Soulspawn: Difference between revisions
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|romanji={{tt|Evil Spirits|ebiru supirittsu}} | |romanji={{tt|Evil Spirits|ebiru supirittsu}} | ||
|old=MadSpirit | |old=MadSpirit | ||
|firstappear= | |firstappear={{Dragon Quest IV}} | ||
}} | }} | ||
'''Soulspawn''' are enemies the debuted in | '''Soulspawn''' are enemies the debuted in {{DQ4}}. | ||
These troublesome, ghostly apparitions have the ability to change party tactics without warning. | |||
==Appearances== | ==Appearances== | ||
==={{DQ4}}=== | |||
==={{DQ5}}=== | ==={{DQ5}}=== | ||
{{DQ5Enemy | {{DQ5Enemy | ||
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|spells=None | |spells=None | ||
|skills=Beats on the [[War drum]]<br>Changes party's tactics<br>[[Lingering Malhaze]]<br>[[Sweet Breath]] | |skills=Beats on the [[War drum]]<br>Changes party's tactics<br>[[Lingering Malhaze]]<br>[[Sweet Breath]] | ||
|item=[[Elfin | |item=[[Elfin elixir]]{{fraction|1|16}} | ||
|locations=[[Crocodilopolis]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]] | |locations=[[Crocodilopolis]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]]<br>[[Estark's Labyrinth]] | ||
|evasion=1/16 | |evasion=1/16 | ||
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Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' tactics afterwards. | Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' tactics afterwards. | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
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}} | }} | ||
=== | ==={{DQM}}=== | ||
{{DQMEnemy | {{DQMEnemy | ||
|name=MadSpirit | |name=MadSpirit | ||
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|wisdom=5/5 | |wisdom=5/5 | ||
|agility=4/5 | |agility=4/5 | ||
|family= [[Zombie family | Zombie]] | |family= [[Zombie family|Zombie]] | ||
|in-game-description=Lost spirits fused together | |in-game-description=Lost spirits fused together | ||
|abilities=[[Sweet Breath | SleepAir]], [[Dazzleflash|Radiant]], [[ThickFog]] | |abilities=[[Sweet Breath|SleepAir]], [[Dazzleflash|Radiant]], [[Lingering Malhaze|ThickFog]] | ||
|habitat=[[List of teleportals in Dragon Quest Monsters | Library Gate]], [[List of teleportals in Dragon Quest Monsters | Gate of Sleep]] | |habitat=[[List of teleportals in Dragon Quest Monsters|Library Gate]], [[List of teleportals in Dragon Quest Monsters|Gate of Sleep]] | ||
|breeding=[[Zombie family]] x [[Dragon family]]<br>[[BoneSlave]], [[DeadNite]], [[DeadNoble]], [[Mudron]], [[Skeletor]], [[Skullgon]] x [[Bird family]] | |breeding=[[Undead family|Zombie family]] x [[Dragon family]]<br>[[Marrow escapee|BoneSlave]], [[Skeleton soldier|DeadNite]], [[Bone baron|DeadNoble]], [[Mudslinger|Mudron]], [[Skeleton swordsman (recurring)|Skeletor]], [[Skelegon|Skullgon]] x [[Bird family]] | ||
|frizz-resist=None | |frizz-resist=None | ||
|sizz-resist=None | |sizz-resist=None | ||
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}} | }} | ||
=== | ==={{DQM2}}=== | ||
{{DQM2Enemy | {{DQM2Enemy | ||
|name=MadSpirit | |name=MadSpirit | ||
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|wisdom=6/10 | |wisdom=6/10 | ||
|agility=6/10 | |agility=6/10 | ||
|family= [[ | |family= [[Undead family|Zombie]] | ||
