Spear Weapon Family: Difference between revisions

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'''Spears''' are a recurring type of weapon, appearing in every installment of the ''[[Dragon Quest (series)|Dragon Quest]]'' franchise from the second game onwards. This weapon was originally used by [[Priest]]s, but has since been a staple armament of [[Paladin]]s and [[Warrior]]s repertoire.
'''Spears''' are a recurring type of weapon, appearing in every installment of the ''[[Dragon Quest (series)|Dragon Quest]]'' franchise from the second game onwards. This weapon was originally used by [[Priest]]s, but has since become a staple armament of [[Paladin]]s and [[Warrior]]s repertoire.


Beginning with the ninth entry in the series, spears will always deal an additional 10% damage to members of the [[Beast family]] of monsters, regardless of other factors.  
Beginning with the ninth entry in the series, spears will always deal an additional 10% damage to members of the [[Beast family]] of monsters, regardless of other factors.  
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==={{DQ}}===
==={{DQ}}===
*[[Bamboo lance]]
*[[Bamboo lance]]
==={{DQ2}}===
==={{DQ2}}===
*[[Iron lance]]
*[[Iron lance]]
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==={{DQ11}}===
==={{DQ11}}===
{{Serena 11}} and [[Jade]] can both equip Spears. Spears are now two-handed weapons, requiring the wielder to forgo a shield; dual-wielding is also not possible. However, Spears share the "Parry" property with [[Greatsword (weapon type)|Greatswords]], which allows the wielder to sometimes block an enemy attack. Spears are recommended for taking down [[Beast family|beasts]].
{{Serena 11}} and [[Jade]] can both equip Spears. Spears are now two-handed weapons, requiring the wielder to forgo a shield; dual-wielding is also not possible. However, Spears share the "Parry" property with [[Greatsword (weapon type)|Greatswords]], which allows the wielder to sometimes block an enemy attack.  
*[[Bronze Lance]]
*[[Bronze Lance]]
*[[Iron Lance]]
*[[Iron Lance]]
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*[[Stud Poker]]
*[[Stud Poker]]
*[[Split-pot poker]]
*[[Split-pot poker]]
==={{DQH}}===
Spears are [[Kiryl]]'s weapon of choice, being low strength weapons that compensate by hitting multiple times per combo.
*[[Parson's partisan]]
*[[Iron lance]]
*[[Holy lance]]
*[[Battle fork]]
*[[Saint's spear]]
*[[Demon spear]]
*[[Storm spear]]
*[[Hero spear]]
*[[Metal king spear]]
*[[Gungenir]]
==={{DQH2}}===
*[[Hero’s & Heroine's spear]]
*[[Parson’s partisan]]
*[[Iron lance]]
*[[Holy lance]]
*[[Battle fork]]
*[[Saint’s spear]]
*[[Demon spear]]
*[[Storm spear]]
*[[Hero spear]]
*[[Metal king spear]]
*[[Uber saint spear]]
{{DQWeapons}}
{{DQWeapons}}
[[category:Recurring elements]]
[[category:Recurring elements]]
[[Category: Weapon families]]
[[Category: Weapon families]]
[[Category:Dragon Quest I weapons]]
[[Category:Dragon Quest II weapons]]
[[Category:Dragon Quest III weapons]]
[[Category:Dragon Quest IV weapons]]
[[Category:Dragon Quest V weapons]]
[[Category:Dragon Quest VI weapons]]
[[Category:Dragon Quest VII weapons]]
[[Category:Dragon Quest VIII weapons]]
[[Category:Dragon Quest IX weapons]]
[[Category:Dragon Quest X weapons]]
[[Category:Dragon Quest XI weapons]]
[[Category:Dragon Quest Heroes weapons]]
[[Category:Dragon Quest Heroes II weapons]]

Latest revision as of 20:25, 25 July 2021

Spears are a recurring type of weapon, appearing in every installment of the Dragon Quest franchise from the second game onwards. This weapon was originally used by Priests, but has since become a staple armament of Paladins and Warriors repertoire.

Beginning with the ninth entry in the series, spears will always deal an additional 10% damage to members of the Beast family of monsters, regardless of other factors.

Appearances[edit]

Dragon Quest[edit]

Dragon Quest II: Luminaries of the Legendary Line[edit]

Dragon Quest III: The Seeds of Salvation[edit]

Dragon Quest IV: Chapters of the Chosen[edit]

Dragon Quest V: Hand of the Heavenly Bride[edit]

Dragon Quest VI: Realms of Revelation[edit]

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Dragon Quest VIII: Journey of the Cursed King[edit]

Spears skills are exclusive to the Hero, and focus on multi-striking moves. The Thunder Thrust skill makes penetrating the defences of metal slimes much easier.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Spear skills function similarly to how they did in VIII, but now are more specialized to be effective against Beast-class monsters.

Dragon Quest X[edit]

Dragon Quest XI: Echoes of an Elusive Age[edit]

Serena and Jade can both equip Spears. Spears are now two-handed weapons, requiring the wielder to forgo a shield; dual-wielding is also not possible. However, Spears share the "Parry" property with Greatswords, which allows the wielder to sometimes block an enemy attack.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]

Spears are Kiryl's weapon of choice, being low strength weapons that compensate by hitting multiple times per combo.

Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]