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{{quote|style=1|quote='''''If I hadn't met Dai, I'd still be running away. I'd still be some coward! All talk. Useless. Worthless to everyone I know. Our lives were changed by Dai! It's thanks to him that we even made it this far. He's the one who lifts us all up!'''''|source=|console=|bgcolor=32CD32}} | |||
{{Character | {{Character | ||
|Name=Popp | |Name=Popp | ||
|Game=[[Dragon Quest: The Adventure of Dai]] | |Game=[[Dragon Quest: The Adventure of Dai]] | ||
|Image=[[Image:Dai2020 Popp Original.png| | |Image={{VersionTabs|Dermline|[[Image:Dai2020 Popp Original.png{{!}}270px]]|Romos|[[Image:Dai2020 Popp Romos.png{{!}}270px]]|Bengarna|[[Image:Dai2020 Popp Bengarna.png{{!}}270px]]}} | ||
|Sprite= | |Sprite= | ||
|Japanese name=Poppu | |Japanese name=Poppu | ||
|Roumaji=ポップ | |Roumaji=ポップ | ||
|Title=Disciple of Avan | |Title=Disciple of Avan | ||
|Class=[[Mage]] | |Class=[[Mage]]<br>{{spoiler|start}}[[Grand Sorcerer]]{{spoiler|end}} | ||
|Race=[[Human]] | |Race=[[Human]] | ||
|Age=15 | |Age=15 | ||
|Family=Jank (father)<br>Stein (mother) | |Family=Jank (father)<br>Stein (mother) | ||
|Voice Actor=[ | |Voice Actor=[[Keiichi Nanba]] (Japanese, 1991 series)<br>[[Toshiyuki Toyonaga]] (Japanese, 2020 series)<br>[[Cole Howard]] (English, 2020 series) | ||
|}} | |}} | ||
'''Popp''' is a main character in ''[[Dragon Quest: The Adventure of Dai]]''. He is a | '''Popp''' is a main character in ''[[Dragon Quest: The Adventure of Dai]]''. He is a Mage, one of the '''Disciples of Avan''', and [[Dai]]'s closest companion. As one of the main characters of the series, he has gone on to make regular appearances in spinoff games and crossover events. | ||
==Appearance and Personality== | ==Appearance and Personality== | ||
Popp is a young man with light skin of average height and build. His black hair is worn in a messy pompadour-like hairstyle with a yellow bandana tied around his forehead. Popp's original outfit consists of a green jumpsuit with a black surcoat | Popp is a young man with light skin of average height and build. His black hair is worn in a messy pompadour-like hairstyle with a yellow bandana tied around his forehead, which he always wears even when changing clothes. Popp's original outfit when he met Dai on Dermline Island consists of a green jumpsuit with a black surcoat worn over it, as well as darker green gloves and boots with white lining. The surcoat is embroidered with the symbol of Avan in the front. | ||
He is arrogant and cowardly, having a tendency to get carried away when the going gets tough, but he is compassionate and cares about his friends. Popp highly regards his master Avan. | After the battle with [[Crocodine]] at the kingdom of Romos, he is rewarded with a set of [[wayfarer's clothes]] more befitting of his bravery and deeds. This outfit is still quite similar to his original one but with a darker green jumpsuit, a black and white [[Wikipedia:Surcoat|surcoat]] with a white insignia over it, a white belt, along with gloves and boots in a lighter shade of green. After becoming [[Matoriv]]'s student, the young mage is gifted with the [[Shining staff]], a long yellow mage's cloak worn around his neck, and a bizarre belt featuring a design of Matoriv's face on the buckle. | ||
Popp's fourth outfit is a [[magic vestment]] given to him by [[Princess Leona|Leona]] upon arriving to the kingdom of Carl. It is lightweight green cloth armour with yellow and red sections throughout, a long red cape, shoulder pads, gloves, and a gold medallion on his chest with the same insignia seen on his [[Wayfarer's clothes]]. The vestment is made of sturdy cloth with excellent heat resistance, allowing Popp to cast Medroa without burning his right hand. However, this outfit is irreparably damaged during the first battle with Dark King Vearn, who burns it easily with his powerful fire magic. | |||
