Galumph (vocation): Difference between revisions

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{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title<br>(PSX)</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>'''
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|-
|1
|1
|Plodder<br>/Outcast
|Plodder<br>(Outcast)
|Nothing
|Nothing
|0
|0
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|-
|-
|2
|2
|Lumberer<br>/Grotesque
|Lumberer<br>(Grotesque)
|[[Focus Strength]]
|[[Focus Strength]]
|21
|21
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|-
|-
|3
|3
|Great Lump<br>/Repulsive
|Great Lump<br>(Repulsive)
|[[Venom Mist]]
|[[Venom Mist]]
|42
|42
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|-
|-
|4
|4
|Hulking Great Thing<br>/Vomitous
|Hulking Great Thing<br>(Vomitous)
|Nothing
|Nothing
|65
|65
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|-
|-
|5
|5
|Massive Mass<br>/Uncanny
|Massive Mass<br>(Uncanny)
|[[Freezing Blizzard]]
|[[Freezing Blizzard]]
|110
|110
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|-
|6
|6
|Enormous Object<br>/PugUgly
|Enormous Object<br>(PugUgly)
|Nothing
|Nothing
|153
|153
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|-
|-
|7
|7
|Meat Mountain<br>/Caliban
|Meat Mountain<br>(Caliban)
|[[Kazap]]
|[[Kazap]]
|200
|200
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|-
|8
|8
|Jowly Giant<br>/Abominoid
|Jowly Giant<br>(Abominoid)
|[[Scorch]]/[[C-c-cold_Breath|C-c-cold breath]]
|[[Scorch]]/[[C-c-cold_Breath|C-c-cold breath]]
|280
|280

Revision as of 09:09, 16 December 2018

Gigamute.gif

The Galumph is a monster class in the game Dragon Quest VII.

Description

The Galumph is a pudgy flying creature. This class offers sharp boosts to strength and Max HP but moderate drops in other categories and a severe drop in style.

Mastering the class will grant a weak resistance to breath attacks, rock/strike skills, sap, and drain magic. It will also grant a stronger resistance to all other status ailments.

Requirements

In order to become a Galumph, a character must first master both the Rashaverak and Seasaur classes.

Dragon Quest VII

Stat Changes

Statistics Change
Battles to Master 280
Strength +30%
Agility -10%
Resilience +5%
Wisdom -10%
Style -30%
Max HP +20%
Max MP -10%
Mastery Bonus +20 Bonus to Strength

Abilities

Level Title
(PSX)
Learns Battles Needed Target Info MP
1 Plodder
(Outcast)
Nothing 0
2 Lumberer
(Grotesque)
Focus Strength 21 Self Takes one turn. Next turn, physical attacks do double damage 0
3 Great Lump
(Repulsive)
Venom Mist 42 One Group Severely poisons one group of enemies. Poisoned enemies lose 1/6th of their remaining HP. 0
4 Hulking Great Thing
(Vomitous)
Nothing 65
5 Massive Mass
(Uncanny)
Freezing Blizzard 110 All Enemies Causes ~130 HP in ice damage to all enemies 0
6 Enormous Object
(PugUgly)
Nothing 153
7 Meat Mountain
(Caliban)
Kazap 200 One Group Causes ~200 HP in electric damage to one group of enemies 15
8 Jowly Giant
(Abominoid)
Scorch/C-c-cold breath 280 All Enemies Causes ~160/210 HP in fire/ice damage to all enemies 0