Wight king (Dragon Quest V): Difference between revisions
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|caption=Art by [[Akira Toriyama]] | |caption=Art by [[Akira Toriyama]] | ||
|kanji=ワイトキング (DQV) | |kanji=ワイトキング (DQV) | ||
|romaji=Wight | |romaji={{tt|Waitokingu|Wight king}} | ||
|old=WhiteKing | |old=WhiteKing | ||
|firstappear=''[[Dragon Quest V]]'' | |firstappear=''[[Dragon Quest V]]'' | ||
}} | }} | ||
The '''Wight king''' is | The '''Wight king''' is a recurring monster in the {{DQSeries}} that first appeared in ''[[Dragon Quest V]]'', where it is a stronger version of the [[Wight prince]]. It retained this role for its reappearance in ''[[Dragon Quest XI]]''. | ||
It's not to be confused with the [[Wight king|monster of the same name]] (both Japanese and English) that appeared in ''[[Dragon Quest VIII]]'' and ''[[Dragon Quest IX|IX]]''. | |||
==Characteristics== | |||
Wight kings are [[Undead family|zombified]] monarchs that have wasted away to practically nothing but blue bones, their skulls displaying sunken glowing eyes and some of their teeth fallen out of their mouths. Their kingly golden robes have rotted away and they wear ragged red cloaks that drag along the ground. They still wear their magnificent crowns, which are decorated with a variety of blue jewels and are worn with grey caps. The kings hold themselves up with their staves that are topped with blue crystal orbs and they also wear a ring with a blue jewel on their bony hands. In their original appearance, they could use their staves to seal away the magic of adventurers, but they have traded away these staves to wield ones that call forth lightning when they reappeared in ''XI'' many years later. They have an affinity for wind magic, calling forth mighty tornadoes to rip apart their enemies. The monarchs also later gained the ability to revive their fellow monsters from the hereafter and summon skeletal subjects to aid them in battle, as well. | |||
==Appearances== | ==Appearances== | ||
==={{DQ5}}=== | ==={{DQ5}}=== | ||
{{DQ5Enemy | {{DQ5Enemy | ||
|name=Wight | |name=Wight king | ||
|kanji= | |kanji=ワイトキング | ||
|romanji= | |romanji=Waitokingu | ||
|bestiaryNumber=#174 | |bestiaryNumber=#174 | ||
|sprite=[[Image:Wightking.gif]] | |sprite=[[Image:Wightking.gif]] | ||
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|tameRate=N/A | |tameRate=N/A | ||
|spells=[[Kaswoosh]] | |spells=[[Kaswoosh]] | ||
|skills=Uses staff of | |skills=Uses [[staff of antimagic]]<br>Recovers 20 HP per turn | ||
|item=[[Staff of Antimagic]]{{fraction|1|32}} | |item=[[Staff of Antimagic]]{{fraction|1|32}} | ||
|locations=[[Mt. Zugzwang]] | |locations=[[Mt. Zugzwang]] | ||
|evasion=1 | |evasion={{fraction|1|64}} | ||
|frizz-resist=20% | |frizz-resist=20% | ||
|sizz-resist=20% | |sizz-resist=20% | ||
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===''[[Dragon Quest XI]]''=== | ===''[[Dragon Quest XI]]''=== | ||
{{ | {{DQ11Enemy | ||
|name=Wight king | |||
|kanji=ワイトキング | |||
|romanji=Waitokingu | |||
|bestiaryNumber=#508 | |||
|family={{Undead}} | |||
|description=Monarchs who made sacrifices of their people in an attempt to gain eternal life, and were punished by being cursed to suffer for all eternity. | |||
|sprite=[[Image:Wight king XI sprite.png]] | |||
|hp=321 | |||
|mp=44 | |||
|attack=202 | |||
|defense=255 | |||
|agility=195 | |||
|exp=1,675 | |||
|gold=442 | |||
|spells=[[Kaswoosh]]<br>[[Kazing]] | |||
|skills=Brandishes a [[lightning staff]] (100 lightning damage to entire party)<br>Call for backup ([[Deadnaut|Malicious deadnaut]] and [[One-man army]]) | |||
|items=[[Saint's ashes]]{{fraction|1|32}}<br>[[Seed of therapeusis]]{{fraction|1|256}} | |||
|locations=[[Caverns Under Octagonia]] (third act)<br>[[Castle Trodain]] ([[3DS]] and 2D mode of ''Definitive Edition'' only) | |||
|evasion=N/a | |||
|fire-resist=-125% | |||
|ice-resist=50% | |||
|wind-resist=0% | |||
