LizardMan (Class): Difference between revisions
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|Defense | |[[Kasap|Defense]] | ||
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|Scaly Lord | |Scaly Lord | ||
|Twin Hits | |[[Oomph|Twin Hits]] | ||
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|One Ally | |One Ally | ||
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{{DQVIIClasses}} | {{DQVIIClasses}} | ||
[[Category:Classes]] | [[Category:Classes]] | ||
[[Category:Dragon Quest VII classes]] | [[Category:Dragon Quest VII classes]]{{Wikia}} | ||
Revision as of 03:10, 12 October 2010
The LizardMan is a class in the game Dragon Quest VII.
Description
The LizardMan, Mandrake major in later versions, is an anthropomorphic lizard that can wield a sword. The class gives a moderate boost in attack and a slight boost in agility. However, the greatest advantage to the class is that this class learns the spell Twin Hits the quickest.
Monster Heart
The Monster Heart for the LizardMan can be found battling LizardMen in the Coastal area in Disc 2.
Dragon Quest VII
Stat Changes
| Statistics | Change |
| Battles to Master | 145 |
| Strength | +10 Percent |
| Agility | +5 Percent |
| Guard | Null |
| Intelligence | -10 Percent |
| Appearance | -10 Percent |
| Max HP | -10 Percent |
| Max MP | -10 Percent |
Abilities
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Slitherer | Nothing | 0 | |||
| 2 | Lizard Kid | Sap | 14 | One Enemy | Lowers the target's defense by half | 3 |
| 3 | Reptilian | Nothing | 30 | |||
| 4 | Scaly Hero | Defense | 50 | One Group | Lowers the defense of one group of enemies | 4 |
| 5 | Draconian | Nothing | 68 | |||
| 6 | Scaly Lord | Twin Hits | 93 | One Ally | Doubles the Attack of one ally for a couple of turns | 6 |
| 7 | Scaly King | Nothing | 127 | |||
| 8 | Cold Blood | Rain Slash | 145 | All Enemies | Attacks all enemies with decreasing damage | 0 |