Phantom fencer: Difference between revisions
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==={{DQTact}}=== | ==={{DQTact}}=== | ||
Phantom fencer appears as a C-rank monster of the Undead family. It can be recruited from Chapters 9-5, 11-4, 12-6, 14-3, 14-6, and 14-8 of the main storyline and it can participate in the [[Walking corpse]]'s Battle Road as a party member. | |||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Phantom fencer | |name=Phantom fencer | ||
|kanji=ぼうれい剣士 | |kanji=ぼうれい剣士 | ||
|romanji= | |romanji=Bōrei kenshi | ||
|sprite= [[File:DQT Phantom fencer.png|300px]] | |sprite= [[File:DQT Phantom fencer.png|300px]] | ||
|family=[[Image:Tact Icon Zombie.png|50px]]<br>{{Undead}} | |family=[[Image:Tact Icon Zombie.png|50px]]<br>{{Undead}} | ||
|rank=[[Image:DQTact Rank Icon C.png|50px]] | |rank=[[Image:DQTact Rank Icon C.png|50px]] | ||
|role=[[Image:DQTact AttackType.png|50px]]<br>Attack | |role=[[Image:DQTact AttackType.png|50px]]<br>Attack | ||
|lvl= | |lvl=105 | ||
|hp= | |hp=658 | ||
|mp= | |mp=190 | ||
|move=2 | |move=2 | ||
|attack= | |attack=316 | ||
|defense= | |defense=205 | ||
|agility= | |agility=262 | ||
|wisdom= | |wisdom=180 | ||
|weight=20 | |weight=20 | ||
|bskill1=[[Dark Blow]] | |bskill1=[[Dark Blow]] | ||
|bskill2=[[Hades Pit]] | |bskill2=[[Hades Pit]]{{tt|*|Level 22}} | ||
|bskill3= | |bskill3=N/a | ||
|askill1=Zam-type Martial Potency +5% / Stats Up | |askill1=Zam-type Martial Potency +5% / Stats Up | ||
|askill2=Crack Res +25 / Stats Up | |askill2=Crack Res +25 / Stats Up | ||
Line 124: | Line 125: | ||
|bperk1=ATK +3 | |bperk1=ATK +3 | ||
|bperk2=Hades Pit Potency +2% | |bperk2=Hades Pit Potency +2% | ||
|bperk3= | |bperk3=N/a | ||
|aperk1= | |aperk1='''Zam-type Martial Potency +5%''': Raises [[Zam]]-type martial potency by 5%. | ||
|frizz-resist=Very Weak | |frizz-resist=Very Weak | ||
|sizz-resist=Very Weak | |sizz-resist=Very Weak |
Revision as of 20:27, 25 July 2022
Dragon Quest monster | |
---|---|
Phantom fencer | |
Art by Akira Toriyama | |
Japanese | ぼうれい剣士 |
Romaji | bō rei kenshi |
First appearance | Dragon Quest VIII |
Appearances
Dragon Quest VIII: Journey of the Cursed King
Original (PS2)
Sprite | HP | MP | Attack |
![]() |
65 | 0 | 71 |
Defense | Agility | Experience | Gold |
62 | 50 | 68 | 12 |
Bestiary no. | 69 |
Family | Undead |
In-game description | A ragged cape enchanted by powerful magic. Invulnerable to air-based spells. |
Spell(s) | None |
Skill(s) | Lightning Slash |
Location(s) | Swordsman's Labyrinth |
Item(s) dropped | Leather cape1⁄128 Templar's sword1⁄256 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
1⁄32 | 30% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
|
0% | 0% | 25% | 25% | |
Woosh Resistance * | Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
100% | 0% | 0% | 100% | |
Whack Resistance * | Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | |
100% | 100% | 50% | 100% | |
Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | Snooze resistance * | |
50% | 15% | 0% | 50% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
50% | 0% | 0% |
Dragon Quest X
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker
Phantom fencer | |
---|---|
Family | Undead |
Rank | D |
Description | Those felled by the blade often take it up in the afterlife. |
Weapons | Swords, Spears, Axes, Staves |
Traits | Artful Dodger |
Resistances | Wooshproof, Vulnerable to Zap, Whackproof |
Skill | Wind Blower |
Location | Celeste Isle (Temple of the Moon) |
Breeding chart | Mummy boy x Dessert demon |
Dragon Quest Monsters: Joker 2
Phantom fencer | |
---|---|
Family | Undead |
Rank | D |
Size | S |
Weapons | Swords, Axes, Spears, Staves |
Traits | Artful Dodger, Giant Killer |
Resistances | Vulnerable to Zap, Immune to Woosh and Whack |
Skill | Wind Blower |
Location | Unshore (fog), Bemusoleum (night) |
Breeding chart | Skeleton x Cross eye Stump chump x Mecha-mynah |
Dragon Quest Monsters: Joker 2 Professional
Dragon Quest Swords: The Masked Queen and the Tower of Mirrors
Dragon Quest Tact
Phantom fencer appears as a C-rank monster of the Undead family. It can be recruited from Chapters 9-5, 11-4, 12-6, 14-3, 14-6, and 14-8 of the main storyline and it can participate in the Walking corpse's Battle Road as a party member.
Stats
![]() |
||||
Family | Rank | Role | ||
![]() Undead |
![]() |
![]() Attack |
||
Max Level | HP | MP | Move | |
105 | 658 | 190 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
316 | 205 | 262 | 180 | 20 |
Basic Skills
First | Second | Third | ||
Dark Blow | Hades Pit* | N/a | ||
Awakening Skills
First | Second | Third |
Zam-type Martial Potency +5% / Stats Up | Crack Res +25 / Stats Up | Hades Pit Potency +5% / Stats Up |
Fourth | Fifth | |
Bang Res +25 / Stats Up | Hades Pit Potency +5% / Stats Up | |
Leader Perks
First | |
None | |
Basic Perks
First | Second | Third |
ATK +3 | Hades Pit Potency +2% | N/a |
Perk Details
First | |
Zam-type Martial Potency +5%: Raises Zam-type martial potency by 5%. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Very Weak | Half Res | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Normal | Normal | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Half Res | Normal | Normal | Super Weak | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Super Weak | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Immune | Normal | Normal |
Gallery
Related enemies
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This article is a stub. You can help by expanding it. |