|rock-resist=0% | |||
|light-resist=-150% | |||
|dark-resist=50% | |||
|zap-resist=0% | |||
|drain-resist=0% | |||
|whack-resist=100% | |||
|poof-resist=50% | |||
|poison-resist=0% | |||
|paralysis-resist=25% | |||
|fuddle-resist=25% | |||
|snooze-resist=25% | |||
|dazzle-resist=25% | |||
|sap-resist=25% | |||
|blunt-resist=25% | |||
|deceleratle-resist=25% | |||
|spooky-aura-anthamatize-resist=25% | |||
|fizzle-resist=50% | |||
|stun-resist=99% | |||
|stumble-resist=0% | |||
|charm-resist=100% | |||
|beguile-resist=25% | |||
|double-down-resist=25% | |||
|elemental-resist=25% | |||
}}This monster does not have a vicious, nor a malicious variant. | |||
===''[[Dragon Quest Monsters]]''=== | ===''[[Dragon Quest Monsters]]''=== | ||
{{DQMEnemy | {{DQMEnemy | ||
|name=WhiteKing | |name=WhiteKing | ||
|kanji= | |kanji=ワイトキング | ||
|romanji= | |romanji=Waitokingu | ||
|sprite=[[File:White_king.png]] | |sprite=[[File:White_king.png]] | ||
|level=60 | |level=60 | ||
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|wisdom=5/5 | |wisdom=5/5 | ||
|agility=4/5 | |agility=4/5 | ||
|family= [[Zombie family|Zombie]] | |family=[[Zombie family|Zombie]] | ||
|in-game-description=Has retained its high INT from when it was alive. | |in-game-description=Has retained its high INT from when it was alive. | ||
|abilities=[[Woosh | Infernos]], [[Lightning | Bolt]], [[Hocus Pocus | Chance]] | |abilities=[[Woosh | Infernos]], [[Lightning | Bolt]], [[Hocus Pocus | Chance]] | ||
Line 111: | Line 158: | ||
{{DQM2Enemy | {{DQM2Enemy | ||
|name=WhiteKing | |name=WhiteKing | ||
|kanji= | |kanji= | ||
|romanji= | |romanji= | ||
|sprite=[[File:Whiteking.png]] | |sprite=[[File:Whiteking.png]] | ||
Line 162: | Line 209: | ||
|name=Wight king | |name=Wight king | ||
|sprite=[[File:Wight king DQTR portrait.jpg|100px]] | |sprite=[[File:Wight king DQTR portrait.jpg|100px]] | ||
|forte=[[Stealth]] | |forte=[[List of fortes in Dragon Quest Treasures|Stealth]] | ||
|treasure=2 | |treasure=2 | ||
|safekeeping=100% | |safekeeping=100% | ||
Line 173: | Line 220: | ||
|ability1=[[Creeping Dread]] | |ability1=[[Creeping Dread]] | ||
|ability2=[[Encroaching Fear]] | |ability2=[[Encroaching Fear]] | ||
|ability3=[[Kadonkle]] | |ability3=[[Donk]]/[[Kadonk]]/[[Kadonkle]] | ||
|ability4=[[Kafrizz]] | |ability4=[[Frizz]]/[[Frizzle]]/[[Kafrizz]] | ||
|ability5=[[Tragic Circle]] | |ability5=[[Tragic Circle]] | ||
|ability6=N/A | |ability6=N/A | ||
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|debilitation-resist=Normal | |debilitation-resist=Normal | ||
}} | }} | ||
==Etymology== | |||
In its original usage in Middle English, a [[Wikipedia:wight|wight]] refers to a living creature, especially a human being. But in works of fiction, it has come to refer to a supernatural being, often wraith-like or undead. Wights are featured in J.R.R. Tolkien's world of Middle-earth, being depicted as undead monsters that are animated through violence and hatred such as the barrow-wights of ''[[Wikipedia:The Lord of the Rings|The Lord of the Rings]]''. This reinvention of the term lead to its inclusion in the roleplaying game ''[[Wikipedia:Dungeons & Dragons|Dungeons & Dragons]]'' in 1974, leading to the current popularity in RPGs. | |||
==Cardinal corpses & rotten royals== | ==Cardinal corpses & rotten royals== | ||
Line 215: | Line 265: | ||
<gallery> | <gallery> | ||
File:Wight king XI model.jpg|''XI'' polygon model | File:Wight king XI model.jpg|''XI'' polygon model | ||
File:Whiteking 1.png|Caravan Heart sprite | File:Whiteking 1.png|''Caravan Heart'' sprite | ||
DQTCG Wight King.jpg|''DQ'' Trading Card | |||
</gallery> | </gallery> | ||
[[Category:Zombie family]] | |||
[[Category:Dragon Quest V enemies]] | [[Category:Dragon Quest V enemies]] | ||
[[Category:Dragon Quest XI enemies]] | [[Category:Dragon Quest XI enemies]] | ||
