Critical Sensation
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Revision as of 19:01, 17 July 2024 by Follower of Light (talk | contribs) (Created page with "{{Spell Infobox |title =Critical Mastermind |image = |japanese = {{tt|超会心率アップ|Super critical hit ratio up}} |romaji =Chō kaishin ritsu appu |old = None |type = Trait }} '''Critical Sensation''' is a monster trait that makes it much easier to land a Critical Hit. ==Appearances== ==={{DQM3}}=== Critical Sensation triples the base critical hit chance. Like the other critical hit-boosting traits, Critical Sensation is voided by the effects of Desperate...")
Critical Mastermind | |
---|---|
Japanese | 超会心率アップ |
Rōmaji | Chō kaishin ritsu appu |
Type | Trait |
Older names | None |
Critical Sensation is a monster trait that makes it much easier to land a Critical Hit.
Appearances
Dragon Quest Monsters: The Dark Prince
Critical Sensation triples the base critical hit chance. Like the other critical hit-boosting traits, Critical Sensation is voided by the effects of Desperate Measures.
Critical Sensation is naturally learned by the following giant monsters:
- A3G15
- Axesaurus
- Bilhaw
- Bloodbonnet
- Brownie
- Crème caraslime
- Dark sabrecat
- Drakulard
- Fowl beast
- Goreham-Hogg
- Great keeper
- Great sabrecat
- Hunter mech
- Metal slime knight
- Mohawker
- Night knight
- Notso macho
- One-man army
- Pandora's box
- Parched peckerel
- Pruslas
- Rockin' rockhopper
- Sham hatwitch
- Sintaur
- Slionheart
- Snowgre
- Stone golem
- Swingre
- Tentacular
- Tyrannoceratops
- Wild slime
The sole exception to this is Robbin' 'Ood, who will have the Critical Sensation trait at any size.