He is arrogant and cowardly, having a tendency to get carried away when the going gets tough, but he is compassionate and cares about his friends. Popp highly regards his master Avan and often thinks about what he would do in dire situations. His courage is tested many times throughout the story, but he never wavers in his loyalty to Dai. Popp is shown to have a keen and strategic mind, being able to come up with ingenious strategies when faced with insurmountable odds. | |||
==Story== | ==Story== | ||
Popp was born the son of a | Popp was born the son of a blacksmith in the village of Lankarks. He decided to run away from home when he became awestruck by [[Avan]]'s power and decided to become his apprentice, being disowned by his family in the process. He journeys with his master to Dermline Island when the presence of Hadlar causes the peaceful monsters living there to become berserk. | ||
==Abilities== | ==Abilities== | ||
Popp is a Mage, | Popp is a Mage, specialising in casting different offensive spells such as [[Frizz]] and has even mastered more advanced spells such as [[Kafrizz]] and [[Crackle]]. However, due to his lack of focus and discipline, these spells are sometimes shown failing, such as when Popp used his magic to freeze a wave, but Avan was able to shatter it with ease. His original wand, the Magical Booster, was a gift given to him by his master Avan. Over the course of the story, Popp becomes the student of the Grand Sorcerer [[Matoriv]] and becomes more adept with magic. | ||
=== Pact-based Spells === | |||
* '''[[Frizz]]''' / '''[[Frizzle]]''' / '''[[Kafrizz]]''': | |||
* '''[[Crack]]''' / '''[[Crackle]]''' / '''[[Kacrack]]''': | |||
* '''[[Sizz]]''' / '''[[Sizzle]]''': | |||
* '''[[Bang]]''' / '''[[Boom]]''': | |||
* '''[[Glimmer]]''': [[Avan]]'s spell which protects an area from evil influence; a small-scale version was once cast by Popp with the aid of a catalyst. | |||
* '''[[Reclimatize]]''': Weather control spell. Learned by Popp in order to assist [[Dai]] with his casting of [[Zapple]], it requires a lot of {{MP}} to cast. | |||
* '''[[Donk]]''': A high-powered gravity spell learned from [[Matoriv]] that crushes an area with intense pressure. While powerful enough to kill multiple dragons at once, it consumes a tremendous amount of {{MP}} and does not affect all enemies evenly, leaving Popp extremely vulnerable against any who manage to survive. | |||
* '''[[Megante]]''': After jamming their fingers into an opponent's temples, the user converts their own life force into an incredibly powerful explosion; this spell is always fatal to the user unless they are a [[Priest]]. Popp uses this spell in a failed attempt to defeat [[Baran]], dying as a result, but Baran later restores him to life as a show of respect for his tenacity. | |||
* '''[[Midheal]]''' / '''[[Fullheal]]''': Healing spells learned after awakening as a [[Sage]]; Popp can cast these spells with enough potency to shatter a curse which negated the healing spells of another Sage, and subtly enough to continuously heal himself mid-battle without opponents noticing he's cast a spell. | |||
=== Technique-based Spells === | |||
* '''Dual Casting''': Over time Popp develops the ability to cast spells in both hands at once, mostly using this technique to spam [[Bang]] spells or to form a barrier against attacks of another element. By the end of the series Popp has grown skilled enough that he can use this technique to tear apart and dispel Dark King [[Vearn]]'s [[Kaiser Phoenix]], despite the latter far exceeding him in power. | |||
