Bad karmour

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The Bad karmour is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VI: Realms of Revelation.

Characteristics

Deadly dark armoured allies of evil that dash into battle to beat at adventurers with their massive meaty blades. Unnaturally tall and beefy, the Bad karmour is also armed with a spooky skull embossed shield, making them an intimidating sight for any enemy to encounter. They can give their foes a good licking with the Lightning Slash skill, creating a sharp sparking circle with their baleful blades. These not-so-noble knights also frighten foes with Flame Slash, dealing fire damage. When wounded in battle they hold their hellish shields to the sky in order to restore health. When they first appeared, their suits of armor were colored dark indigo or black, but in modern depictions, the color changed to dark green.

Appearances

Dragon Quest VI: Realms of Revelation

Bad Karmour (てっこうまじん Tekkoumajin)
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Bad karmour SNES.png
Bestiary No.
134
Recruit Rate
NA
Gold
118
HP *
224
MP
0
Attack
180
Defence
138
Agility
99
Evasion
164
Spell(s)
None
Skill(s)
Flame Slash
Lightning Slash
Uses Power Shield (restores 75~95 HP)
Location(s)
Weaver's Peak (lower world)
Old Coal Mine
Item(s) dropped
Magic shield1128
Frizz resistance *
0%
Sizz resistance *
25%
Fire Breath resistance *
25%
Bang resistance *
25%
Crack resistance *
60%
Ice Breath resistance *
60%
Woosh resistance *
25%
Strike/Rock resistance *
25%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
50%
Fizzle resistance
100%
Fuddle resistance *
15%
Paralysis resistance *
80%
Poison resistance *
100%
Snooze resistance *
50%
Stun resistance *
50%
Sap resistance *
15%
Army resistance *
60%
Remakes (DS, Mobile)
Sprites
DQVI Bad karmourDS.png
Notable Changes
None


Dragon Quest IX: Sentinels of the Starry Skies

#186 - Bad karmour
DQIX NDS Bad karmour.png
HP MP Experience Gold
188 10 2280 132
Attack Defense Speed
161 262 98
Dropped Item Iron ore (common, 1/16)
Hades' helm (rare, 1/128)
Locations Oubliette
Western Wormwood (high ground)
Wyrmtail (high ground)
Grotto
Skills Helm Splitter
Double-Edged Slash
Whipping Boy
Spells Kabuff
Family Material
Bestiary # 186
Game Dragon Quest IX
Console DS
Description Steely devils who harm with Helm Splitter and Double-Edged Slash, and like to protect their pals. Don't let them cast Kabuff.

They're possessed by the souls of soldiers who sacrificed themselves for the sake of Godwyn of the House of Gitt.

Dragon Quest Tact

Bad karmour appears as a B-rank monster of the Inorganic family. It can learn Lightstrike, Smouldering Slash, and Blizzard Rush naturally and can participate in the Golem's Battle Road as a party member.

Bad Karmour
Dragon Quest Tact
Stats


Family Rank Role
Tact Icon Material.png
Inorganic
DQTact Rank Icon B.png DQTact AttackType.png
Attack
Max Level HP MP Move
100 ? ? 2
Attack Defense Agility Wisdom Weight
? ? ? ? 25
Basic Skills
First Second Third
Lightstrike Smouldering Slash - level 22 Blizzard Rush - level 32
Awakening Skills
First Second Third
Crack-type Physical Potency +5% / Stats Up Zam Res +25 / Stats Up Blizzard Rush Potency +5% / Stats Up
Fourth Fifth
Frizz Res +25 / Stats Up Blizzard Rush Potency +5% / Stats Up
Leader Perks
First
None
Basic Perks
First Second Third
ATK +5 Blizzard Rush Potency +2%
Perk Details
First
Crack-type Physical Potency +5%
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Normal Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Very Weak Half Res Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Immune Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Half Res Super Weak Normal


Related Monsters

Gallery