Great keeper: Difference between revisions
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For the monster by the name of "GateGuard" in the old Game Boy Color translations of Dragon Quest Monsters and Dragon Quest Monsters 2, see Grim keeper.
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'''Great keepers''' are {{ | '''Great keepers''' are [[bonus dungeon]] {{MFamilies}}s that have appeared in several {{DQSeries}} remakes, before becoming regular enemies with the eleventh game. They are living statues made out of solid gold, but unlike the [[Gold golem (Recurring)|Gold golem]]s they are not hindered by the frailty of the metal. | ||
==Appearances== | ==Appearances== | ||
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==={{DQ8}}=== | ==={{DQ8}}=== | ||
As in {{III}}, the Great keeper wasn't present in the original release. They are encountered in the new | As in {{III}}, the Great keeper wasn't present in the original release. They are encountered in the new [[bonus dungeon]], the [[Altar of Wroth]]. | ||
{{DQ83DSEnemy | {{DQ83DSEnemy | ||
|name=Great keeper | |name=Great keeper | ||
Revision as of 18:46, 30 March 2023
| Dragon Quest monster | |
|---|---|
| Great keeper | |
| Japanese | てんのもんばん |
| Romaji | ten no monban (Heaven's gatekeeper) |
| First appearance | Dragon Quest III (SFC remake) |
| Old localization | GateGuard (GBC version of III) |
Great keepers are bonus dungeon monsters that have appeared in several Dragon Quest series remakes, before becoming regular enemies with the eleventh game. They are living statues made out of solid gold, but unlike the Gold golems they are not hindered by the frailty of the metal.
Appearances
Dragon Quest III: The Seeds of Salvation
The Super Famicom port of the game marked the debut of this monster with them being encountered in Template:Cloudsgtae Citadel 3
| Sprite | Level | HP | MP | |
![]() |
63 | 700 | 0 | |
| Attack | Defense | Agility | Experience | Gold |
| 350 | 200 | 100 | 8500 | 130 |
| Bestiary No. | #136 |
| Spell(s) | None |
| Skill(s) | Brutal strike |
| Location(s) | Cloudsgate Citadel |
| Item Dropped | Tough guy tattoo |
| Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
| 0/64 | 0% | 25% | 25% | ||
| Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
| 0% | 100% | 30% | 100% | ||
| Poof Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance | ||
| 25% | 100% | 100% | 25% | ||
| Snooze Resistance | Deceleratle Resistance * | Sap Resistance * | |||
| 70% | 25% | 70% | |||
Dragon Quest VIII: Journey of the Cursed King
As in III, the Great keeper wasn't present in the original release. They are encountered in the new bonus dungeon, the Altar of Wroth.
Nintendo 3DS
| Sprite | HP | MP | Attack |
| 800 | 0 | 256 | |
| Defense | Agility | Experience | Gold |
| 300 | 70 | 600 | 150 |
| Bestiary no. | #299 |
| Family | Material |
| In-game description | This resplendent statue of gold belongs at the gates of heaven. No one knows how or why it has fallen from grace. |
| Spell(s) | None |
| Skill(s) | N/A |
| Location(s) | Altar of Wroth |
| Item(s) dropped | Ruby of protection1⁄64 Seed of skill1⁄128 |
| Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
| 0/64 | 0% | 25% | 25% | |
| Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
| 25% | 25% | 50% | 25% | |
| Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
| 25% | 25% | 25% | 100% | |
| Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
| 50% | 100% | 100% | 50% | |
| Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
| 50% | 15% | 100% | 100% | |
| Stun Resistance * | Sap Resistance * | Army Resistance * | ||
| 100% | 15% | 25% | ||
Dragon Quest XI: Echoes of an Elusive Age
Dragon Quest Monsters: Joker 3
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Dragon Quest Monsters: Super Light
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This article is a stub. You can help by expanding it. |