* '''[[Zoom]]''' / '''[[Levizoom]]''': A type of magic which flings the user at high speed towards a location they picture in their mind; with sufficient skill it can be refined into fully-controlled flight. | |||
* '''[[Five Finger Flares]]''': [[Flazzard]]'s technique which casts five [[Kafrizz]] spells simultaneously, replicated by Popp as a desperation move during the battle against [[Zamza]]. However, due to low mana reserves his number of spells is limited to three. Matoriv discourages him from using the technique in the future as it could shorten Popp's lifespan. | |||
* '''[[Medroa]]''': An extremely powerful spell developed by Matoriv that combines the positive heat energy of a [[Frizz]] spell and the negative heat energy of a [[Crack]] spell. It requires intense concentration and focus from the Mage. | |||
==Other Appearances== | ==Other Appearances== | ||
=== | ==={{DQStars}}=== | ||
He appears in | He appears in collaboration events in the Japanese version of the game. The player can acquire pieces of equipment in order to dress like Popp in either his wayfarer's clothes or his Papnica vestments. | ||
=== | ==={{DQTact}}=== | ||
Popp appears as an A-rank member of the [[Hero family]] as part of the game's limited ''The First Adventure of Dai'' event alongside both [[Dai]] and [[Hyunckel]] on their banners. He can participate in [[Maam]]'s Battle Road as a party member. Popp also appears as a boss in the special Disciple of Avan battle alongside Dai and Maam. | Popp appears as an A-rank member of the [[Hero family]], dressed in his Bengarna outfit, as part of the game's limited ''The First Adventure of Dai'' event alongside both [[Dai]] and [[Hyunckel]] on their banners. He can participate in [[Maam]]'s Battle Road as a party member. Popp also appears as a boss in the special Disciple of Avan battle alongside Dai and Maam. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Popp | |name=Popp | ||
Line 39: | Line 62: | ||
|romanji=Poppu | |romanji=Poppu | ||
|sprite=[[Image:DQT Popp.png|300px]] | |sprite=[[Image:DQT Popp.png|300px]] | ||
|family=[[Image:Tact Icon Hero.png|48px]]<br>Hero | |family=[[Image:Tact Icon Hero.png|48px]]<br>{{Hero F}} | ||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |rank=[[Image:DQTact Rank Icon A.png|48px]] | ||
|role=[[Image:DQTact MagicType.png|48px]]<br>Magic | |role=[[Image:DQTact MagicType.png|48px]]<br>Magic | ||
Line 53: | Line 76: | ||
|bskill1=[[Rolling Sizz]] | |bskill1=[[Rolling Sizz]] | ||
|bskill2=[[Sizzle]]{{tt|*|Level 22}} | |bskill2=[[Sizzle]]{{tt|*|Level 22}} | ||
|bskill3=[[Kafrizz]]{{tt|*|Level 42}}<br>'''Coup de Grâce''': [[Donk]]{{tt|*|Level 74}} | |bskill3=[[Kafrizz]]{{tt|*|Level 42}}<br>'''[[Coup de Grâce]]''': [[Donk]]{{tt|*|Level 74}} | ||
|askill1=Avan's Teachings: Spells / Stats Up | |askill1=Avan's Teachings: Spells / Stats Up | ||
|askill2=Sizz Res +25 / Stats Up | |askill2=[[Sizz]] Res +25 / Stats Up | ||
|askill3=Kafrizz Potency +5% / Stats Up<br>Donk Potency +5%<br>Bind Success Rate +10% | |askill3=[[Kafrizz]] Potency +5% / Stats Up<br>[[Donk]] Potency +5%<br>Bind Success Rate +10% | ||
|askill4=Woosh Res +25 / Stats Up | |askill4=[[Woosh]] Res +25 / Stats Up | ||
|askill5=Kafrizz Potency +5% / Stats Up<br>Donk Potency +5%<br>Bind Success Rate +10% | |askill5=[[Kafrizz]] Potency +5% / Stats Up<br>[[Donk]] Potency +5%<br>Bind Success Rate +10% | ||
|lperk1=Raises spell potency of allies, including himself, by 5% in a 5x5 square around him. | |lperk1=Raises spell potency of allies, including himself, by 5% in a 5x5 square around him. | ||
|bperk1='''Levizoom''': Greatly raises Move for 1 turn at battle start. | |bperk1='''Levizoom''': Greatly raises Move for 1 turn at battle start. | ||
|bperk2=WIS +10<br>Max MP +10 | |bperk2=WIS +10<br>Max {{MP}} +10 | ||
|bperk3=Kafrizz Potency +2%<br>Donk Potency +2% | |bperk3=[[Kafrizz]] Potency +2%<br>[[Donk]] Potency +2% | ||
