster. |
Kacrack | 77 | 21 | Impales all enemies in range with massive ice crystals |
Trivia
Death power having four stages is a pun based on the pronunciation for the Japanese word for the number four, Shi (し), being the same as the word for death (死).