Soulspawn: Difference between revisions
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{{Monster Infobox | {{Monster Infobox | ||
|title=Soulspawn | |title=Soulspawn | ||
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|agility=81 | |agility=81 | ||
|bestiaryNumber=#154 | |bestiaryNumber=#154 | ||
|family= | |family={{Elemental}} | ||
|description=A clump of souls fused into a hideous ball. These | |description=A clump of souls fused into a hideous ball. These {{MFamilies}}s are highly resistant to magic, so psyche up before attacking. | ||
|spells=None | |spells=None | ||
|skills=[[Sweet Breath]] | |skills=[[Sweet Breath]] | ||
|locations= | |locations={{Dark Ruins}} | ||
|items=[[Moonwort bulb]]{{fraction|1|32}}<br>[[Elfin elixir]]{{fraction|1|256}} | |items=[[Moonwort bulb]]{{fraction|1|32}}<br>[[Elfin elixir]]{{fraction|1|256}} | ||
|evasion=1/16 | |evasion=1/16 | ||
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|wisdom=5/5 | |wisdom=5/5 | ||
|agility=4/5 | |agility=4/5 | ||
|family= | |family= {{Zombie}} | ||
|in-game-description=Lost spirits fused together | |in-game-description=Lost spirits fused together | ||
|abilities=[[Sweet Breath|SleepAir]], [[Dazzleflash|Radiant]], [[Lingering Malhaze|ThickFog]] | |abilities=[[Sweet Breath|SleepAir]], [[Dazzleflash|Radiant]], [[Lingering Malhaze|ThickFog]] | ||
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|wisdom=6/10 | |wisdom=6/10 | ||
|agility=6/10 | |agility=6/10 | ||
|family= | |family= {{Zombie}} | ||
|in-game-description= | |in-game-description= | ||
|abilities=[[Dazzleflash|Radiant]], [[Sweet Breath|SleepAir]], [[Lingering Malhaze|ThickFog]] | |abilities=[[Dazzleflash|Radiant]], [[Sweet Breath|SleepAir]], [[Lingering Malhaze|ThickFog]] | ||
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|name = Soulspawn | |name = Soulspawn | ||
|image = | |image = | ||
|family = | |family = {{Undead}} | ||
|rank = B | |rank = B | ||
|description = ''Dark spirits born from the crews of ships that sink at sea.'' | |description = ''Dark spirits born from the crews of ships that sink at sea.'' | ||
|weapons = | |weapons = {{Sword}}s, {{Hammer}}s, {{Claw}}s, {{Staves}} | ||
|traits = - | |traits = - | ||
|resistances = Vulnerable to Zap, | |resistances = Vulnerable to [[Zap]], [[Whack]]proof, {{Poison}}proof | ||
|skill = [[Graveheart]] | |skill = [[Graveheart]] | ||
|location = [[Infern Isle]] (Tartarus) | |location = [[Infern Isle]] (Tartarus) | ||
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|name = Soulspawn | |name = Soulspawn | ||
|image = | |image = | ||
|family = | |family = {{Undead}} | ||
|rank = B | |rank = B | ||
|size = S | |size = S | ||
|weapons = | |weapons = {{Sword}}s, {{Hammer}}s, {{Claw}}s, {{Staves}} | ||
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker|Confusing Touch]] | |traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker|Confusing Touch]] | ||
|resistances = Vulnerable to [[Zap]], Immune to [[Sizz]], [[Whack]], and Poison | |resistances = Vulnerable to [[Zap]], Immune to [[Sizz]], [[Whack]], and Poison | ||
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==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Soulspawn DQMJ DS.png| | Soulspawn DQMJ DS.png|{{Joker}} model. | ||
</gallery></center> | </gallery></center> | ||
Revision as of 19:41, 3 March 2022
Dragon Quest monster | |
---|---|
Soulspawn | |
Art by Akira Toriyama | |
Japanese | エビルスピリッツ |
Romaji | Evil Spirits |
First appearance | Dragon Quest V |
Old localization | MadSpirit |
Soulspawn are enemies the debuted in Dragon Quest V: Hand of the Heavenly Bride.
These troublesome, ghostly apparitions have the ability to change party tactics without warning.