|aperk1='''Avan's Teachings: Spells''': Greatly raises Wis for 99 turns at turn 3 action start. | |aperk1='''Avan's Teachings: Spells''': Greatly raises Wis for 99 turns at turn 3 action start. | ||
|frizz-resist=Normal | |frizz-resist=Normal | ||
Line 91: | Line 114: | ||
|kanji=魔法使いポップ | |kanji=魔法使いポップ | ||
|romanji={{tt|Mahōtsukai Poppu|Sorcerer Popp}} | |romanji={{tt|Mahōtsukai Poppu|Sorcerer Popp}} | ||
|sprite= | |sprite=[[Image:DQT Mage Popp.png|300px]] | ||
|family=[[File:Tact Icon Hero.png|50px]]<br> | |family=[[File:Tact Icon Hero.png|50px]]<br>{{Hero F}} | ||
|rank=[[File:DQTact Rank Icon S.png|50px]] | |rank=[[File:DQTact Rank Icon S.png|50px]] | ||
|role=[[File:DQTact MagicType.png|50px]]<br>Magic | |role=[[File:DQTact MagicType.png|50px]]<br>Magic | ||
|lvl=130 | |lvl=130 | ||
|hp= | |hp=1,166 | ||
|mp= | |mp=545 | ||
|move=2 | |move=2 | ||
|attack= | |attack=307 | ||
|defense= | |defense=346 | ||
|agility= | |agility=443 | ||
|wisdom= | |wisdom=475 | ||
|weight=60 | |weight=60 | ||
|bskill1=[[Rescue Instant Transmission Spell]] | |bskill1=[[Rescue Instant Transmission Spell]] | ||
Line 108: | Line 131: | ||
|bskill3=[[Full-bodied Heat Spell]]{{tt|*|Level 54}}<br>'''Coup de Grâce''': [[Frizz Cracker|Medroa]]{{tt|*|Level 82}} | |bskill3=[[Full-bodied Heat Spell]]{{tt|*|Level 54}}<br>'''Coup de Grâce''': [[Frizz Cracker|Medroa]]{{tt|*|Level 82}} | ||
|askill1='''Grand Sorcerer's Apprentice''' / Stats Up | |askill1='''Grand Sorcerer's Apprentice''' / Stats Up | ||
|askill2=Sizz Res +25 / Stats Up | |askill2=[[Sizz]] Res +25 / Stats Up | ||
|askill3='''The Cool One at the Party:''' When any other ally is afflicted with a status ailment: Grants the user x1.5 spell potency/recovery for 1 turn (This perk is also triggered by counterattacks and follow-ups). / Spell Potency/Recovery +5% / Stats Up | |askill3='''The Cool One at the Party:''' When any other ally is afflicted with a status ailment: Grants the user x1.5 spell potency/recovery for 1 turn (This perk is also triggered by counterattacks and follow-ups). / Spell Potency/Recovery +5% / Stats Up | ||
|askill4=Zam Res +25 / Stats Up | |askill4=[[Zam]] Res +25 / Stats Up | ||
|askill5='''Papnica Vestments''': Battle Start: Greatly raises Spell Res for 3 turns. / Spell Potency/Recovery +5% / Stats Up | |askill5='''Papnica Vestments''': Battle Start: Greatly raises Spell Res for 3 turns. / Spell Potency/Recovery +5% / Stats Up | ||
|lperk1=Raises spell potency of all Hero allies, including herself, by 20% in a 5x5 square around him. | |lperk1=Raises spell potency of all Hero allies, including herself, by 20% in a 5x5 square around him. | ||
|bperk1=WIS +15<br>Max MP +15 | |bperk1=WIS +15<br>Max {{MP}} +15 | ||
|bperk2='''Mixing Fire and Ice''': Grants Heavy Frizz Res and Heavy Crack Res (Note: Boosts 2 element resistances apart from Frizz and Crack). | |bperk2='''Mixing Fire and Ice''': Grants Heavy [[Frizz]] Res and Heavy [[Crack]] Res (Note: Boosts 2 element resistances apart from [[Frizz]] and [[Crack]]). | ||
|bperk3=Spell Potency/Recovery +2% | |bperk3=Spell Potency/Recovery +2% | ||
|aperk1='''Grand Sorcerer's Apprentice''': Action start on odd turns until turn 10: Raises WIS, Move and evasion rate for 3 turns. | |aperk1='''Grand Sorcerer's Apprentice''': Action start on odd turns until turn 10: Raises WIS, Move and evasion rate for 3 turns. | ||
Line 138: | Line 161: | ||
|charm-resist=Super Weak | |charm-resist=Super Weak | ||
}} | }} | ||
==={{AHB}}=== | |||
<small>''See the full article [[Popp (A Hero's Bonds)]].''</small> | |||
Popp appeared as a playable character in the game. As the Mage of the Disciples of Avan, he is able to cast a variety of different offensive spells, which each of his outfits specialising in a different element. Due to the game's nature, Popp had the ability to cast many spells that did not appear in the original manga or anime. | |||