|in-game-description= | |in-game-description= | ||
|abilities=[[Dazzleflash|Radiant]], [[SleepAir]], [[ThickFog]] | |abilities=[[Dazzleflash|Radiant]], [[Sweet Breath|SleepAir]], [[Lingering Malhaze|ThickFog]] | ||
|habitat=[[Cemetery]] | |habitat=[[Cemetery]] | ||
|breeding=[[BoneSlave]], [[DeadNite]], [[DeadNoble]], [[Mudron]], [[PomPomBom]], [[Skeletor]], [[Skullgon]] x [[Bird family]]<br>[[Zombie family]] x [[Dragon family]] | |breeding=[[Marrow escapee|BoneSlave]], [[Skeleton soldier|DeadNite]], [[Bone baron|DeadNoble]], [[Mudslinger|Mudron]], [[Discombombulator|PomPomBom]], [[Skeleton swordsman (recurring)|Skeletor]], [[Skelegon|Skullgon]] x [[Bird family]]<br>[[Undead family|Zombie family]] x [[Dragon family]] | ||
|frizz-resist=None | |frizz-resist=None | ||
|sizz-resist=None | |sizz-resist=None | ||
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}} | }} | ||
=== | ==={{DQMJ}}=== | ||
{{DQMJmonster | {{DQMJmonster | ||
|name = Soulspawn | |name = Soulspawn | ||
|image = | |image = | ||
|family = [[Undead family | Undead]] | |family = [[Undead family|Undead]] | ||
|rank = B | |rank = B | ||
|description = ''Dark spirits born from the crews of ships that sink at sea.'' | |description = ''Dark spirits born from the crews of ships that sink at sea.'' | ||
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{{clear}} | {{clear}} | ||
=== | ==={{DQMJ2}}=== | ||
{{DQMJ2monster | {{DQMJ2monster | ||
|name = Soulspawn | |name = Soulspawn | ||
|image = | |image = | ||
|family = [[Undead family | Undead]] | |family = [[Undead family|Undead]] | ||
|rank = B | |rank = B | ||
|size = S | |size = S | ||
|weapons = Swords, Hammers, Claws, Staves | |weapons = Swords, Hammers, Claws, Staves | ||
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker | Confusing Touch]] | |traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker|Confusing Touch]] | ||
|resistances = Vulnerable to [[Zap]], Immune to [[Sizz]], [[Whack]], and Poison | |resistances = Vulnerable to [[Zap]], Immune to [[Sizz]], [[Whack]], and Poison | ||
|skill = [[Graveheart]] | |skill = [[Graveheart]] | ||
|location = [[Dark World (Dragon Quest Monsters: Joker 2) | Dark World]] | |location = [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]] | ||
|breeding chart = [[Skeleton soldier]] x [[Firebird]]<br>[[Bona constrictor]] x [[Dark slime (Dragon Quest Monsters) | Dark slime]] | |breeding chart = [[Skeleton soldier]] x [[Firebird]]<br>[[Bona constrictor]] x [[Dark slime (Dragon Quest Monsters) | Dark slime]] | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
=== | ==={{DQMJ2P}}=== | ||
{{Stub}} | {{Stub}} | ||
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==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Soulspawn DQMJ DS.png|''DQMJ'' model. | |||
</gallery></center> | </gallery></center> | ||
Revision as of 20:23, 21 January 2022
Dragon Quest monster | |
---|---|
Soulspawn | |
Art by Akira Toriyama | |
Japanese | エビルスピリッツ |
Romaji | Evil Spirits |
First appearance | Dragon Quest IV |
Old localization | MadSpirit |
Soulspawn are enemies the debuted in Dragon Quest IV: Chapters of the Chosen.
These troublesome, ghostly apparitions have the ability to change party tactics without warning.
