Merman
From Dragon Quest Wiki
Dragon Quest monster | |
---|---|
Merman | |
Art by Akira Toriyama | |
Japanese | マーマン |
Romaji | Māman |
First appearance | Dragon Quest III |
Old localization | Same |
The Merman is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest III. It is a monstrous fish man that menaces seafaring adventurers.
Characteristics
Mermen are nightmarish twists on old sailor tales of beautiful women living in the depths of the ocean. Though just as sentient as humans are, mermen are ruthless savages who shred their sea-faring prey to bits with razor sharp claws. It has a tendency to make their opponents more vulnerable by casting Kasap.
Appearances
Dragon Quest III: The Seeds of Salvation
Original (NES)
Bestiary No. | #066 |
Spell(s) | Kasap |
Skill(s) | None |
Location(s) | Ocean |
Item Dropped | Seed of Strength1⁄256 |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
0/64 | 25% | 70% | 0% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
0% | 25% | 70% | 0% | ||
Poof Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance | ||
100% | 25% | 25% | 25% | ||
Snooze Resistance | Deceleratle Resistance * | Sap Resistance * | |||
70% | 0% | 25% |
Dragon Quest V: Hand of the Heavenly Bride
Evasion | Frizz resistance * | Sizz resistance * | Fire Breath resistance * |
0/64 | 20% | 20% | 20% |
Bang resistance * | Crack resistance * | Ice Breath resistance * | Woosh resistance * |
20% | 0% | 0% | 0% |
Zap resistance * | Drain Magic resistance * | Whack resistance * | Kamikazee resistance * |
0% | 67% | 67% | 0% |
Poof resistance | Dazzle resistance * | Fizzle resistance | Fuddle resistance |
20% | 67% | 0% | 20% |
Poison resistance * | Snooze resistance * | Stun resistance * | Sap resistance * |
20% | 67% | 20% | 0% |
Dragon Quest VIII: Journey of the Cursed King
Original (PS2)
Bestiary no. | #247 |
Family | Aquatic |
In-game description | A fearsome hunter of the sea. Uses magic to decrease a foe's defense before slashing at it with its razor-sharp tale. |
Spell(s) | Sap |
Skill(s) | Rake with claws (125% damage) |
Location(s) | Pickham Region |
Item(s) dropped | Medicinal herb1⁄32 Scale armour1⁄64 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0/64 | 0% | 25% | 25% | |
Fire Breath Resistance * |
Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
|
25% | 25% | 0% | 0% | |
Woosh Resistance * | Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
25% | 0% | 25% | 50% | |
Whack Resistance * | Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | |
15% | 100% | 15% | 50% | |
Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | Snooze resistance * | |
50% | 50% | 50% | 50% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
50% | 15% | 0% |
Dragon Quest XI
Bestiary no. | #075 |
Family | Nature |
In-game description | Hellish fish men with cruel claws and slimy scales who hang around in gangs waiting for ships to sail by so they can drag them to the bottom of the sea. |
Spell(s) | Sap |
Skill(s) | Sharp Claws (attacks character twice) |
Location(s) | The Inland Sea (first act) The Costa Valor (first act) Grotta della Fonte (second act) |
Item(s) dropped | Pitch pearl1⁄16 Tortoise shell1⁄64 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 25% | 25% | 0% | |
Earth Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 0% | 0% | -125% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Dazzle Resistance * | |
0% | -125% | 100% | 0% | |
Fizzle Resistance * | Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | |
0% | 0% | 0% | 0% | |
Snooze Resistance * | Blunt Resistance | Deceleratle Resistance | Sap Resistance * | |
0% | 0% | 0% | 0% | |
Spooky Aura Anathematise Resistance |
Stumble Resistance * | Stun Resistance * | Charm Resistance * | |
0% | 100% | 0% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
0% | 0% | 0% |
Bestiary no. | #441 |
Family | Nature |
In-game description | Merman who have morphed into a truly malevolent form under the malign influence of infinite evil. |
Spell(s) | Kasap |
Skill(s) | Sharp Claws (attacks character twice) |
Location(s) | The Inland Sea (third act) |
Item(s) dropped | Pitch pearl1⁄16 Tortoise shell1⁄64 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | 25% | 25% | 0% | |
Earth Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 0% | 0% | -125% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Dazzle Resistance * | |
0% | 25% | 100% | 25% | |
Fizzle Resistance * | Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | |
25% | 25% | 25% | 0% | |
Snooze Resistance * | Blunt Resistance | Deceleratle Resistance | Sap Resistance * | |
25% | 0% | 0% | 0% | |
Spooky Aura Anathematise Resistance |
Stumble Resistance * | Stun Resistance * | Charm Resistance * | |
0% | 100% | 50% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 0% | 0% |
Dragon Quest Monsters 2
Family | Water |
In-game description | A fish that is as smart as people. |
Abilities | Sap, SleepAir, Vivify |
Habitat | Sea World |
Breeding chart | Water family x Devil family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Strong | Strong | Strong | Strong |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
None | None | Weak | Weak |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Strong | Weak | None | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Weak | None | Weak | Strong |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Weak | Weak | Strong | None |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Weak | Weak | Strong | Weak |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
None | Strong | Weak |
Dragon Quest Monsters: Caravan Heart
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Dragon Quest Monsters: Joker
Merman | |
---|---|
Family | Beast |
Rank | C |
Description | Though most at home in water, these sea creatures have also learnt to travel on land. |
Weapons | Swords, Spears, Hammers, Axes |
Traits | - |
Resistances | Healed by Water, Dazzleproof |
Skill | Aquapothecary |
Location | - |
Breeding chart | Bodkin archer x Imp Hades condor x Fencing fox Satyr x Dragon slime |
Dragon Quest Monsters: Joker 2
Merman | |
---|---|
Family | Beast |
Rank | C |
Size | S |
Weapons | Swords, Spears, Hammers, Staves |
Traits | Crafty Abiliterator |
Resistances | Vulnerable to Fire Breath, Immune to Dazzle |
Skill | Aquapothecary |
Location | Unshore |
Breeding chart | Bodkin archer x Hacksaurus Night emperor x Dragon slime |
Dragon Quest Swords
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Dragon Quest Builders 2
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