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'''Sagittar''' is a mechanical boss encountered in the game ''[[Dragon Quest Monsters: Joker 2]]'' in the [[Bemusoleum]] area. It attacks more than once per round (like many bosses) and usually hits all three monsters on the team. The automatic crossbows it wields allow it to output a tremendous volume of physical attacks, making [[Kabuff]] a must. Its biggest magical threat is called Thin Air.
{{Monster Infobox
|title=Sagittar
|image= [[Image:Sagittar.png|center|center|300px]]
|caption=
|kanji=サージタウス
|romanji=Sājitausu
|firstappear={{DQMJ2}}
}}
 
'''Sagittar''' is a mechanical centaur-like boss encountered in the game {{DQMJ2}} in the [[Bemusoleum]] area.  
 
==Appearances==
==={{DQMJ2}}===
Sagittar attacks more than once per round (like many bosses) and usually hits all three monster slots on the Hero's team. The automatic crossbows it wields allow it to output a tremendous volume of physical attacks, making [[Kabuff]] a must. Its biggest magical threat is called [[Thin Air]].
 
{{DQMJ2monster
|name = Sagittar
|image = 
|family = {{Material}}
|rank = X
|size = L
|weapons = Staves
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Double Trouble]], [[List of Traits in Dragon Quest Monsters: Joker|Early Bird]], [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker | Grand Slammer]]
|resistances = Vulnerable to [[Abiliterator]], Immune to [[Bang]], [[Zap]], [[Whack]], {{Poison}}, [[Confusion]], Inaction, [[Paralysis]], and {{Sleep}}
|skill = [[Sagittar (skill)|Sagittar]]
|location = -
|breeding chart = [[Trauminator]] x [[Overkilling machine]] x [[Killing machine]] x [[Trap box]]
}}
{{clear}}
 
==={{DQMJ2P}}===
 
==={{DQMSL}}===
{{Enemy
|float=
|image=
|name=Sagittar
|game={{DQMSL}}
|console=
|romanji=
|hp=610
|mp=205
|attack=450
|defense=440
|agility=410
|experience=
|gold=
|droppedItem=
|skills=
|spells=
|family={{Machine}}
|bestiaryNumber=878
|captureRate=
|description=
|locations=
|}}
{{stub}}
{{stub}}
==={{DQTact}}===
Sagittar appears as a S-rank monster of the [[Inorganic family]] during the second part of the game's limited ''Terry's Wonderland'' event on its own banner alongside [[Aggrosculpture]].
{{DQTactEnemy
|name=Sagittar
|kanji=サージタウス
|romanji=Sājitausu
|sprite=[[Image:DQT Sagittar.png|300px]]
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|lvl=120
|hp=1,175
|mp=358
|move=2
|attack=518
|defense=356
|agility=457
|wisdom=121
|weight=50
|bskill1=[[Blacken Blues]]
|bskill2=[[Brutal Deluge]]{{tt|*|Level 33}}
|bskill3=[[Thunder Bow]]{{tt|*|Level 53}}
|askill1=Sub-Engine / Stats Up
|askill2=Crack Res +25 / Stats Up
|askill3=Thunder Bow Potency +5% / Stats Up<br>'''Brain Bolt''': Very rarely stuns when making a physical attack.
|askill4=Bang Res +25 / Stats Up
|askill5=Thunder Bow Potency +5% / Stats Up<br>Physical Critical Hit Rate +3% / Stun Success Rate +5%
|lperk1=Raises ATK of inorganic allies, including itself, by 20% in a 5x5 square around it.
|bperk1=AGL +20<br>ATK +15
|bperk2='''Mega Warrior''': Greatly raises ATK and evasion rate for 2 turns at battle start.
|bperk3=Thunder Bow Potency +2%
|aperk1='''Sub-Engine''': Raises AGL and Move for 3 turns at action start on even turns until turn 10.
|frizz-resist=Very Weak
|sizz-resist=Normal
|crack-resist=Half Res
|woosh-resist=Normal
|bang-resist=Half Res
|zap-resist=Normal
|zam-resist=Very Weak
|snooze-resist=Half Res
|poison-resist=Immune
|physical-seal-resist=Half Res
|spell-seal-resist=Normal
|martial-seal-resist=Normal
|breath-seal-resist=Normal
|hobble-resist=Super Weak
|stun-resist=Normal
|blind-resist=Normal
|curse-resist=Normal
|paralysis-resist=Normal
|confusion-resist=Super Weak
|charm-resist=Normal
}}
==Gallery==
<center><gallery>
DQT Aggrosculpture Sagittar.jpg|Aggrosculpture and Sagittar in ''Tact''
</gallery></center>
[[Category:Dragon Quest Monsters: Joker 2 bosses]]
[[Category:Dragon Quest Monsters: Joker 2 bosses]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Tact monsters]]

Latest revision as of 10:04, 10 February 2024

Sagittar is a mechanical centaur-like boss encountered in the game Dragon Quest Monsters: Joker 2 in the Bemusoleum area.

Appearances[edit]

Dragon Quest Monsters: Joker 2[edit]

Sagittar attacks more than once per round (like many bosses) and usually hits all three monster slots on the Hero's team. The automatic crossbows it wields allow it to output a tremendous volume of physical attacks, making Kabuff a must. Its biggest magical threat is called Thin Air.

Sagittar
Family Material
Rank X
Size L
Weapons Staves
Traits Double Trouble, Early Bird, Hit Squad, Grand Slammer
Resistances Vulnerable to Abiliterator, Immune to Bang, Zap, Whack, Poison, Confusion, Inaction, Paralysis, and Sleep
Skill Sagittar
Location -
Breeding chart Trauminator x Overkilling machine x Killing machine x Trap box


Dragon Quest Monsters: Joker 2 Professional[edit]

Dragon Quest Monsters: Super Light[edit]

#878 - Sagittar
HP MP Experience Gold
610 205
Attack Defense Speed
450 440 410
Family Machine
Bestiary # 878
Game Dragon Quest Monsters: Super Light

Dragon Quest Tact[edit]

Sagittar appears as a S-rank monster of the Inorganic family during the second part of the game's limited Terry's Wonderland event on its own banner alongside Aggrosculpture.

Sagittar (サージタウス Sājitausu)Tactlogo.png
Stats


DQT Sagittar.png
Family Rank Role
Tact Icon Material.png
Inorganic
DQTact Rank Icon S.png DQTact AttackType.png
Attack
Max Level HP MP Move
120 1,175 358 2
Attack Defense Agility Wisdom Weight
518 356 457 121 50
Basic Skills
First Second Third
Blacken Blues Brutal Deluge* Thunder Bow*
Awakening Skills
First Second Third
Sub-Engine / Stats Up Crack Res +25 / Stats Up Thunder Bow Potency +5% / Stats Up
Brain Bolt: Very rarely stuns when making a physical attack.
Fourth Fifth
Bang Res +25 / Stats Up Thunder Bow Potency +5% / Stats Up
Physical Critical Hit Rate +3% / Stun Success Rate +5%
Leader Perks
First
Raises ATK of inorganic allies, including itself, by 20% in a 5x5 square around it.
Basic Perks
First Second Third
AGL +20
ATK +15
Mega Warrior: Greatly raises ATK and evasion rate for 2 turns at battle start. Thunder Bow Potency +2%
Perk Details
First
Sub-Engine: Raises AGL and Move for 3 turns at action start on even turns until turn 10.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Normal Half Res Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Normal Very Weak Half Res
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Half Res Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Normal Super Weak Normal



Gallery[edit]