==Gallery== | |||
<center><gallery> | |||
AHB IntroducingPopp.jpg|Popp's character profile in ''A Hero's Bonds''. | |||
AHB Popp Promo.png|Promotional art in ''A Hero's Bonds''. | |||
AHB Popp Romos Promo.jpg|Popp in his [[Wayfarer's clothes]]. | |||
AHB Popp Bengarna Promo.jpg|Popp in his Bengarna outfit. | |||
AHB Popp Papnica Promo.jpg|Popp in his Papnica vestments. | |||
DQT Popp art.jpg|{{Tact}} official art. | |||
DQT Hyunckel Popp.jpg|Hyunckel and Popp in {{Tact}}. | |||
DQT Mahotsukai Popp.jpg|Mage Popp in {{Tact}}. | |||
DQDai Popp Nendoroid.jpg|Nendoroid Popp. | |||
DQDai Nendoroid FiveFingerFlares.jpg|Nendoroid Popp casting Five Finger Flares. | |||
DQDai Popp Medroa figure.jpg|A figure of Popp casting Medroa as part of Kotobukiya's ART FX J series. | |||
</gallery></center> | |||
==Trivia== | |||
The status screens occasionally included as bonus content for {{DQDai}} show Popp to have a very high Luck stat, a trait shared with the [[Gadabout]] class (famous for starting useless but having easy promotion into the powerful [[Sage]]). | |||
{{clear}} | {{clear}} | ||
Line 143: | Line 189: | ||
[[Category:Manga/Anime]] | [[Category:Manga/Anime]] | ||
[[Category:Dragon Quest: The Adventure of Dai characters]] | [[Category:Dragon Quest: The Adventure of Dai characters]] | ||
[[Category:Dragon Quest of the Stars characters]] | |||
[[Category:Dragon Quest Walk characters]] | |||
[[Category:Dragon Quest Tact characters]] | [[Category:Dragon Quest Tact characters]] | ||
[[Category:Dragon Quest Tact bosses]] | [[Category:Dragon Quest Tact bosses]] | ||
[[Category:Dragon Quest Keshi Keshi characters]] |
Latest revision as of 05:31, 16 August 2024
This page is incomplete. Please help by completing it. |
"If I hadn't met Dai, I'd still be running away. I'd still be some coward! All talk. Useless. Worthless to everyone I know. Our lives were changed by Dai! It's thanks to him that we even made it this far. He's the one who lifts us all up!"
Popp | |
Dragon Quest: The Adventure of Dai | |
Japanese name | Poppu |
Romaji | ポップ |
Title | Disciple of Avan |
Class | Mage |
Race | Human |
Age | 15 |
Family | Jank (father) Stein (mother) |
Voice actor | Keiichi Nanba (Japanese, 1991 series) Toshiyuki Toyonaga (Japanese, 2020 series) Cole Howard (English, 2020 series) |
Popp is a main character in Dragon Quest: The Adventure of Dai. He is a Mage, one of the Disciples of Avan, and Dai's closest companion. As one of the main characters of the series, he has gone on to make regular appearances in spinoff games and crossover events.
Appearance and Personality[edit]
Popp is a young man with light skin of average height and build. His black hair is worn in a messy pompadour-like hairstyle with a yellow bandana tied around his forehead, which he always wears even when changing clothes. Popp's original outfit when he met Dai on Dermline Island consists of a green jumpsuit with a black surcoat worn over it, as well as darker green gloves and boots with white lining. The surcoat is embroidered with the symbol of Avan in the front.
After the battle with Crocodine at the kingdom of Romos, he is rewarded with a set of wayfarer's clothes more befitting of his bravery and deeds. This outfit is still quite similar to his original one but with a darker green jumpsuit, a black and white surcoat with a white insignia over it, a white belt, along with gloves and boots in a lighter shade of green. After becoming Matoriv's student, the young mage is gifted with the Shining staff, a long yellow mage's cloak worn around his neck, and a bizarre belt featuring a design of Matoriv's face on the buckle.
