Darkonium slime: Difference between revisions
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|kanji=スライムマデュラ | |kanji=スライムマデュラ | ||
|romanji={{tt|Suraimu madeyura|Slime Madeyura}} | |romanji={{tt|Suraimu madeyura|Slime Madeyura}} | ||
|firstappear={{ | |firstappear={{DQMJ}} | ||
}} | }} | ||
The '''Darkonium slime''' is a recurring {{MFamilies}} in the {{DQSeries}}. It is a red variant of the [[Gem slime]], apparently made of [[Darkonium]]. | The '''Darkonium slime''' is a recurring {{MFamilies}} in the {{DQSeries}}. It is a red variant of the [[Gem slime]], apparently made of [[Darkonium]]. | ||
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|spells=[[Multiheal]] | |spells=[[Multiheal]] | ||
|skills=[[Big Banga]]<br>Tramples the party (50% damage to entire party) | |skills=[[Big Banga]]<br>Tramples the party (50% damage to entire party) | ||
|locations=Kooky Keep | |locations=[[DLC Tablet|Kooky Keep]] | ||
|items=[[Thinking cap]]{{fraction|1|64}} | |items=[[Thinking cap]]{{fraction|1|64}} | ||
|evasion={{fraction|1|64}} | |evasion={{fraction|1|64}} | ||
Line 53: | Line 53: | ||
|army-resist=100% | |army-resist=100% | ||
}} | }} | ||
In the 3DS version, the darkonium slime appears as the boss of the Kooky Keep DLC Tablet. In the place of its familiar particle ray, it will use the devastating [[Big Banga]] ability against the party, wiping out parties of unprepared adventurers. Thankfully, the damage can be reduced with the help of [[Insulatle]] and the slime's low MP pool means it will only be able to use it once. | |||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
{{ | {{DQ9EnemyNew | ||
|name=Darkonium slime | |name=Darkonium slime | ||
|kanji=スライムマデュラ | |kanji=スライムマデュラ | ||
|romaji=Slime Madeyura | |romaji=Slime Madeyura | ||
|bestiaryNumber=#220 | |||
|family={{Slime}} | |||
|description=There's not a single spell that can scratch these superslimes, who crush the competition with a powerful particle ray.<br><br>They spend their days proudly polishing their faultless facets and likening them to twinkling stars and priceless pearls. | |||
|model=[[Image:Darkonium slime DQIX DS.png|125px]] | |||
|hp=420 | |hp=420 | ||
|mp=48 | |mp=48 | ||
|exp=5,880 | |||
|gold=150 | |||
|attack=400 | |attack=400 | ||
| | |defence=500 | ||
|agility=403 | |agility=403 | ||
| | |spells=[[Multiheal]] | ||
|skills=Particle ray (75~114 light damage to entire party)<br>Squishes the party under its great weight (59~72 damage to entire party) | |skills=Particle ray (75~114 light damage to entire party)<br>Squishes the party under its great weight (59~72 damage to entire party) | ||
| | |items=[[Slimedrop]]{{fraction|1|32}}<br>[[Thinking cap]]{{fraction|1|128}} | ||
|locations={{Grotto}} (Ruins, rank 7-9, Ice, rank 9) | |||
|fire-resist=100% | |||
|ice-resist=100% | |||
|locations={{Grotto}} ( | |wind-resist=100% | ||
| | |blast-resist=100% | ||
|}} | |rock-resist=100% | ||
Darkonium slimes are impervious to all spells, and dodge attacks often. They are very vulnerable to [[Falcon Slash]] and basic attacks from the [[Falcon Blade]] and [[Über Falcon Blade]] because they hardly ever dodge these strikes. They can attack normally, hit all {{Party 9}} members by squishing them or hitting them with | |dark-resist=100% | ||
|light-resist=100% | |||
|drain-resist=0% | |||
|whack-resist=100% | |||
|poison-resist=100% | |||
|paralysis-resist=100% | |||
|fuddle-resist=100% | |||
|snooze-resist=100% | |||
|dazzle-resist=100% | |||
|sap-resist=100% | |||
|blunt-resist=100% | |||
|deceleratle-resist=100% | |||
|spooky-aura-resist=100% | |||
|fizzle-resist=100% | |||
|stun-resist=100% | |||
|charm-resist=95% | |||
}} | |||