Appearances
Dragon Quest IV: Chapters of the Chosen
Dragon Quest V: Hand of the Heavenly Bride
Sprite | HP | MP | Attack | Defense |
155 | 0 | 145 | 67 | |
Agility | Experience | Gold | Tame Rate | |
108 | 551 | 53 | N/A |
Bestiary No. | #162 |
Spell(s) | None |
Skill(s) | Beats on the War drum Changes party's tactics Lingering Malhaze Sweet Breath |
Location(s) | Crocodilopolis Nadiria Mt. Zugzwang Estark's Labyrinth |
Item dropped | Elfin elixir1⁄16 |
Evasion | Frizz resistance * | Sizz resistance * | Fire Breath resistance * | |
1/16 | 67% | 67% | 67% | |
Bang resistance * | Crack resistance * | Ice Breath resistance * | Woosh resistance * | |
67% | 67% | 67% | 67% | |
Zap resistance * | Drain Magic resistance * | Whack resistance * | Kamikazee resistance * | |
20% | ? | 100% | 0% | |
Poof resistance | Poison resistance * | Fuddle resistance | Snooze resistance * | |
20% | 20% | 10% | 100% | |
Dazzle resistance * | Sap resistance * | Fizzle resistance | Stun resistance * | |
20% | 20% | 100% | 20% | |
PS2 model | DS & Mobile sprite |
Soulspawns show up late in the game, where they do their best to be as annoying as possible. Make sure to adjust all party members' tactics afterwards.
Dragon Quest VIII: Journey of the Cursed King
Original (PS2)
Sprite | HP | MP | Attack |
75 | 0 | 95 | |
Defense | Agility | Experience | Gold |
76 | 81 | 138 | 9 |
Bestiary no. | #154 |
Family | Elemental |
In-game description | A clump of souls fused into a hideous ball. These monsters are highly resistant to magic, so psyche up before attacking. |
Spell(s) | None |
Skill(s) | Sweet Breath |
Location(s) | Dark Ruins |
Item(s) dropped | Moonwort bulb1⁄32 Elfin elixir1⁄256 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
1/16 | 60% | 25% | 25% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
25% | 25% | 25% | 25% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
25% | 25% | 25% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
100% | 100% | 100% | 100% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
100% | 15% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
100% | 100% | 25% |
Dragon Quest Monsters
Sprite | Level cap * | HP growth | MP growth |
50 | 2/5 | 3/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
2/5 | 3/5 | 5/5 | 4/5 |
Family | Zombie |
In-game description | Lost spirits fused together |
Abilities | SleepAir, Radiant, ThickFog |
Habitat | Library Gate, Gate of Sleep |
Breeding chart | Zombie family x Dragon family BoneSlave, DeadNite, DeadNoble, Mudron, Skeletor, Skullgon x Bird family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | None | Weak | None |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
Weak | None | None | Weak |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Immune | Immune | Strong | Strong |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Immune | Strong | Strong | Weak |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
Weak | Weak | Weak | None |
Decelerate Resistance * | Curse Resistance | ||
None | Strong |
Dragon Quest Monsters 2
Sprite | Level cap * | HP growth | MP growth |
50 | 5/10 | 7/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
5/10 | 7/10 | 6/10 | 6/10 |
Family | Zombie |
In-game description | |
Abilities | Radiant, SleepAir, ThickFog |
Habitat | Cemetery |
Breeding chart | BoneSlave, DeadNite, DeadNoble, Mudron, PomPomBom, Skeletor, Skullgon x Bird family Zombie family x Dragon family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | None | Weak | None |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Weak | Weak | None | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Weak | Immune | Immune | Strong |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Strong | Immune | Strong | Strong |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Weak | Weak | Weak | Weak |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
None | None | Strong |
Dragon Quest Monsters: Joker
Soulspawn | |
---|---|
Family | Undead |
Rank | B |
Description | Dark spirits born from the crews of ships that sink at sea. |
Weapons | Swords, Hammers, Claws, Staves |
Traits | - |
Resistances | Vulnerable to Zap, Whackproof, Poisonproof |
Skill | Graveheart |
Location | Infern Isle (Tartarus) |
Breeding chart | Phantom swordsman x Lethal armour |
Dragon Quest Monsters: Joker 2
Soulspawn | |
---|---|
Family | Undead |
Rank | B |
Size | S |
Weapons | Swords, Hammers, Claws, Staves |
Traits | Hit Squad, Confusing Touch |
Resistances | Vulnerable to Zap, Immune to Sizz, Whack, and Poison |
Skill | Graveheart |
Location | Dark World |
Breeding chart | Skeleton soldier x Firebird Bona constrictor x Dark slime |
Dragon Quest Monsters: Joker 2 Professional
This article is a stub. You can help by expanding it. |
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