Healslime (vocation)

From Dragon Quest Wiki

The Healslime is a beginner monster class in Dragon Quest VII.

Description[edit]

The Healslime is a floating slime with yellow tentacles. Becoming a Healslime gives a great boost in wisdom and Max MP, and sharp drops in all other categories. Characters who reach rank 8 will gain a slight resistance to Sap and Drain Magic, and a strong resistance to all other ailments. Mastering the Healslime vocation is a component of accessing the Bone baron (vocation).

Monster Heart[edit]

The Healslime Heart can be found in La Bravoure. It can also be obtained in battle through fighting the hovering globs, which are summoned by many monsters.

Dragon Quest VII[edit]

Stat Changes[edit]

Statistics Change
Battles to Master 160
Strength -30%
Agility -20%
Resilience -10%
Wisdom +20%
Style -20%
Max HP -20%
Max MP +20%

Abilities[edit]

Level Title
(PSX)
Learns Battles Needed Target Info MP
1 First-Aider
(KindHeart)
Nothing 0
2 Junior Doctor
(PickMeUp)
Heal 8 One Ally Heals ~30 HP to one ally 2
3 Competent Curer
(Altruist)
Nothing 28
4 Real Healer
(Curer)
Midheal 42 One Ally Heals ~80 HP to one ally 4
5 Master Medicator
(HealAll)
Nothing 70
6 Silver Soother
(GoldenOne)
Fullheal 92 One Ally Heals all HP to one ally 6
7 Platinum Placator
(Truehart)
Nothing 133
8 Diamond Doctor
(Phoenix)
Multiheal 160 All Allies Heals ~100 HP to all allies 10