Headhunter: Difference between revisions
(The Joker 2 Pro category is reserved for the monsters that are only in that version instead of both, otherwise readers can get confused.) |
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|kanji=くびかりぞく | |kanji=くびかりぞく | ||
|romanji=Kubikarizoku | |romanji=Kubikarizoku | ||
|firstappear= | |firstappear= {{DQ2}} | ||
|old=Hunter ( | |old=Hunter ({{II}} ({{NES}}, {{GBC}}), {{VII}}) | ||
}} | }} | ||
A ''' | A '''Headhunter''' is a recurring {{MFamilies}} in the {{DQSeries}}. They are wild, leaping {{Humanoid}}s that wield their weapons with reckless abandon. | ||
==Description== | ==Description== | ||
The Headhunter is a palette swap of the [[ | The Headhunter is a palette swap of the [[Berserker]] and, as such, acts in the same way. Headhunters are green {{Humanoid}}s with wild blond hair and a set of jagged fangs lining their mouths. They wield small hatchets and shields and they wear blue tunics and sandals with a purple cape. They also wear silver circlets around their head decorated with a blue gem. Headhunters attack wildly in combat, swinging their axes in quick succession to overwhelm their enemies. When they originally appeared, headhunters had a completely black head, but starting with {{Dragon Quest VIII}}, they now have green heads like the rest of their bodies, possibly to avoid any unfortunate resemblance to real-world blackface. | ||
==Appearances== | ==Appearances== | ||
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|hp=48 | |hp=48 | ||
|mp=0 | |mp=0 | ||
|exp=21 (PSX)<br>32 (3DS) | |exp=21 ({{PSX}})<br>32 ({{3DS}}) | ||
|gold=10 (PSX)<br>15 (3DS) | |gold=10 ({{PSX}})<br>15 ({{3DS}}) | ||
|attack=54 | |attack=54 | ||
|defense=40 | |defense=40 | ||
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|agility=43 | |agility=43 | ||
|bestiaryNumber=58 | |bestiaryNumber=58 | ||
|family= | |family={{Humanoid}} | ||
|description=Known for their jumping ability, these | |description=Known for their jumping ability, these {{MFamilies}}s wait for the best opportunity to attack their enemies. Watch out for their vicious slashes and formidable defense abilities. | ||
|spells=None | |spells=None | ||
|skills=Attack while defending<br> Uses [[Medicinal Herb]]s | |skills=Attack while defending. <br> Uses [[Medicinal Herb]]s. | ||
|locations=[[Pickham Region]] | |locations=[[Pickham Region]] | ||
|items=[[Medicinal herb]]{{fraction|1|8}}<br>[[Scale shield]]{{fraction|1|64}} | |items=[[Medicinal herb]]{{fraction|1|8}}<br>[[Scale shield]]{{fraction|1|64}} | ||
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}} | }} | ||
=== | ==={{DQ10}}=== | ||
Reappearing from the game's 3.3 version onwards, they are stronger than in previous titles, being able to go on a rampage, cast [[Kazam]], and use a [[Double-Edged Slash]]. | Reappearing from the game's 3.3 version onwards, they are stronger than in previous titles, being able to go on a rampage, cast [[Kazam]], and use a [[Double-Edged Slash]]. | ||
=== | ==={{DQMJ}}=== | ||
{{DQMJmonster | {{DQMJmonster | ||
|name = Headhunter | |name = Headhunter | ||
|image = | |image = | ||
|family = | |family = {{Demon}} | ||
|rank = D | |rank = D | ||
|description = ''These hyperactive hooligans often hyperbolise about how many heads they've hunted.'' | |description = ''These hyperactive hooligans often hyperbolise about how many heads they've hunted.'' | ||
|weapons = | |weapons = {{Spear}}s, {{Axe}}s, {{Hammer}}s, {{Staves}} | ||
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Metal Beater]] | |traits = [[List of Traits in Dragon Quest Monsters: Joker|Metal Beater]] | ||
|resistances = | |resistances = [[Whack]]proof | ||
|skill = [[Berserker]], [[Attack Boost]] | |skill = [[Berserker]], [[Attack Boost]] | ||
|location = [[Celeste Isle]] | |location = [[Celeste Isle]] | ||
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{{clear}} | {{clear}} | ||
=== | ==={{DQMJ2}}=== | ||
{{DQMJ2monster | {{DQMJ2monster | ||
|name = Headhunter | |name = Headhunter | ||
|image = | |image = | ||
|family = | |family = {{Demon}} | ||
|rank = E | |rank = E | ||
|size = S | |size = S | ||
|weapons = Axes, Spears, Hammers, Staves | |weapons = Axes, Spears, Hammers, Staves | ||
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Metal Beater]] | |traits = [[List of Traits in Dragon Quest Monsters: Joker|Metal Beater]] | ||
|resistances = Vulnerable to [[Sap]], Immune to [[Whack]] | |resistances = Vulnerable to [[Sap]], Immune to [[Whack]] | ||
|skill = [[Berserker (skill) | Berserker]] | |skill = [[Berserker (skill)|Berserker]] | ||
|location = [[Treepidation]] (night) | |location = [[Treepidation]] (night) | ||
|breeding chart = [[Frogface]] x [[Rockbomb]] or [[Dracky]] | |breeding chart = [[Frogface]] x [[Rockbomb]] or [[Dracky]] | ||
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{{clear}} | {{clear}} | ||
=== | ==={{DQMJ2P}}=== | ||
{{Stub}} | {{Stub}} | ||
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==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQVIII PS2 Headhunter.png| | |||
Headhunter DQMJ DS.png| | |||
</gallery></center> | </gallery></center> | ||
Revision as of 00:40, 28 May 2024
Dragon Quest monster | |
---|---|
Headhunter | |
Art by Akira Toriyama | |
Japanese | くびかりぞく |
Romaji | Kubikarizoku |
First appearance | Dragon Quest II: Luminaries of the Legendary Line |
Old localization | Hunter (II (NES, GBC), VII) |
A Headhunter is a recurring monster in the Dragon Quest series. They are wild, leaping Humanoids that wield their weapons with reckless abandon.
