Horse and monster riding: Difference between revisions

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[[File:Builder 2 riding a great sabrecub.jpg|Right|thumb|400px|The [[Builder (Dragon Quest Builders 2)|Builder]] being taken for a ride by a great sabrecub, [[Malroth]] and dog in pursuit.]]
Animal transport is a feature introduced to the series in the first 3D title, {{DQ8}}.


Traveling via horseback or by being carried by a {{MFamilies}} allows the player to traverse terrain much more quickly than on foot, but typically does not grant access to new areas of the world map that [[List of vehicles in the Dragon Quest series|standard vehicles]] do.
Characters such as [[Ramia]] and [[Cetacea]], while technically being animals, allow the player to reach nearly all areas in a given game and have influence on the plot's development as well.
==Appearances==
==={{DQ8}}===
==={{DQ8}}===
The {{Hero 8}} can ride on the back of a mighty [[Great sabrecat]] on all major continents whenever he rings [[Baumren's bell]]. The chime is the reward for completing the [[Chateau Felix]] sidequest, and the only places a sabrecat cannot be summoned are [[Empycchu]] and the {{Dark Ruins}}. due to both being plot-restricted islands.


==={{DQ11}}===
==={{DQ11}}===
Horseback riding is a main feature of the game, with a steed being summoned from any horse bell the {{Luminary}} rings. A horse can gallop at a steady pace or sprint at full speed, bowling over small-to-medium sized {{MFamilies}}s that would be repelled by the [[Holy Protection]] spell and vials of [[Holy water]]. Additionally, the city of [[Gallopolis]] holds an annual equestrian competition that the player may compete in to win prizes. In the [[Nintendo Switch]] version of the game, running over a {{MFamilies}} gives the party 30% of the experience they would have gained had they defeated the {{MFamilies}} normally. [[Gold]] coins and treasure cannot be obtained through this method, however.


There is a variety of {{MFamilies}}s that will give the party a lift once they've been defeated as well, and each one has a different ability that can be used to solve puzzles or reach new areas. In addition to those listed below, each pallet swap of a {{MFamilies}} will perform the same functions.
There is a variety of {{MFailies}}s that will give the party a lift once they've been defeated as well, and each one has a different ability that can be used to solund in [[Laguna di Gondolia]].
*[[Eggsoskeleton]], allows the {{Luminary}} to leap to new heights. Found in several areas, the [[King's Barrow]] being the first the player can reach.
*[[Dragonrider]] mount, whic hasfuller flight capabilities than other {{MFamilies}}s. Found in [[Mount Pang Lai]]
*[[Skullrider]]'s skeletal steed, which can climb marked surfaces like a spider. Found in [[The Cryptic Crypt]].
*[[Headless Horseman]]'s spectral steed, which functions thesame as a normal horse. Found throughout the second act.r
*[[Midnight Horknight]], which can hover in the air and coast over water. Found in [[Laguna di Gondolia]].
*[[Iron maidn]], which dash to avid {{MFamilies}}s. Found at the [[Costa Valor]].
*[[Face invader]], which can charge at full speed to break down glaciers. Found in the frozen wastes of  [[The Snærfelt]].
*[[Golem]], which ca scare of smalland medium {{MFamilies}}s and also break down barriers. Found in [[The Champs Sauvage]]
*[[Dragon rider]] mount, which has fuller flight capabilities than other {{MFamilies}}s. Found in [[Mount Pang Lai]].
*[[Spitzfire]], which require the Luminary to wear the [[Wolf Dragon Armour]] before they will allow him on their backs. These beasts can fly like the drag rider's can,but will also scare off any {{MFamilies}} regardless of its size. Found all round [[Gallopolis]]
*[[Headless Horseman]]'s spectral steed, which functions the same as a normal horse. Found throughout the second act.
The Definitive Edition includes the following additional {{MFamilies}}s:
*[[Slime knight]], which can scatter low level {{MFamilies}}s for a hassle-free ride. Found around the [[Costa Valor]].
*[[Iron maiden]], which dash to avoid {{MFamilies}}s. Found at the [[Costa Valor]].
*[[Golem]], which can scare off small and medium {{MFamilies}}s and also break down barriers. Found in [[The Champs Sauvage]].
*[[Spitzfire]], which require the Luminary to wear the [[Wolf Dragon Armour]] before they will allow him on their backs. These beasts can fly like the dragon rider's can, but will also scare off any {{MFamilies}} regardless of its size. Found all around [[Gallopolis]].


==={{DQB2}}===
==={{DQB
Several [[List of recruitable monsters in Dragon Quest Builders 2|tamable monsters]] can be used for mounts, such as the [[Great sabrecub]], and many have additional abilities such as double-jumping or being able to ascend to a great height for the [[Builder (Dragon Quest Builders 2)|Builder]] to then glide from with the [[Windbreaker]] cape.
Several [[List of monsters in Dragon Quest Builders 2|tamable monsters]] can be used for mounts, such as the [[Great sabrecub]], and many have additional abilities such as double-jumping or being able to ascend to a great height for the [[Builder (Dragon uest Builders 2)|Builder]] to then glide from with the [[Windbreaker] cape.


{{Series_mechanics}}
{{Series_mechanics}}


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Revision as of 09:08, 14 December 2022

Dragon Quest VIII: Journey of the Cursed King

Dragon Quest XI: Echoes of an Elusive Age

There is a variety of Template:MFailiess that will give the party a lift once they've been defeated as well, and each one has a different ability that can be used to solund in Laguna di Gondolia.

==={{DQB Several tamable monsters can be used for mounts, such as the Great sabrecub, and many have additional abilities such as double-jumping or being able to ascend to a great height for the Builder to then glide from with the [[Windbreaker] cape.

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