WoePriest (Class): Difference between revisions

From Dragon Quest Wiki
No edit summary
Line 54: Line 54:
|1
|1
|Druid
|Druid
|Magic Back
|[[Magic Back]]
|1
|1
|Self
|Self
Line 110: Line 110:
|8
|8
|God Hater
|God Hater
|Multicut
|[[Multicut]]
|210
|210
|One Group
|One Group

Revision as of 19:48, 25 January 2011

Woepriest.gif

The WoePriest is a monster class available in the game Dragon Quest VII

Description

The WoePriest is the monster equivalent to the Sage. Just like the sage, the cost of spells for a character that has become a Woe Priest is less than a regular class. The cost will become even lower the higher tier the character is. The Woe Priest class offers great increases to magic categories and a moderate drop in Max HP.

Requirements

In order to become a WoePriest, a character must first master the CosmoBog and the DeadNoble classes. A WoePriest heart can also be obtained in battle by fighting WoePriests in the Dark Palace.

Dragon Quest VII

Stat Changes

Statistics Change
Battles to Master 210
Strength Null
Agility Null
Guard +10 Percent
Intelligence +30 Percent
Appearance +10 Percent
Max HP -10 Percent
Max MP +30 Percent
Mastery Bonus +20 Bonus to Intelligence

Abilities

Level Title Learns Battles Needed Target Info MP
1 Druid Magic Back 1 Self Reflects all spells back to the caster for 1 turn 4
2 Dark Cloth Revive 23 One Ally Revives one Ally with full HP 15
3 Chaos Lord Firebolt 43 One Group Causes ~100 HP in flame damage to one group of enemies 10
4 Ceno Bite Defeat Max 70 All Enemies Has a chance of instantly killing all enemies 15
5 Blood Monk Explodet 100 All Enemies Causes ~140 in explosion damage to all enemies 15
6 Hate Padre Blizzard 130 All Enemies Causes ~100 in ice damage to all enemies 12
7 God Stomp Blazemost 160 One Enemy Causes ~190 HP in fire damage to one enemy 10
8 God Hater Multicut 210 One Group Causes ~200 HP in wind damage to one group of enemies, does extra damage to undead enemies 20
Fandom icon.png  This page uses CC BY-SA-licensed content from FANDOM.