Casino

From Dragon Quest Wiki
The Fortuna casino in Dragon Quest V.

The Casino is a recurring mini-game in the Dragon Quest series. Casinos appear in all Dragon Warrior/Dragon Quest games beginning with Dragon Quest III. While gambling in the Dragon Quest series began in Dragon Quest II, where merchants would give out lottery tickets for use similar to a slot machine, the full blown casino had its debut in Dragon Quest IV.

Description

One of the "mascots".

The Casino is a gambling hall, usually underground, where the player can use their gold coins to purchase casino coins, or tokens, which can then be wagered on various games of chance. The only reward for doing well in these games is more tokens, but after accruing large amounts of them, the player can cash them in for various special items, many of which cannot be obtained anywhere else and are the most powerful in the game. Simply buying enough tokens to purchase the desired items would be insanely expensive, basically necessitating high performance on the casino floor if one wishes to obtain the best prizes. Of course, all games are set in favor of the player losing, so many devise special tricks to increase their odds. Tokens cannot be exchanged for gold.

The Casino is known for its "mascots", the energetic, bunny-eared young women who promote the location and do the more secretarial work.

Dragon Quest IX was the first main series game since Dragon Quest to not include a form of gambling.

Games

Slot machine

Insert 1, 2, or 3 tokens for a chance to earn multiples of that amount with each spin. The input to return on these machines are very small. This game is the least likely to give the player a high return.

Card tables

These games are real-world card games such as Poker or Blackjack, with various Dragon Quest characters used for the images. Usually, the buy-in is between 1 and 10 tokens

  • Poker - As in the regular game, poker starts out by dealing the player five cards. The player has the opening of holding any of the cards dealt if the player choose. Afterward, the player is dealt a number of cards equal to the amount that not held. It is this hand that determines the outcome of the hand. Payouts are determined by the hand the player has.

Poker Hands

Poker Hand Requirements Odds Payout
Two Pair Having two pairs of the same cards (e.g. Pair of 2s and Pair of 3s) 15 to 1 1 to 1
Three of a kind Having three of the same card (e.g Three 4s) 36 to 1 1 to 1
Straight Having cards in successive order in any suit (e.g 5c, 6d, 7h, 8s, 9c) 237 to 1 2 to 1
Flush Having any cards in the same suit (e.g. 2s, 3s, 5s, 8s, Ks) 468 to 1 4 to 1
Full House Having three of a kind and a pair in the same hand (e.g. Three 10s and Two Jacks) 614 to 1 10 to 1
Four of a Kind Having four of the same card (e.g. Four Queens) 4004 to 1 20 to 1
Five of a Kind Having four of the same card plus the joker 22,101 to 1 50 to 1
Straight Flush Having a straight in the same suit (e.g. 5 to 9 in spades) 71,839 to 1 100 to 1
Royal Flush Having a straight flush with the 10, Jack, Queen, King, and Ace 649,020 to 1 200 to 1
Slime Flush Having a royal flush in in the slime suit 1,296,600 to 1 500 to 1

Note: Because of the addition of the Joker that can become the highest card the player needs, the odds are slightly lower than in regular poker.

Double or Nothing: After winning the hand, the dealer will allow the player to go double or nothing, betting their winnings on the chance to double their winnings or lose everything. The game consist of guessing whether or not a given card is higher or lower than the face-up card. Guessing correctly will double the winnings. Guessing incorrectly ends the game and the player leaves with nothing. If the card is the same, it is a draw and the player gets another chance to guess high or low.
This game is played with a deck of 53 cards, including a Joker. The Joker is the highest and the four 2s are the lowest. Statistically, if the base card is a 2, 3, or 4, the next card will be higher. Conversely, if the base card is an Ace, King or Queen, the next card will be lower. Should the Joker appear always pick lower. If the player understands statistics and has some luck, that player can rack up thousands of tokens.