Description
The Headhunter is a palette swap of the Berserker and, as such, acts in the same way. Headhunters are green Humanoids with wild blond hair and a set of jagged fangs lining their mouths. They wield small hatchets and shields and they wear blue tunics and sandals with a purple cape. They also wear silver circlets around their head decorated with a blue gem. Headhunters attack wildly in combat, swinging their axes in quick succession to overwhelm their enemies. When they originally appeared, headhunters had a completely black head, but starting with Dragon Quest VIII, they now have green heads like the rest of their bodies, possibly to avoid any unfortunate resemblance to real-world blackface.
Appearances
Dragon Quest II: Luminaries of the Legendary Line
Abilities | |
Location(s) | Slewse region Tower of the Moon Rendarak Plateau |
Item Dropped | Iron lance |
Dragon Quest VII: Fragments of the Forgotten Past
Bestiary No. | #032 |
Spell(s) | None |
Skill(s) | Flails its weapon about fiercely (125% damage) |
Location(s) | Roamer Encampment Region (past) Poolside Cave (past) Al-Balad (past) |
Item(s) Dropped | Oaken club1⁄128 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 0% | 0% | 0% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
0% | 0% | 0% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
0% | 0% | 100% | 15% |
Poof Resistance * | Ban Dance Resistance | Dazzle Resistance * | Fizzle Resistance * |
90% | 100% | 15% | 100% |
Fuddle Resistance * | Paralysis Resistance* | Poison Resistance * | Snooze Resistance * |
15% | 50% | 0% | 15% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
15% | 0% | 0% |
3DS version changes |
None |
Dragon Quest VIII: Journey of the Cursed King
Bestiary no. | 58 |
Family | Humanoid |
In-game description | Known for their jumping ability, these monsters wait for the best opportunity to attack their enemies. Watch out for their vicious slashes and formidable defense abilities. |
Spell(s) | None |
Skill(s) | Attack while defending. Uses Medicinal Herbs. |
Location(s) | Pickham Region |
Item(s) dropped | Medicinal herb1⁄8 Scale shield1⁄64 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
1⁄64 | 0% | 25% | 25% | |
Fire Breath Resistance * |
Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
|
25% | 25% | 25% | 25% | |
Woosh Resistance * | Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
25% | 25% | 25% | 100% | |
Whack Resistance * | Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | |
15% | 100% | 15% | 100% | |
Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | Snooze resistance * | |
50% | 15% | 50% | 50% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
15% | 15% | 25% |
Dragon Quest X
Reappearing from the game's 3.3 version onwards, they are stronger than in previous titles, being able to go on a rampage, cast Kazam, and use a Double-Edged Slash.
Dragon Quest Monsters: Joker
Headhunter | |
---|---|
Family | Demon |
Rank | D |
Description | These hyperactive hooligans often hyperbolise about how many heads they've hunted. |
Weapons | Spears, Axes, Hammers, Staves |
Traits | Metal Beater |
Resistances | Whackproof |
Skill | Berserker, Attack Boost |
Location | Celeste Isle |
Breeding chart | Dancing devil x Jumping jackal |
Dragon Quest Monsters: Joker 2
Headhunter | |
---|---|
Family | Demon |
Rank | E |
Size | S |
Weapons | Axes, Spears, Hammers, Staves |
Traits | Metal Beater |
Resistances | Vulnerable to Sap, Immune to Whack |
Skill | Berserker |
Location | Treepidation (night) |
Breeding chart | Frogface x Rockbomb or Dracky |
Dragon Quest Monsters: Joker 2 Professional
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