Darkonium slimes make their first appearance in the main series, being found exclusively in high-level ruins or ice treasure maps. They are impervious to all spells and status ailments, and dodge attacks often. They are very vulnerable to [[Falcon Slash]] and basic attacks from the [[Falcon Blade]] and [[Über Falcon Blade]] because they hardly ever dodge these strikes. They can attack normally, hit all {{Party 9}} members by squishing them or hitting them with their particle beam, and can cast [[Multiheal]]. | |||
It should be noted that Darkonium slimes are ''not'' treated as Gem/[[Metal slime]]s when resolving physical attacks, so using [[Metal Slash]] is unnecessary, despite their resemblance to [[Gem slime]]s and [[Platinum king jewel]]s. | It should be noted that Darkonium slimes are ''not'' treated as Gem/[[Metal slime]]s when resolving physical attacks, so using [[Metal Slash]] is unnecessary, despite their resemblance to [[Gem slime]]s and [[Platinum king jewel]]s. | ||
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==={{DQHRS}}=== | ==={{DQHRS}}=== | ||
One of the {{Slime}}s that can be rescued, Flan Spinel, appears to be a Darkonium slime. | One of the {{Slime}}s that can be rescued, Flan Spinel, appears to be a Darkonium slime. | ||
==={{DQTact}}=== | |||
Darkonium Slime appears as a S-rank monster of the {{Slime}} family, appearing on its own banner alongside [[Toxic zombie]]. It can be faced as a boss in Chapter 6, Episode 9 in Part 4 of the main storyline. | |||
{{DQTactEnemy | |||
|name=Darkonium Slime | |||
|kanji=スライムマデュラ | |||
|romanji=Suraimu madeyura | |||
|sprite= | |||
|family=[[Image:Tact Icon Slime.png|48px]]<Br>Slime | |||
|rank=[[Image:DQTact Rank Icon S.png|48px]] | |||
|role=[[Image:DQTact AttackType.png|48px]]<br>{{Attack}} | |||
|lvl=130 | |||
|hp=803 | |||
|mp=557 | |||
|move=2 | |||
|attack=223 | |||
|defense=750 | |||
|agility=448 | |||
|wisdom=218 | |||
|weight=50 | |||
|bskill1=[[Super Charge]] | |||
|bskill2=[[Darkonium Light]]{{tt|*|Level 31}} | |||
|bskill3=[[Darkonium Ray]]{{tt|*|Level 52}} | |||
|askill1='''High Minded''' / Stats Up | |||
|askill2=All Element Res +5 / Stats Up | |||
|askill3='''Crimson Brilliance''': When attacked by enemy: Heals 10% of the user's max HP. / Darkonium Ray Potency +5% / Stats Up | |||
|askill4=All Element Res +5 / Stats Up | |||
|askill5=Max HP +100 / Darkonium Ray Potency +5% / Stats Up | |||
|lperk1=Raises martial potency of slime allies, including itself, by 20% in a 5x5 square around it. | |||
|bperk1=AGL +20<br>DEF +20 | |||
|bperk2='''Hard Metal Body''': Reduces damage by 45% and raises ability MP cost by 30%. | |||
|bperk3=Darkonium Ray Potency +2% | |||
|aperk1='''High Minded''': Action start on odd turns until turn 10: Raises AGL, and martial potency/recovery for 3 turns. | |||
|frizz-resist=Half Res | |||
|sizz-resist=Half Res | |||
|crack-resist=Half Res | |||
|woosh-resist=Half Res | |||
|bang-resist=Half Res | |||
|zap-resist=Half Res | |||
|zam-resist=Half Res | |||
|snooze-resist=Half Res | |||
|poison-resist=Half Res | |||
|physical-seal-resist=Half Res | |||
|spell-seal-resist=Half Res | |||
|martial-seal-resist=Half Res | |||
|breath-seal-resist=Half Res | |||
|hobble-resist=Half Res | |||
|stun-resist=Half Res | |||
|blind-resist=Half Res | |||
|curse-resist=Half Res | |||
|paralysis-resist=Half Res | |||
|confusion-resist=Half Res | |||
|charm-resist=Super Weak | |||
}} | |||
==Gallery== | ==Gallery== | ||
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</gallery></center> | </gallery></center> | ||
==Related | ==Related {{MFamilies}}s== | ||
===Similar species=== | ===Similar species=== | ||
*[[Emperor | *[[Emperor slime]] | ||
*[[Gem slime]] | *[[Gem slime]] | ||
*[[Platinum king jewel]] | *[[Platinum king jewel]] | ||
Line 139: | Line 211: | ||
[[Category:Slimes]] | [[Category:Slimes]] | ||
[[Category:Dragon Quest VII 3DS enemies]] | [[Category:Dragon Quest VII 3DS enemies]] | ||
[[Category:Dragon Quest VII bosses]] | |||
[[Category:Dragon Quest IX enemies]] | [[Category:Dragon Quest IX enemies]] | ||
[[Category:Dragon Quest X enemies]] | [[Category:Dragon Quest X enemies]] | ||
