Dullahan: Difference between revisions
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|image=[[Image:DQVIII_Dullahan.png|center]] | |image=[[Image:DQVIII_Dullahan.png|center]] | ||
|caption=Art by [[Akira Toriyama]] | |caption=Art by [[Akira Toriyama]] | ||
|kanji=デュラハーン | |kanji=デュラハーン | ||
|romanji= | |romanji=Deyurahān | ||
|firstappear=''[[Dragon Quest VIII]]'' | |firstappear=''[[Dragon Quest VIII]]'' | ||
}} | }} | ||
The '''Dullahan''' is a recurring monster in the {{DQSeries}}, first appearing in ''[[Dragon Quest VIII]]''. It is an [[Undead family|undead]] warrior that resembles the legendary [[Wikipedia:Headless Horseman|headless horseman]], albeit without its familiar black horse from Celtic myth. | |||
==Characteristics== | |||
Dullahans are headless knights wielding a deadly spiked flail and bearing a shield with a hideous screaming face on it. The knights are heavily armored, wearing a breastplate, gauntlets, and greaves all made of plate over suits of chain mail, faulds of brass scales, and they wear ragged red capes hanging from their shoulders. Their armor offers them a high degree of protection against various ailments and some defense against offensive spells. The knights will strengthen themselves and their allies by casting '''Oomph''' and psyche themselves up before unleashing vicious strikes with their flails. They are often found as foot soldiers in the armies of Demon Lords. Starting with ''XI'', the [[headless horseman]] and its kin began appearing, as well, making them closer to its mythological inspiration. | |||
==Appearances== | ==Appearances== | ||
===''Dragon Quest VIII''=== | ===''[[Dragon Quest VIII]]''=== | ||
{{DQ8Enemy | {{DQ8Enemy | ||
|name= | |name=Dullahan | ||
|kanji= | |kanji=デュラハーン | ||
|romanji= | |romanji=Deyurahān | ||
|sprite= | |sprite=[[Image:DQVIII PS2 Dullahan.png|150px]] | ||
|hp=335 | |hp=335 | ||
|mp=24 | |mp=24 | ||
Line 22: | Line 27: | ||
|defense=265 | |defense=265 | ||
|agility=109 | |agility=109 | ||
|bestiaryNumber=207 | |bestiaryNumber=#207 | ||
|family=[[Undead family|Undead]] | |family=[[Undead family|Undead]] | ||
|description=Talented and trusted monsters that serve as guardians. They are powerful indeed, with no weak points to speak of. | |description=Talented and trusted monsters that serve as guardians. They are powerful indeed, with no weak points to speak of. | ||
|spells=[[Oomph]] | |spells=[[Oomph]] | ||
|skills=Call for | |skills=Call for backup ([[Elysium bird]])<br>[[Psyche Up]] | ||
|locations=[[Black Citadel]] | |locations=[[Black Citadel]]<br>[[Altar of Wroth]]<br><small>After the fall of Black Citadel:</small><br>[[Maella Region]] (night only)<br>[[Kingdom of Ascantha]]<br>[[Kingdom of Trodain]] (day only)<br>[[Baccarat Region]]<br>[[Kingdom of Argonia|East Argonia]] | ||
|items=[[Leather cape]]{{fraction|1|32}}<br>[[Steel shield]]{{fraction|1|64}} | |items=[[Leather cape]]{{fraction|1|32}}<br>[[Steel shield]]{{fraction|1|64}} | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
Line 56: | Line 61: | ||
}} | }} | ||
===''Dragon Quest X''=== | ===''[[Dragon Quest X]]''=== | ||
Reappearing from the 5.1 update onwards, they are found in the Demon World and attack by flailing their maces recklessly, as well as Oomphing their allies and themselves. From this game onwards, it is the first monster of its kind to be encountered before Dark Dullahan. | Reappearing from the 5.1 update onwards, they are found in the Demon World and attack by flailing their maces recklessly, as well as Oomphing their allies and themselves. From this game onwards, it is the first monster of its kind to be encountered before Dark Dullahan. | ||
