Water sigil
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| Water sigil | |
|---|---|
| Japanese | 水の紋章 みずのもんしょう |
| Romaji | Mizu no monshyō |
| Old localizations | N/A |
| Found in | Dragon Quest I HD-2D Remake Dragon Quest II Dragon Quest II HD-2D Remake |
| Effect | Increases item potency |
The water sigil is one of the five sigils created by the faeries dwelling in Alefgard.
Appearances[edit]
Dragon Quest I HD-2D Remake[edit]
The water sigil is created by the Craft-Master in the alchemy building of the Faerie Village once the Hero brings her a wellspring crystal from the depths of the Cave of the Dwarves. Once created, the water sigil will increase the potency of the following items:
| Item | Normal effect | Water sigil effect |
|---|---|---|
Medicinal herb |
Restores 30~40 HP | Restores 45~53 HP |
Strong medicine |
Restores 50~60 HP | Restores 67~79 |
Special medicine |
Restores 80~90 HP | Restores 103~118 |
Magic water |
Restores 15~25 MP | Restores 28~39 MP |
Sage's elixir |
Restores 80~90 MP | Restores 97~109 MP |
Holy water |
Deals 15~32 damage to one foe | Deals 30~64 damage |
Dragon Quest II: Luminaries of the Legendary Line[edit]
The water sigil is found in a chamber below Moonahan, which requires the golden key and jailor's key to access. It is obtained by defeating a pair of grimlins lurking within.
Dragon Quest II HD-2D Remake[edit]
The water sigil is found beneath Moonahan once more, but now the Scions of Erdrick must defeat the Sinister Minister in addition to the grimlins. Having the sigil will increase the power of the following items:
| Item | Normal effect | Water sigil effect |
|---|---|---|
Medicinal herb |
Restores 30~40 HP | Restores 45~53 HP |
Strong medicine |
Restores 50~60 HP | Restores 67~79 |
Special medicine |
Restores 80~90 HP | Restores 103~118 |
Magic water |
Restores 15~25 MP | Restores 28~39 MP |
Sage's elixir |
Restores 80~90 MP | Restores 97~109 MP |
Antidotal herb |
Cures poison | Cures the party of poison |
Moonwort bulb |
Cures paralysis | Cures party of paralysis |
Angel bell |
Cures confusion | Cures party of confusion |
Dazzle-me-not |
Cures bedazzlement | Cures party of bedazzlement |
Unsealant |
Cures Fizzle | Cures party of Fizzle |
Holy water |
Deals 15~32 damage to one foe | Deals 30~64 damage |
Coagulant |
Casts Fuddle | Casts Fuddle on all enemies, success fixed to 3/5ths |
Oomph powder |
Casts Oomph | Casts Oomph on the party |