Overkilling machine

Characteristics

Lethal looking war-bots that are tooled to the teeth with over powering weapons that they wield on every available appendage. Built for destruction of intruders, their blue chassis hides a honed program that allows them to quickly swing their sword and mace one after the other, allowing them to attack twice in a single turn. They fire arrows far from their twisted metal tails, are also known to wildly fling their weapons around to dish out extra damage.

Appearances

Dragon Quest VI

Overkilling Machine  
Original (SFC)
Sprite HP * MP Attack Defense
  200 0 162 185
Agility Experience * Gold Tame Rate
94 420 87 164
Bestiary No. 126
Spell(s) None
Skill(s) Acts twice per turn
Attacks wildly with weapon (125% damage)
Shoots arrow (125% damage)
Slashes character (125% damage)
Location(s)
Item(s) Dropped Falcon blade1256
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
0% 60% 60% 60%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
60% 100% 100% 100%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
25% 0% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance Ban Dance Resistance
100% 50% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 15% 25%
Remakes (DS, Mobile)
Sprites Notable Changes
None


Dragon Quest VII: Fragments of the Forgotten Past 3DS

Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Dragon Quest Monsters 2

Roboster2  
Sprite Level cap * HP growth MP growth
45 7/10 4/10
Strength growth Resilience growth Wisdom growth Agility growth
7/10 8/10 7/10 6/10
Family Material
In-game description
Abilities BoltSlash, GigaSlash, MetalCut
Habitat
Breeding chart Roboster (+5 and up) x Roboster (+5 and up)
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Strong Strong Strong Strong
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Immune Immune Strong None
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Weak Strong None None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
None Immune Immune Immune
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Immune None Immune Strong
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
None None None None
Sap Resistance * Decelerate Resistance * Curse Resistance
None None None



Dragon Quest Monsters: Joker 2

This automated defense droid is a Rank S boss encountered in the Bemusoleum area. One can be synthesized by mixing four monsters: two killing machines and two balhibs.

Dragon Quest Monsters: Joker 2 Professional

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Overkilling machine (キラーマシン2 Kirā mashin 2) 
Model Experience Gold
  70 96g
List No. 088
Field Notes Death droids armed with every offensive augmentation going. Their skills are a sight to behold—from afar. The product of a scientist's lifelong quest to create the perfect killer. Suffice it to say, he succeeded...
Location(s) Arba Town (Recruit), Guardian's Grove (Friends of the Forest), Sentinel's Square (Defenders of the Desert)
Item(s) Dropped Ethereal stone, Giant tortoise shell



Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Overkilling machine (キラーマシン2 Kirā mashin 2) 
Model Experience Gold Marked Version?
  7722 400g Yes
List No. 108
Field Notes Death droids armed with every offensive augmentation going. Their skills are a sight to behold—from afar. The product of a scientist's lifelong quest to create the perfect killer. Suffice it to say, he succeeded...
Location(s) Battle of the Pinnacle: Centre (1st Area), The Fetid Foothills
Item(s) Dropped Giant tortoise shell, Celestial skein



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