===''Dragon Quest XI''=== | ===''[[Dragon Quest XI]]''=== | ||
Seen from the fall of Yggdrasil onwards, they fight the same way as in ''VIII'' and ''X'' | Seen from the fall of Yggdrasil onwards, they fight the same way as in ''VIII'' and ''X''. A few also participated in the fall of [[Dundrasil]], where one attempts to stop [[Irwin]], [[Eleanor]], and a young [[Jade]] from leaving with the Luminary, but is stopped by Irwin. | ||
{{DQ11Enemy | |||
|name=Dullahan | |||
|kanji=デュラハーン | |||
|romanji=Deyurahān | |||
|bestiaryNumber=#218 | |||
|family={{Undead}} | |||
|description=Ghostly knights with no heads who have hideous faces on their shields instead—a testament to their twisted mentalities. | |||
|sprite=[[Image:Dullahan XI sprite.png]] | |||
|hp=336 | |||
|mp=10 | |||
|attack=137 | |||
|defense=140 | |||
|agility=52 | |||
|exp=488 | |||
|gold=87 | |||
|spells=[[Oomphle]] | |||
|skills=Blocks attacks with its shield<br>Becomes [[Pep]]ped up<br>Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each)<br>[[Epic Flail]] (Pep power, with Dullahan) | |||
|items=[[Leather cape]]{{fraction|1|64}}<br>[[Platinum shield]]{{fraction|1|256}} | |||
|locations=[[Heliodorian Foothills]] (second act)<br>[[Heliodor Castle]] (second act) | |||
|evasion=N/a | |||
|fire-resist=-125% | |||
|ice-resist=0% | |||
|wind-resist=0% | |||
|rock-resist=0% | |||
|light-resist=-125% | |||
|dark-resist=25% | |||
|zap-resist=-125% | |||
|drain-resist=0% | |||
|whack-resist=100% | |||
|poof-resist=50% | |||
|poison-resist=0% | |||
|paralysis-resist=50% | |||
|fuddle-resist=50% | |||
|snooze-resist=25% | |||
|dazzle-resist=50% | |||
|sap-resist=0% | |||
|blunt-resist=0% | |||
|deceleratle-resist=0% | |||
|spooky-aura-anthamatize-resist=0% | |||
|fizzle-resist=25% | |||
|stun-resist=99% | |||
|stumble-resist=0% | |||
|charm-resist=100% | |||
|beguile-resist=50% | |||
|double-down-resist=0% | |||
|elemental-resist=0% | |||
}} | |||
{{DQ11Enemy | |||
|name=Vicious dullahan | |||
|kanji=デュラハーン・強 | |||
|romanji={{tt|Deyurahān・kyō|Dullahan・strong}} | |||
|bestiaryNumber=#457 | |||
|family={{Undead}} | |||
|description=Dullahans driven to dangerous extremes by the dark power of the Lord of Shadows. | |||
|sprite=[[Image:Dullahan XI sprite.png]] | |||
|hp=883 | |||
|mp=20 | |||
|attack=384 | |||
|defense=345 | |||
|agility=158 | |||
|exp=1,528 | |||
|gold=325 | |||
|spells=[[Oomphle]] | |||
|skills=Blocks attacks with its shield<br>Becomes [[Pep]]ped up<br>Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each)<br>[[Epic Flail]] (Pep power, with Vicious dullahan) | |||
|items=[[Leather cape]]{{fraction|1|64}}<br>[[Platinum shield]]{{fraction|1|256}} | |||
|locations=[[Path to Trial Isle|Drustan's Labyrinth - Path to Trial Isle]] (third act, night only) | |||
|evasion=N/a | |||
|fire-resist=-125% | |||
|ice-resist=0% | |||
|wind-resist=0% | |||
|rock-resist=0% | |||
|light-resist=-125% | |||
|dark-resist=25% | |||
|zap-resist=-125% | |||
|drain-resist=0% | |||
|whack-resist=100% | |||
|poof-resist=75% | |||
|poison-resist=0% | |||
|paralysis-resist=50% | |||
|fuddle-resist=50% | |||
|snooze-resist=25% | |||
|dazzle-resist=50% | |||
|sap-resist=0% | |||
|blunt-resist=0% | |||
|deceleratle-resist=0% | |||
|spooky-aura-anthamatize-resist=0% | |||
|fizzle-resist=50% | |||
|stun-resist=99% | |||
|stumble-resist=0% | |||
|charm-resist=100% | |||
|beguile-resist=50% | |||
|double-down-resist=0% | |||
|elemental-resist=0% | |||
}} | |||
===''Dragon Quest Monsters: Joker''=== | ===''[[Dragon Quest Monsters: Joker]]''=== | ||