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[[Category:Dragon Quest Monsters: Caravan Heart enemies]] | [[Category:Dragon Quest Monsters: Caravan Heart enemies]] | ||
[[Category:Dragon Quest Treasures enemies]] | [[Category:Dragon Quest Treasures enemies]] | ||
[[fr:Roi maudit]] |
Revision as of 16:45, 20 January 2023
Dragon Quest monster | |
---|---|
Wight king | |
Art by Akira Toriyama | |
Japanese | ワイトキング (DQV) |
Romaji | Waitokingu |
First appearance | Dragon Quest V |
Old localization | WhiteKing |
The Wight king is a recurring monster in the Dragon Quest series that first appeared in Dragon Quest V, where it is a stronger version of the Wight prince. It retained this role for its reappearance in Dragon Quest XI.
It's not to be confused with the monster of the same name (both Japanese and English) that appeared in Dragon Quest VIII and IX.
Characteristics
Wight kings are zombified monarchs that have wasted away to practically nothing but blue bones, their skulls displaying sunken glowing eyes and some of their teeth fallen out of their mouths. Their kingly golden robes have rotted away and they wear ragged red cloaks that drag along the ground. They still wear their magnificent crowns, which are decorated with a variety of blue jewels and are worn with grey caps. The kings hold themselves up with their staves that are topped with blue crystal orbs and they also wear a ring with a blue jewel on their bony hands. In their original appearance, they could use their staves to seal away the magic of adventurers, but they have traded away these staves to wield ones that call forth lightning when they reappeared in XI many years later. They have an affinity for wind magic, calling forth mighty tornadoes to rip apart their enemies. The monarchs also later gained the ability to revive their fellow monsters from the hereafter and summon skeletal subjects to aid them in battle, as well.
Appearances
Dragon Quest V: Hand of the Heavenly Bride
Bestiary No. | #174 |
Spell(s) | Kaswoosh |
Skill(s) | Uses staff of antimagic Recovers 20 HP per turn |
Location(s) | Mt. Zugzwang |
Item dropped | Staff of Antimagic1⁄32 |
Evasion | Frizz resistance * | Sizz resistance * | Fire Breath resistance * |
1⁄64 | 20% | 20% | 20% |
Bang resistance * | Crack resistance * | Ice Breath resistance * | Woosh resistance * |
20% | 100% | 100% | 100% |
Zap resistance * | Drain Magic resistance * | Whack resistance * | Kamikazee resistance * |
0% | 20% | 100% | 0% |
Poof resistance | Dazzle resistance * | Fizzle resistance | Fuddle resistance |
20% | 20% | 67% | 100% |
Poison resistance * | Snooze resistance * | Stun resistance * | Sap resistance * |
100% | 100% | 67% | 100% |
Dragon Quest XI
Bestiary no. | #508 |
Family | Undead |
In-game description | Monarchs who made sacrifices of their people in an attempt to gain eternal life, and were punished by being cursed to suffer for all eternity. |
Spell(s) | Kaswoosh Kazing |
Skill(s) | Brandishes a lightning staff (100 lightning damage to entire party) Call for backup (Malicious deadnaut and One-man army) |
Location(s) | Caverns Under Octagonia (third act) Castle Trodain (3DS and 2D mode of Definitive Edition only) |
Item(s) dropped | Saint's ashes1⁄32 Seed of therapeusis1⁄256 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | -125% | 50% | 0% | |
Earth Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
0% | -150% | 50% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Dazzle Resistance * | |
0% | 100% | 50% | 25% | |
Fizzle Resistance * | Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | |
50% | 25% | 25% | 0% | |
Snooze Resistance * | Blunt Resistance | Deceleratle Resistance | Sap Resistance * | |
25% | 25% | 25% | 25% | |
Spooky Aura Anathematise Resistance |
Stumble Resistance * | Stun Resistance * | Charm Resistance * | |
25% | 0% | 99% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 25% | 25% |
This monster does not have a vicious, nor a malicious variant.
