Shade
Dragon Quest monster | |
---|---|
Shade | |
Art by Akira Toriyama | |
Japanese | あやしいかげ |
Romaji | Ayashī kage |
First appearance | Dragon Quest III |
Old localization | Shadow (III NES) Shadower (III GBC, Torneko 2, Tact) |
The shade is a recurring monster in the Dragon Quest series that first appeared in Dragon Quest III.
It is a mysterious shadowy creature that takes on the characteristics and abilities of other monsters.
Characteristics[edit]
Shades originally appeared as a white and grey shadow with light blue eyes, but was depicted as solid black with orange eye light in the Super Famicom remake of the third game. When it reappeared in the eighth game, it kept the dark color, but changed its eyes for a shade of blue similar to its original sprite's; this has been the look the creature has kept ever since.
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
Note: Shade's stats are randomly generated. Its stats and drops are randomly generated from a monster that the player has encountered.
Dragon Quest III HD-2D Remake[edit]
Dragon Quest VIII: Journey of the Cursed King[edit]
Dragon Quest X[edit]
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Dragon Quest XI: Echoes of an Elusive Age[edit]
Dragon Quest Swords[edit]
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Slime MoriMori Dragon Quest 3: Daikaizoku to Shippodan[edit]
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Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]
Model | Experience | Gold | Marked Version? |
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30 | 25g | Yes |
List No. | #033 |
Field Notes | Each shade is made from the shadows of many monsters who died before they could accomplish their life's work. Having lost their identities, they shift their shapes to try and rediscover themselves. Sadly, they have little luck... |
Location(s) | The Battle of the Wildwood |
Item(s) Dropped | Evencloth, Royal soil |
Dragon Quest Tact[edit]
Once again known as Shadower in this game, it appears as a D-rank monster of the Inorganic family as part of the limited True Dragon Quest III event. It can be recruited from the Theddon stage of "Awaken, Ramia!" at any difficulty and it can participate in Ramia's Battle Road as a party member.
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Family | Rank | Role | ||
![]() Inorganic |
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![]() Debuff |
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Max Level | HP | MP | Move | |
100 | 675 | 222 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
182 | 197 | 260 | 108 | 15 |
First | Second | Third | ||
Darkness Breath | Cursed Breath* | N/a | ||
First | Second | Third |
Max MP +5 / Stats Up | Zap Res +25 / Stats Up | Darkness Breath Potency +5% / Stats Up |
Fourth | Fifth | |
Woosh Res +25 / Stats Up | Darkness Breath Potency +5% / Stats Up | |
First | |
N/a | |
First | Second | Third |
Darkness Breath]] Potency +2% | N/a | N/a |
First | |
Max MP +5: Increases max MP by 5. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Very Weak | Very Weak | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Half Res | Normal | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Half Res | Normal | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Super Weak | Normal | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Half Res | Immune | Normal | Super Weak |