|Dragon Quest series character|
| Dragon Quest IX|
Patty (ルイーダ Ruīda?, also known as Luida in the Japanese versions), is a recurring character from the Dragon Quest series. She first appeared in Dragon Quest III in which she is the proprietor of the bar in Aliahan. She functions as a party planner in the games she appears.
- 1 Appearance
- 2 Personality
- 3 Other Appearances
- 4 See Also
- 5 Gallery
Patty utilizes the common village woman sprite in the original versions of III, V, and VI, switching this for the Bunny girl design in the assorted remade versions of those titles. Starting with IX, however, Patty is depicted as a tall woman with long blue hair wearing it in a ponytail and blue eyes. Her attire is that of a female bar-tender, donning a red/white shirt and a orange dress and wears brown boots. She wears jewellery on each of her wrists.
Patty displays some personality in her brief dialogue in the older titles, being a perpetually cheery aid eager to set up the perfect adventuring party for the main character. In IX, she is presented as a woman of the world, whose stubbornness is exceeded only by her compassion for others. Always saying "dear", "honey" or "sweetie" to the people she knows, along with the hero, she caries herself almost as an older sister. Her bullheadedness allows her to overcome hardships that would make others flinch, as demonstrated when she walked all the way from Stornway to Angel Falls to get and bring Erinn's father back to Stornway. She is also a women of courage which she went in the Hexagon after the earthquake and explorers the entire cave before encountering the Hexagoon.
Dragon Quest III
Dragon Quest V
Patty has settled in Gotha this time around, managing the bar on the second floor of the castle. When not pouring drinks for the castle guards and gossiping with the ladies, she'll service her king by helping him assign the human members of his party. Rumor has it that this Patty has a soft spot for certain monster loving geezers...
Dragon Quest VI
Tucked away behind the bar in Alltrades Abbey, Patty has improved her trade to the point that she can now manage the protagonist's more bestial buddies along with his human companions. How she got the head priest to allow her to set up a bar in an abbey is a question only the Goddess Herself can answer.
Dragon Quest IX
Patty is introduced to the player while she was on her way to Angel Falls to find Erinn's father Edwinn. It turns out that she became lost in the Hexagon for some time, which is why the knights of Stornway are searching for her. Erinn remembers her name from her father, and she asks the hero to find rescue her. Once in the Hexagon the hero must explore and search for Patty, finding her trapped under a rock dislodged during the earthquake. After defeating the Hexagoon that was inside the Hexagon, she takes Erinn to Stornway in her father's stead to take over the inn.
In Stornway at the inn called Quester's Rest, she functions as the party planner for the hero. If spoken to, she can add, remove or create characters for the hero party.
Her backstory is expanded during quest 125 ("Perk Up, Patty!"); completing it allows you to recruit her as a party member. Note that she still runs the party planner at the counter while inside the Quester's Rest.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below and Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Patty appears in these games to let you rearrange your party.
Patty makes a appearance in Fortune Street, a cross-over game between the Mario and Dragon Quest series. On the American website of the game, she has been profiled as "A networking wiz who helps adventurers from behind the counter of her Party Planning Place. When it comes to running a business, she has no equal." Patty is known as a party planner in the Dragon Quest video games which she appears in.