Appearances
Dragon Quest V: Hand of the Heavenly Bride
Sprite | HP | MP | Attack | Defense |
155 | 0 | 145 | 67 | |
Agility | Experience | Gold | Tame Rate | |
108 | 551 | 53 | N/A |
Bestiary No. | #162 |
Spell(s) | None |
Skill(s) | Beats on the War drum Changes party's tactics Lingering Malhaze Sweet Breath |
Location(s) | Crocodilopolis Nadiria Mt. Zugzwang Estark's Labyrinth |
Item dropped | Elfin elixir1⁄16 |
Evasion | Frizz resistance * | Sizz resistance * | Fire Breath resistance * | |
1/16 | 67% | 67% | 67% | |
Bang resistance * | Crack resistance * | Ice Breath resistance * | Woosh resistance * | |
67% | 67% | 67% | 67% | |
Zap resistance * | Drain Magic resistance * | Whack resistance * | Kamikazee resistance * | |
20% | ? | 100% | 0% | |
Poof resistance | Poison resistance * | Fuddle resistance | Snooze resistance * | |
20% | 20% | 10% | 100% | |
Dazzle resistance * | Sap resistance * | Fizzle resistance | Stun resistance * | |
20% | 20% | 100% | 20% | |
PS2 model | DS & Mobile sprite |
Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' tactics afterwards.
Dragon Quest VIII: Journey of the Cursed King
Original (PS2)
Sprite | HP | MP | Attack |
75 | 0 | 95 | |
Defense | Agility | Experience | Gold |
76 | 81 | 138 | 9 |
Bestiary no. | #154 |
Family | Elemental |
In-game description | A clump of souls fused into a hideous ball. These monsters are highly resistant to magic, so psyche up before attacking. |
Spell(s) | None |
Skill(s) | Sweet Breath |
Location(s) | Dark Ruins |
Item(s) dropped | Moonwort bulb1⁄32 Elfin elixir1⁄256 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
1/16 | 60% | 25% | 25% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
25% | 25% | 25% | 25% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
25% | 25% | 25% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
100% | 100% | 100% | 100% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
100% | 15% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
100% | 100% | 25% |
Dragon Quest Monsters
Sprite | Level cap * | HP growth | MP growth |
50 | 2/5 | 3/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
2/5 | 3/5 | 5/5 | 4/5 |
Family | Zombie |
In-game description | Lost spirits fused together |
Abilities | SleepAir, Radiant, ThickFog |
Habitat | Library Gate, Gate of Sleep |
Breeding chart | Zombie family x Dragon family BoneSlave, DeadNite, DeadNoble, Mudron, Skeletor, Skullgon x Bird family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | None | Weak | None |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
Weak | None | None | Weak |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Immune | Immune | Strong | Strong |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Immune | Strong | Strong | Weak |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
Weak | Weak | Weak | None |
Decelerate Resistance * | Curse Resistance | ||
None | Strong |
Dragon Quest Monsters 2
Sprite | Level cap * | HP growth | MP growth |
50 | 5/10 | 7/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
5/10 | 7/10 | 6/10 | 6/10 |
Family | Zombie |
In-game description | |
Abilities | Radiant, SleepAir, ThickFog |
Habitat | Cemetery |
Breeding chart | BoneSlave, DeadNite, DeadNoble, Mudron, PomPomBom, Skeletor, Skullgon x Bird family Zombie family x Dragon family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | None | Weak | None |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Weak | Weak | None | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Weak | Immune | Immune | Strong |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Strong | Immune | Strong | Strong |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Weak | Weak | Weak | Weak |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
None | None | Strong |
Dragon Quest Monsters: Joker
Soulspawn | |
---|---|
Family | Undead |
Rank | B |
Description | Dark spirits born from the crews of ships that sink at sea. |
Weapons | Swords, Hammers, Claws, Staves |
Traits | - |
Resistances | Vulnerable to Zap, Whackproof, Poisonproof |
Skill | Graveheart |
Location | Infern Isle (Tartarus) |
Breeding chart | Phantom swordsman x Lethal armour |
Dragon Quest Monsters: Joker 2
Soulspawn | |
---|---|
Family | Undead |
Rank | B |
Size | S |
Weapons | Swords, Hammers, Claws, Staves |
Traits | Hit Squad, Confusing Touch |
Resistances | Vulnerable to Zap, Immune to Sizz, Whack, and Poison |
Skill | Graveheart |
Location | Dark World |
Breeding chart | Skeleton soldier x Firebird Bona constrictor x Dark slime |
Dragon Quest Monsters: Joker 2 Professional
This article is a stub. You can help by expanding it. |
Similar species
Gallery
Joker model.