[[Category:Dragon Quest Monsters: Joker enemies]] | [[Category:Dragon Quest Monsters: Joker enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 2 enemies]] | [[Category:Dragon Quest Monsters: Joker 2 enemies]] | ||
[[Category:Dragon Quest Monsters: Super Light enemies]] | [[Category:Dragon Quest Monsters: Super Light enemies]] | ||
[[Category:A Hero's Bonds enemies]] | [[Category:A Hero's Bonds enemies]] | ||
[[fr:Gluant ténérium]] | [[fr:Gluant ténérium]] |
Latest revision as of 19:58, 9 February 2024
Dragon Quest monster | |
---|---|
Darkonium slime | |
Art by Akira Toriyama | |
Japanese | スライムマデュラ |
Romaji | Suraimu madeyura |
First appearance | Dragon Quest Monsters: Joker |
The Darkonium slime is a recurring monster in the Dragon Quest series. It is a red variant of the Gem slime, apparently made of Darkonium.
Appearances[edit]
Dragon Quest VII: Fragments of the Forgotten Past[edit]
Sprite | HP | MP | Attack | Defense |
840 | 48 | 400 | 400 | |
Agility | Experience | Gold | Tame Rate | |
403 | 5,820 | 225 | 1⁄64 |
Bestiary No. | DLC #005 |
Spell(s) | Multiheal |
Skill(s) | Big Banga Tramples the party (50% damage to entire party) |
Location(s) | Kooky Keep |
Item(s) Dropped | Thinking cap1⁄64 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 100% | 100% | 100% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
100% | 100% | 100% | 100% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
100% | 100% | 100% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 100% | 100% | 100% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance * | Ban Dance Resistance |
100% | 100% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
100% | 100% | 100% |
In the 3DS version, the darkonium slime appears as the boss of the Kooky Keep DLC Tablet. In the place of its familiar particle ray, it will use the devastating Big Banga ability against the party, wiping out parties of unprepared adventurers. Thankfully, the damage can be reduced with the help of Insulatle and the slime's low MP pool means it will only be able to use it once.
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Model | HP | MP | Attack |
420 | 48 | 400 | |
Defence | Agility | Experience | Gold |
500 | 403 | 5,880 | 150 |
Bestiary no. | #220 |
Family | Slime |
In-game description | There's not a single spell that can scratch these superslimes, who crush the competition with a powerful particle ray. They spend their days proudly polishing their faultless facets and likening them to twinkling stars and priceless pearls. |
Spell(s) | Multiheal |
Skill(s) | Particle ray (75~114 light damage to entire party) Squishes the party under its great weight (59~72 damage to entire party) |
Location(s) | Grotto (Ruins, rank 7-9, Ice, rank 9) |
Item(s) dropped | Slimedrop1⁄32 Thinking cap1⁄128 |
Fire Resistance * | Ice Resistance * |
Wind Resistance * | Blast/Lightning Resistance * |
100% | 100% | 100% | 100% |
Rock Resistance * | Dark Resistance * | Light Resistance * | Drain Magic Resistance |
100% | 100% | 100% | 0% |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * |
100% | 100% | 100% | 100% |
Snooze Resistance * | Dazzle Resistance | Sap Resistance * | Blunt Resistance * |
100% | 100% | 100% | 100% |
Deceleratle Resistance * | Spooky Aura Resistance* | Fizzle Resistance * | Stun Resistance * |
100% | 100% | 100% | 100% |
Charm Resistance * | |||
95% |
Darkonium slimes make their first appearance in the main series, being found exclusively in high-level ruins or ice treasure maps. They are impervious to all spells and status ailments, and dodge attacks often. They are very vulnerable to Falcon Slash and basic attacks from the Falcon Blade and Über Falcon Blade because they hardly ever dodge these strikes. They can attack normally, hit all party members by squishing them or hitting them with their particle beam, and can cast Multiheal.