Monster Arena

Dragon Quest III monster arena

The Monster Arena has the player bet on one monster out of a pool of 3-5 that will then battle each other. The odds are listed before the match and affect the payout, but not necessarily its outcome. Once the match begins, the battle is actually performed as it might happen on the field, opening up the possibility of misses and other events, such as the effects of particular moves. The player is initially limited to a bet of only 50 tokens at once, but can earn up to 10,000 tokens in a single round if he continues to bet his winnings from previous rounds.

Lucky Panel

Introduced in Dragon Quest VII, the lucky panel is a matching game that allows the player to win items along with the usual tokens. The game starts with the player revealing six cards. Doing so gives the player some knowledge of what is under that card. If the player matches a pair of cards before the game actually begins, they stay flipped. After the six cards are revealed, the player is given three chances to match all the cards. If the player can do so within the chances allotted, they win all three prizes in the game. There are 12 cards in the game.

  • Two Astrological Aquarius signs
  • Two Astrological Cancer signs
  • Two Astrological Scorpio signs
  • Two Astrological Sagittarius signs
  • Two Cursive V cards
  • Six prize cards, two for each prize
  • Shuffle All Cards
  • One Bonus Turn.

The player should avoid the Shuffle All Cards card. Flipping it will usually result in the player losing this game. The player should aim for the One Bonus Turn card as it will help the player win this game.

Bingo

Introduced in Dragon Quest VIII, Bingo gives the player a bingo board with 24 set values plus a free space in the center. A machine randomly picks 10 numbers. Should the numbers form a five number line vertically, horizontally or diagonally, the player wins. The payout is higher the less numbers used to make Bingo.

Roulette

Introduced in Dragon Quest VIII, Roulette is equivalent to its real life counterpart. A player puts a bet on a number in the hopes that a ball spinning on the roulette wheel lands on that particular number. They can also bet on the color, row, column, section, or corners. However, the payout becomes higher the less likely the odds are of the ball landing on a particular number.

Appearances

Dragon Quest III

There are monster fight rings in Romaria, Isis, Manoza and Mercado. The hero is limited to placing bets to win gold. No special prizes are available.

Dragon Quest IV

The casino is located in the castle town of Endor in the basement of the inn. It has a monster battle arena, slot machines, and a poker table. In Chapter 2, Alena and her entourage can play at the casino while they are in town for the Endor Tournament. In Chapter 3, Torneko meets Ragnar there and learns from him that the casino was closed for renovations, and doesn't reopen until near the end of the chapter. In Chapter 5, the hero discovers that Maya had blown all of her and Meena's money.

In the remakes, a second casino opens once the Immigrant Town is fully developed. It offers a different set of prizes than the Endor casino, but does not have a Monster Arena.

Endor Casino Prizes (NES Version)

Prize Tokens Information
Magic potion 30 Recovers some MP on use.
Wizard's ring 500 Can recover MP if used (might break).
Staff of jubilation 1,000 33 attack. An enemy who is struck by it smiles. Can only be equipped by Cristo, Brey, Mara and Nara.
Mirror of Ra 2,500 Reverts shapeshifters
Meteorite bracer 4,000 Doubles agility
Metal babble shield 50,000 60 defense. When used in battle has the effect of the Fendspell. Can only be equipped by Cristo, Brey, Mara and Nara.

Endor Casino Prizes (Nintendo DS Version)

Prize Tokens Information
Magic water 30 Recovers some MP on use.
Prayer ring 500 5 defense, plus can recover MP if used (might break).
Gold bracer 1,000 5 defense
Spangled dress 2,500 40 defense. Can only be equipped by Alena, Maya, or Meena.
Meteorite bracer 10,000 Doubles agility
Falcon blade 65,000 66 attack, attacks twice per round.