Popp's fourth outfit is a magic vestment given to him by Leona upon arriving to the kingdom of Carl. It is lightweight green cloth armour with yellow and red sections throughout, a long red cape, shoulder pads, gloves, and a gold medallion on his chest with the same insignia seen on his Wayfarer's clothes. The vestment is made of sturdy cloth with excellent heat resistance, allowing Popp to cast Medroa without burning his right hand. However, this outfit is irreparably damaged during the first battle with Dark King Vearn, who burns it easily with his powerful fire magic.
He is arrogant and cowardly, having a tendency to get carried away when the going gets tough, but he is compassionate and cares about his friends. Popp highly regards his master Avan and often thinks about what he would do in dire situations. His courage is tested many times throughout the story, but he never wavers in his loyalty to Dai. Popp is shown to have a keen and strategic mind, being able to come up with ingenious strategies when faced with insurmountable odds.
Story[edit]
Popp was born the son of a blacksmith in the village of Lankarks. He decided to run away from home when he became awestruck by Avan's power and decided to become his apprentice, being disowned by his family in the process. He journeys with his master to Dermline Island when the presence of Hadlar causes the peaceful monsters living there to become berserk.
Abilities[edit]
Popp is a Mage, specialising in casting different offensive spells such as Frizz and has even mastered more advanced spells such as Kafrizz and Crackle. However, due to his lack of focus and discipline, these spells are sometimes shown failing, such as when Popp used his magic to freeze a wave, but Avan was able to shatter it with ease. His original wand, the Magical Booster, was a gift given to him by his master Avan. Over the course of the story, Popp becomes the student of the Grand Sorcerer Matoriv and becomes more adept with magic.
Pact-based Spells[edit]
- Frizz / Frizzle / Kafrizz:
- Crack / Crackle / Kacrack:
- Sizz / Sizzle:
- Bang / Boom:
- Glimmer: Avan's spell which protects an area from evil influence; a small-scale version was once cast by Popp with the aid of a catalyst.
- Reclimatize: Weather control spell. Learned by Popp in order to assist Dai with his casting of Zapple, it requires a lot of MP to cast.
- Donk: A high-powered gravity spell learned from Matoriv that crushes an area with intense pressure. While powerful enough to kill multiple dragons at once, it consumes a tremendous amount of MP and does not affect all enemies evenly, leaving Popp extremely vulnerable against any who manage to survive.
- Megante: After jamming their fingers into an opponent's temples, the user converts their own life force into an incredibly powerful explosion; this spell is always fatal to the user unless they are a Priest. Popp uses this spell in a failed attempt to defeat Baran, dying as a result, but Baran later restores him to life as a show of respect for his tenacity.
- Midheal / Fullheal: Healing spells learned after awakening as a Sage; Popp can cast these spells with enough potency to shatter a curse which negated the healing spells of another Sage, and subtly enough to continuously heal himself mid-battle without opponents noticing he's cast a spell.
Technique-based Spells[edit]
- Dual Casting: Over time Popp develops the ability to cast spells in both hands at once, mostly using this technique to spam Bang spells or to form a barrier against attacks of another element. By the end of the series Popp has grown skilled enough that he can use this technique to tear apart and dispel Dark King Vearn's Kaiser Phoenix, despite the latter far exceeding him in power.
- Zoom / Levizoom: A type of magic which flings the user at high speed towards a location they picture in their mind; with sufficient skill it can be refined into fully-controlled flight.
- Five Finger Flares: Flazzard's technique which casts five Kafrizz spells simultaneously, replicated by Popp as a desperation move during the battle against Zamza. However, due to low mana reserves his number of spells is limited to three. Matoriv discourages him from using the technique in the future as it could shorten Popp's lifespan.
- Medroa: An extremely powerful spell developed by Matoriv that combines the positive heat energy of a Frizz spell and the negative heat energy of a Crack spell. It requires intense concentration and focus from the Mage.
Other Appearances[edit]
Dragon Quest of the Stars[edit]
He appears in collaboration events in the Japanese version of the game. The player can acquire pieces of equipment in order to dress like Popp in either his wayfarer's clothes or his Papnica vestments.