It should be noted that Darkonium slimes are not treated as Gem/Metal slimes when resolving physical attacks, so using Metal Slash is unnecessary, despite their resemblance to Gem slimes and Platinum king jewels.
Dragon Quest Monsters: Joker[edit]
Darkonium slime | |
---|---|
Family | Slime |
Rank | S |
Description | Although made of darkonium, they won't get a scout into the finals of the challenge. |
Weapons | Spears, Axes, Claws, Staves |
Traits | Metal Body, Escape Artist |
Resistances | Practically Invincible |
Skill | Fire II |
Location | - |
Breeding chart | Beshemoth slime x Beshemoth slime x King cureslime x Metal king slime |
Dragon Quest Monsters: Joker 2[edit]
Darkonium slime | |
---|---|
Family | Slime |
Rank | S |
Size | M |
Weapons | Spears, Hammers, Claws, Staves |
Traits | Metal Body, Last Word, Hit Squad, Big Hitter |
Resistances | Immune to Frizz, Bang, Woosh, Crack, Zap, Zam, Sizz, Donk, Abiliterator, Blade Blunter, Fire Breath, Cold Breath, Whack, Poison, Drain Magic, Gobstopper, Ban Dance, Confusion, Inaction, Paralysis, Sleep, Decelerate, Dim, and Magic Frailty |
Skill | Fire |
Location | - |
Breeding chart | Beshemoth slime x Beshemoth slime x King cureslime x Metal king slime |
Dragon Quest Monsters: Joker 3[edit]
The Darkonium slime is a resilient two-slot Rank A monster. It is synthesized through the combination of a Slimecicle and a Coal slime. In this game, it has the metal body trait, necessitating the use of anti-metal monster tactics.
Dragon Quest Heroes: Rocket Slime[edit]
One of the Slimes that can be rescued, Flan Spinel, appears to be a Darkonium slime.
Dragon Quest Tact[edit]
Darkonium Slime appears as a S-rank monster of the Slime family, appearing on its own banner alongside Toxic zombie. It can be faced as a boss in Chapter 6, Episode 9 in Part 4 of the main storyline.
Family | Rank | Role | ||
Slime |
Attack |
|||
Max Level | HP | MP | Move | |
130 | 803 | 557 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
223 | 750 | 448 | 218 | 50 |
First | Second | Third | ||
Super Charge | Darkonium Light* | Darkonium Ray* | ||
First | Second | Third |
High Minded / Stats Up | All Element Res +5 / Stats Up | Crimson Brilliance: When attacked by enemy: Heals 10% of the user's max HP. / Darkonium Ray Potency +5% / Stats Up |
Fourth | Fifth | |
All Element Res +5 / Stats Up | Max HP +100 / Darkonium Ray Potency +5% / Stats Up | |
First | |
Raises martial potency of slime allies, including itself, by 20% in a 5x5 square around it. | |
First | Second | Third |
AGL +20 DEF +20 |
Hard Metal Body: Reduces damage by 45% and raises ability MP cost by 30%. | Darkonium Ray Potency +2% |
First | |
High Minded: Action start on odd turns until turn 10: Raises AGL, and martial potency/recovery for 3 turns. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Half Res | Half Res | Half Res | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Half Res | Half Res | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Half Res | Half Res | Half Res | Half Res | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Half Res | Half Res | Half Res | Half Res | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Half Res | Half Res | Half Res | Super Weak |
Gallery[edit]
Joker polygon model.