{{DQMJmonster | {{DQMJmonster | ||
|name = Dullahan | |name = Dullahan | ||
Line 80: | Line 178: | ||
{{clear}} | {{clear}} | ||
===''Dragon Quest Monsters: Joker 2''=== | ===''[[Dragon Quest Monsters: Joker 2]]''=== | ||
{{DQMJ2monster | {{DQMJ2monster | ||
|name = Dullahan | |name = Dullahan | ||
Line 95: | Line 193: | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
==Etymology== | |||
In Celtic mythology, a [[Wikipedia:Dullahan|Dullahan]] is a rider clad in black and riding a black horse that carries its severed head in its hand like a lantern. It is said that when it stops riding or calls out someone's name, they will die. The dullahan is believed to be repelled by golden objects. It is believed to be the embodiment of the Celtic god Crom Dubh. | |||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQX Dullahan.jpg|A dullahan in ''X'' | |||
DQXI Dullahan.jpg|''XI'' polygon model | |||
DQXI Vicious dullahan.jpg|A vicious dullahan | |||
Dullahan DQMJ DS.png|''Monsters: Joker'' model | |||
Dullahan DQMJ2 DS.png|''Monsters: Joker 2'' model | |||
DQMBRV Dullahan.png|''Battle Road Victory'' cut-in | |||
DQMBRV Dullahan1.png | |||
DQR Dullahan.png|''Rivals'' card | |||
</gallery></center> | </gallery></center> | ||
==Related | ==Related monsters== | ||
===Similar species=== | |||
*[[Dark dullahan]] | *[[Dark dullahan]] | ||
*[[Hell's gatekeeper]] | *[[Hell's gatekeeper]] | ||
===Close cousins=== | |||
*[[Headless Honcho]] | |||
*[[Headless horseman]] | |||
*[[Headless hunter]] | |||
*[[Headless norseman]] | |||
{{stub}} | {{stub}} | ||
[[Category:Zombie family]] | |||
[[Category:Dragon Quest VIII enemies]] | [[Category:Dragon Quest VIII enemies]] | ||
[[Category:Dragon Quest X enemies]] | [[Category:Dragon Quest X enemies]] | ||
[[Category:Dragon Quest XI enemies]] | [[Category:Dragon Quest XI enemies]] | ||
[[Category:Dragon Quest Monsters: Joker enemies]] | [[Category:Dragon Quest Monsters: Joker enemies]] | ||
[[Category:Dragon Quest | [[Category:Dragon Quest Monster Battle Road Victory enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 2 enemies]] | [[Category:Dragon Quest Monsters: Joker 2 enemies]] | ||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]] | |||
[[Category:Dragon Quest Monsters: Super Light enemies]] | |||
[[Category:Dragon Quest Rivals enemies]] | [[Category:Dragon Quest Rivals enemies]] | ||
[[fr:Décapitête]] |
Revision as of 17:53, 27 July 2022
Dragon Quest monster | |
---|---|
Dullahan | |
Art by Akira Toriyama | |
Japanese | デュラハーン |
Romaji | Deyurahān |
First appearance | Dragon Quest VIII |
The Dullahan is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VIII. It is an undead warrior that resembles the legendary headless horseman, albeit without its familiar black horse from Celtic myth.
Characteristics
Dullahans are headless knights wielding a deadly spiked flail and bearing a shield with a hideous screaming face on it. The knights are heavily armored, wearing a breastplate, gauntlets, and greaves all made of plate over suits of chain mail, faulds of brass scales, and they wear ragged red capes hanging from their shoulders. Their armor offers them a high degree of protection against various ailments and some defense against offensive spells. The knights will strengthen themselves and their allies by casting Oomph and psyche themselves up before unleashing vicious strikes with their flails. They are often found as foot soldiers in the armies of Demon Lords. Starting with XI, the headless horseman and its kin began appearing, as well, making them closer to its mythological inspiration.