Pioneer Casino Prizes

Prize Tokens Information
Kamikazee bracer 500 15 defense, and casts Kamikazee if the wearer is defeated.
Magical skirt 1,000 45 defense, protects against magical attacks. Can only be worn by female characters.
Thalian staff 3,000 33 attack
Ra's Mirror 10,000 Reverts shapeshifters
Liquid Metal Helm 100,000 50 defense, and protects against confusion, paralysis, and sleep.
Gospel Ring 250,000 50 luck, avoids random encounters

After crossing the Trans-Montane Tunnel, The Hero receives a congratulations for crossing the tunnel for the 1,000th time (the number of times to cross varies). As a reward, The Hero receives 2,000 casino tokens. In the Sony PlayStation and Nintendo DS Version, the number of tokens awarded is 100.

The Hero will also receive 250,000 if 'The Big Book of Beasts' is filled out with all of the enemies encountered.

Dragon Quest V

Dragon Quest V has a casino in Fortuna, in a highly decorated building at the center of town. It was the first casino to feature a slime race track.

In the DS remake, a second casino is at the Ventuno Casino Ship ship near Pontoon. Aside from various games, both casinos also feature a T'n'T board in the lower level.

Prize Tokens Information
Elfin elixir 300 Recovers all MP on use.
Yggdrasil Leaf 1,000 Revives one fallen ally.
Kamikazee bracer 5,000 Casts Kamikazee if the wearer is defeated.
Falcon knife earrings 10,000 35 attack, attacks twice per round. Can only be equipped by female humans or slime companions.
Metal king sword 50,000 130 attack
Gringham whip 250,000 100 attack, hits all enemies.
Staff of resurrection 45,000 66 attack, casts Zing on use.
Prizes are available at both Fortuna & Ventuna casinos

Dragon Quest VI

The game has three casinos, each with different prizes. They're found in:

Port Haven

Prize Tokens Information
Magic water 200 Recovers some MP on use.
Silk tuxedo 500 10 defense & 40 style.
Yggdrasil Leaf 1,000 Revives one fallen ally.
Dragon shield 2,000 30 defense & 25 style.
Platinum mail 3,500 66 defense & 51 style.
Kamikazee bracer 5,000 10 style and casts Kamikazee if the wearer is defeated.

Turnscote

Prize Tokens Information
Silk tuxedo 500 10 defense & 40 style.
Dragon shield 2,000 30 defense & 25 style.
Platinum mail 3,500 66 defense & 51 style.
Prayer ring 5,000 5 defense & 22 style. Also recovers a little MP per use until it crumbles.
Falcon blade 10,000 67 attack & 32 style. Can attack twice per round with it.
Kerplunk bracer 20,000 10 defense & 25 style. Also casts Kerplunk if the wearer is defeated.

Greedmore Valley

Prize Tokens Information
Yggdrasil Leaf 1,000 Revives one fallen ally.
Prayer ring 5,000 5 defense & 22 style. Also recovers a little MP per use until it crumbles.
Falcon blade 10,000 67 attack & 32 style. Can attack twice per round with it.
Kerplunk bracer 20,000 10 defense & 25 style. Also casts Kerplunk if the wearer is defeated.
Metal king armour 150,000 115 defense & 45 style.
Flail of destruction 300,000 125 attack & 26 style. Attacks all enemies.

Dragon Quest VII

Dragon Quest VIII

Dragon Quest VIII has casinos in both Baccarat and Pickham; the first one the player can access is in Pickham.

The casino in Baccarat has slot machines, roulette wheels, and a bingo machine operated by a healslime. A guide for winning on the Baccarat roulette wheel can be found here.

Pickham Casino Prizes

Prize Tokens Information
Magic water 100 Recovers some MP on use
Silver platter 500 8 defence, can only be equipped by Jessica.
Agility ring 1000 Agility +15
Titan belt 1500 Attack +10
Rune staff 3000 30 attack, casts Kabuff on use.
Platinum headgear 5000 30 defense

Baccarat Casino Prizes

Prize Tokens Information
Prayer ring 1000 5 defence, restores some MP on use
Spangled dress 3000 46 defence, can only be worn by Jessica.
Saint's Ashes 5000 For use in alchemy.
Falcon blade 10000 37 attack, hits twice per round.
Liquid Metal Armour 50000 101 defense
Gringham Whip 200000 127 attack, hits all monsters.

References

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