Dragon Quest Tact[edit]
Popp appears as an A-rank member of the Hero family, dressed in his Bengarna outfit, as part of the game's limited The First Adventure of Dai event alongside both Dai and Hyunckel on their banners. He can participate in Maam's Battle Road as a party member. Popp also appears as a boss in the special Disciple of Avan battle alongside Dai and Maam.
Family | Rank | Role | ||
Hero |
Magic |
|||
Max Level | HP | MP | Move | |
120 | 791 | 372 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
236 | 258 | 425 | 390 | 35 |
First | Second | Third | ||
Rolling Sizz | Sizzle* | Kafrizz* Coup de Grâce: Donk* |
||
First | Second | Third |
Avan's Teachings: Spells / Stats Up | Sizz Res +25 / Stats Up | Kafrizz Potency +5% / Stats Up Donk Potency +5% Bind Success Rate +10% |
Fourth | Fifth | |
Woosh Res +25 / Stats Up | Kafrizz Potency +5% / Stats Up Donk Potency +5% Bind Success Rate +10% |
|
First | |
Raises spell potency of allies, including himself, by 5% in a 5x5 square around him. | |
First | Second | Third |
Levizoom: Greatly raises Move for 1 turn at battle start. | WIS +10 Max MP +10 |
Kafrizz Potency +2% Donk Potency +2% |
First | |
Avan's Teachings: Spells: Greatly raises Wis for 99 turns at turn 3 action start. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Half Res | Very Weak | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Normal | Very Weak | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Super Weak | Normal | Half Res | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Immune | Normal | Super Weak |
He later appears in his Papnican Vestments as Mage Popp who is an S-rank member of the Hero family as part of the limited The Second Adventure of Dai event on his own banner alongside Martial Artist Maam and Dragon Knight Dai. He can also participate in Dark Armour Spear Hyunckel's Battle Road as a party member.
Family | Rank | Role | ||
Hero |
Magic |
|||
Max Level | HP | MP | Move | |
130 | 1,166 | 545 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
307 | 346 | 443 | 475 | 60 |
First | Second | Third | ||
Rescue Instant Transmission Spell | Smashing Explosion Spell* Forbidden Five Finger Flares* |
Full-bodied Heat Spell* Coup de Grâce: Medroa* |
||
First | Second | Third |
Grand Sorcerer's Apprentice / Stats Up | Sizz Res +25 / Stats Up | The Cool One at the Party: When any other ally is afflicted with a status ailment: Grants the user x1.5 spell potency/recovery for 1 turn (This perk is also triggered by counterattacks and follow-ups). / Spell Potency/Recovery +5% / Stats Up |
Fourth | Fifth | |
Zam Res +25 / Stats Up | Papnica Vestments: Battle Start: Greatly raises Spell Res for 3 turns. / Spell Potency/Recovery +5% / Stats Up | |
First | |
Raises spell potency of all Hero allies, including herself, by 20% in a 5x5 square around him. | |
First | Second | Third |
WIS +15 Max MP +15 |
Mixing Fire and Ice: Grants Heavy Frizz Res and Heavy Crack Res (Note: Boosts 2 element resistances apart from Frizz and Crack). | Spell Potency/Recovery +2% |
First | |
Grand Sorcerer's Apprentice: Action start on odd turns until turn 10: Raises WIS, Move and evasion rate for 3 turns. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Heavy Res | Half Res | Heavy Res | Very Weak | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Very Weak | Half Res | Immune | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Super Weak | Normal | Half Res | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Half Res | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Normal | Normal | Super Weak |
Dragon Quest: The Adventure of Dai: A Hero's Bonds[edit]
See the full article Popp (A Hero's Bonds).
Popp appeared as a playable character in the game. As the Mage of the Disciples of Avan, he is able to cast a variety of different offensive spells, which each of his outfits specialising in a different element. Due to the game's nature, Popp had the ability to cast many spells that did not appear in the original manga or anime.
Gallery[edit]
Popp in his Wayfarer's clothes.
Tact official art.
Hyunckel and Popp in Tact.
Mage Popp in Tact.
Trivia[edit]
The status screens occasionally included as bonus content for Dragon Quest: The Adventure of Dai show Popp to have a very high Luck stat, a trait shared with the Gadabout class (famous for starting useless but having easy promotion into the powerful Sage).