Appearances
Dragon Quest VIII
Sprite | HP | MP | Attack |
335 | 24 | 237 | |
Defense | Agility | Experience | Gold |
265 | 109 | 378 | 48 |
Bestiary no. | #207 |
Family | Undead |
In-game description | Talented and trusted monsters that serve as guardians. They are powerful indeed, with no weak points to speak of. |
Spell(s) | Oomph |
Skill(s) | Call for backup (Elysium bird) Psyche Up |
Location(s) | Black Citadel Altar of Wroth After the fall of Black Citadel: Maella Region (night only) Kingdom of Ascantha Kingdom of Trodain (day only) Baccarat Region East Argonia |
Item(s) dropped | Leather cape1⁄32 Steel shield1⁄64 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 0% | 25% | 25% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
25% | 25% | 50% | 25% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
25% | 0% | 25% | 15% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
100% | 50% | 100% | 100% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
100% | 50% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
100% | 100% | 0% |
Dragon Quest X
Reappearing from the 5.1 update onwards, they are found in the Demon World and attack by flailing their maces recklessly, as well as Oomphing their allies and themselves. From this game onwards, it is the first monster of its kind to be encountered before Dark Dullahan.
Dragon Quest XI
Seen from the fall of Yggdrasil onwards, they fight the same way as in VIII and X. A few also participated in the fall of Dundrasil, where one attempts to stop Irwin, Eleanor, and a young Jade from leaving with the Luminary, but is stopped by Irwin.
Sprite | HP | MP | Attack |
336 | 10 | 137 | |
Defense | Agility | Experience | Gold |
140 | 52 | 488 | 87 |
Bestiary no. | #218 |
Family | Undead |
In-game description | Ghostly knights with no heads who have hideous faces on their shields instead—a testament to their twisted mentalities. |
Spell(s) | Oomphle |
Skill(s) | Blocks attacks with its shield Becomes Pepped up Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each) Epic Flail (Pep power, with Dullahan) |
Location(s) | Heliodorian Foothills (second act) Heliodor Castle (second act) |
Item(s) dropped | Leather cape1⁄64 Platinum shield1⁄256 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | -125% | 0% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
0% | -125% | 25% | -125% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 100% | 50% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
50% | 50% | 25% | 50% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
25% | 99% | 0% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
50% | 0% | 0% |
Sprite | HP | MP | Attack |
883 | 20 | 384 | |
Defense | Agility | Experience | Gold |
345 | 158 | 1,528 | 325 |
Bestiary no. | #457 |
Family | Undead |
In-game description | Dullahans driven to dangerous extremes by the dark power of the Lord of Shadows. |
Spell(s) | Oomphle |
Skill(s) | Blocks attacks with its shield Becomes Pepped up Swings its weapon with reckless abandon (three random attacks on party members at 60% damage each) Epic Flail (Pep power, with Vicious dullahan) |
Location(s) | Drustan's Labyrinth - Path to Trial Isle (third act, night only) |
Item(s) dropped | Leather cape1⁄64 Platinum shield1⁄256 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | -125% | 0% | 0% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
0% | -125% | 25% | -125% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 100% | 75% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
50% | 50% | 25% | 50% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
50% | 99% | 0% | 100% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
50% | 0% | 0% |
Dragon Quest Monsters: Joker
Dullahan | |
---|---|
Family | Undead |
Rank | S |
Description | Fearsome warriors who have lost their heading and their heads! |
Weapons | Swords, Hammers, Staves |
Traits | Psycho |
Resistances | Whackproof, Paralysisproof |
Skill | Champion |
Location | - |
Breeding chart | Bone baron x Phantom fencer or Tortured soul |
Dragon Quest Monsters: Joker 2
Dullahan | |
---|---|
Family | Undead |
Rank | S |
Size | S |
Weapons | Swords, Hammers, Staves |
Traits | Psycho |
Resistances | Immune to Whack and Paralysis |
Skill | Champion |
Location | - |
Breeding chart | Bone baron x Ruin, Phantom fencer, or Night knight |
Etymology
In Celtic mythology, a Dullahan is a rider clad in black and riding a black horse that carries its severed head in its hand like a lantern. It is said that when it stops riding or calls out someone's name, they will die. The dullahan is believed to be repelled by golden objects. It is believed to be the embodiment of the Celtic god Crom Dubh.
Gallery
Related monsters
Similar species
Close cousins
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