Dragon Quest Monsters
Family | Zombie |
In-game description | Has retained its high INT from when it was alive. |
Abilities | Infernos, Bolt, Chance |
Habitat | Only obtainable through breeding |
Breeding chart | Zombie family x ??? family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Weak | Weak | Weak | Strong |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Immune | Strong | Immune | Weak |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
Weak | Weak | Weak | Weak |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Immune | Immune | Immune | Immune |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Immune | Strong | Strong | Weak |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
Weak | Weak | Weak | Weak |
Decelerate Resistance * | Curse Resistance | ||
Weak | Immune |
Dragon Quest Monsters 2
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Weak | Weak | Weak | Strong |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Immune | Strong | Immune | Weak |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Weak | Weak | Weak | Weak |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Weak | Immune | Immune | Immune |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Immune | Immune | Strong | Strong |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Weak | Weak | Weak | Weak |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
Weak | Weak | Immune |
Dragon Quest Monsters: Caravan Heart
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This article is a stub. You can help by expanding it. |
Dragon Quest Treasures
Portrait | Forte | Treasure Capacity | Safekeeping Score |
![]() |
Stealth | 2 | 100% |
Bestiary no. | #61 |
Family | Undead |
Trivia | Kings of the undead whose robes reek of mould They're pompous and brash and won't do as they're told They enjoy their unlife and they never feel old |
Favorite foods | Wraith risotto Hair-raising wraith risotto Slightly sprightly spaghetti Seriously sprightly spaghetti |
Habitats | The Snarl |
Item(s) dropped | Princely powder Saint's ashes |
First | Second | Third |
Creeping Dread | Encroaching Fear | Donk/Kadonk/Kadonkle |
Fourth | Fifth | Sixth |
Frizz/Frizzle/Kafrizz | Tragic Circle | N/A |
Name | Target(s) | Element |
Feast of the Dead | Area | Dark |
First | Second | ||
Counter-Debilitator | Counter-Poisoner | ||
Third | Fourth | ||
Slim Pickings | Slippery Skin | ||
Fifth | |||
Sorcereverb | |||
Fire Resistance * | Water Resistance * |
Wind Resistance * | Earth Resistance * |
Weak | Normal | Normal | Weak |
Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Gravity Resistance * |
Normal | Strong | Strong | Quite strong |
Light Resistance * | Dark Resistance * | Slash Resistance | Impact Resistance |
Weak | Strong | Normal | Normal |
Piercing Resistance | Sleep Resistance | Stun Resistance | Poison Resistance |
Normal | Strong | Normal | Quite strong |
Debilitation Resistance * | |||
Normal |
Etymology
In its original usage in Middle English, a wight refers to a living creature, especially a human being. But in works of fiction, it has come to refer to a supernatural being, often wraith-like or undead. Wights are featured in J.R.R. Tolkien's world of Middle-earth, being depicted as undead monsters that are animated through violence and hatred such as the barrow-wights of The Lord of the Rings. This reinvention of the term lead to its inclusion in the roleplaying game Dungeons & Dragons in 1974, leading to the current popularity in RPGs.