Prickly Wilds: Difference between revisions

From Dragon Quest Wiki
No edit summary
Line 1: Line 1:
{{LocationInfobox
{{LocationInfobox
|game = ''[[Dragon Quest Builders]]''
|game = {{DQB}}
|title = Prickly Wilds
|title = Prickly Wilds
|type= Tropical coast
|type= Tropical coast
Line 63: Line 63:
==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
File:Friendly bodkin 1.jpg|The fishing bodkin asks for help
File:Friendly bodkin 1.jpg|The fishing bodkin asks for help.
File:Friendly bodkin 2.jpg|Continued
File:Friendly bodkin 2.jpg|Continued.
File:Killarpillar nest.jpg|Approaching the nest
File:Killarpillar nest.jpg|Approaching the nest.
File:Killarpillar boss.png|Clashing with the boss pillar
File:Killarpillar boss.png|Clashing with the boss pillar.
</gallery></center>
</gallery></center>


Line 74: Line 74:
*[[Ancient Palace]]
*[[Ancient Palace]]
*[[Holy Sanctum]]
*[[Holy Sanctum]]
{{DQB1}}
 
{{DQBI}}
 
[[Category:Dragon Quest Builders locations]]
[[Category:Dragon Quest Builders locations]]

Revision as of 08:08, 5 February 2020

The Prickly Wilds are the second area in the Rimuldar region. The introductory section is a palmtree filled plain that rises into hills in the south and western reaches, but the coastline seen in the further south is what gives the area it's name. This section is filled with the incredibly dangerous flowers that cause paralysis upon contact. Numbness is a recurring theme of this area, with the Killarpillar enemies doing their best to infect the Builder.

Getting the fishing rod

The second Q mark below the mid line of the map is where a friendly bodkin archer spends his time fishing. His hut is damaged, but if it is restored he will teach the Builder how to create a rod of their own and how to cast like a master.

Materials

Raw materials

Raw materials requiring shovels

Building materials

Monsters

Gallery

See also