Lump mage: Difference between revisions

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|exp=1,409
|exp=1,409
|gold=349
|gold=349
|spells=[[Boom]]<br>[[Dazzle]]<br>[[Fuddle]]
|spells=[[Boom]]{{tt|*|Second act only}}<br>[[Kaboom]]{{tt|*|Third act only}}<br>[[Dazzle]]<br>[[Fuddle]]{{tt|*|Second act only}}<br>[[Kafuddle]]{{tt|*|Third act only}}
|skills=[[Lullab-Eye]]
|skills=[[Lullab-Eye]]
|items=[[Magic water]]{{fraction|1|64}}<br>[[Wizard's staff]]{{fraction|1|128}}
|items=[[Magic water]]{{fraction|1|64}}<br>[[Wizard's staff]]{{fraction|1|128}}

Revision as of 03:53, 2 December 2022

The Lump mage is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest III: The Seeds of Salvation.

It's a squat little member of the Humanoid family, known for its green skin and annoying habit of befuddling adventurers with illusions and confusion to hide its own ugliness.

Appearances

Dragon Quest III: The Seeds of Salvation

Lump mage (げんじゅつし Genjutsushi)DQ3-SNES-LOGO-ICON.png
Original (NES)
Sprite Level HP MP
Lumpmage DQIII NES.gif 16 42 10
Attack Defense Agility Experience Gold
60 46 25 128 55
Bestiary No. #041
Spell(s) Dazzle
Fuddle
Skill(s) Flee
Location(s) Baharata region
Kidnapper's Cave
Alltrades Abbey region
Tower of Transcendence
Item Dropped T'n'T token116
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
0/64 25% 0% 0%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
0% 70% 25% 0%
Poof Resistance Fuddle Resistance Snooze Resistance Dazzle Resistance
100% 70% 25% 25%
Fizzle Resistance Sap Resistance * Deceleratle Resistance *
70% 25% 0%
Remakes sprites



Dragon Quest VIII: Journey of the Cursed King

Lump mage (げんじゅつし Genjutsushi)DQ8-LOGO-ICON.png
Original (PS2)
Sprite HP MP Attack
DQVIII PS2 Lump mage.png 38 12 18
Defense Agility Experience Gold
24 31 31 18
Bestiary no. #025
Family Humanoid
In-game description Physically quite weak, but capable of wearing enemies down by repeatedly casting unpleasant spells. Occasionally splits into two when losing in a battle.
Spell(s) Dazzle
Fuddle
Skill(s) Fission (Divides into two)
Location(s) Maella Region (night only)
Item(s) dropped Cypress stick132
Wizard's staff1256
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
0/64 0% 25% 25%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
25% 25% 25% 25%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
25% 0% 25% 50%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
50% 15% 0% 50%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
50% 50% 0% 100%
Stun Resistance * Sap Resistance * Army Resistance *
0% 15% 0%
Remake (3DS, Mobile)
Notable Changes
None



Dragon Quest XI: Echoes of an Elusive Age

Lump mage (げんじゅつし Genjutsushi)DQXI Logo EN.png
Sprite HP MP Attack
Lump mage XI sprite.png 96 18 73
Defense Agility Experience Gold
85 60 155 46
Bestiary no. #131
Family Humanoid
In-game description They're fully aware of how hideous they look, and make deft use of Dazzle to avoid being gawked at with disgust.
Spell(s) Bang
Dazzle
Fuddle
Skill(s) Lullab-Eye
Location(s) The Champs Sauvage (first and third acts)
Item(s) dropped Magic water164
Wizard's staff1128
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a -110% 0% -110%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
25% 25% 25% 0%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 25% 100% 0%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
25% 50% 25% 25%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
0% 50% 0% 0%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
25% 0% 0%



Vicious lump mage (げんじゅつし・強 Genjutsushi・kyō)DQXI Logo EN.png
Sprite HP MP Attack
Lump mage XI sprite.png 139 24 112
Defense Agility Experience Gold
133 86 1,409 349
Bestiary no. #238
Family Humanoid
In-game description Lump mages driven to dangerous extremes by the dark power of the Lord of Shadows.
Spell(s) Boom*
Kaboom*
Dazzle
Fuddle*
Kafuddle*
Skill(s) Lullab-Eye
Location(s) The Champs Sauvage (second act, day only)
The Sage's Trial - The Fierce Forest (third act, night only)
Item(s) dropped Magic water164
Wizard's staff1128
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/a -110% 0% -110%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
25% 25% 25% 0%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 25% 100% 0%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
25% 50% 25% 25%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
25% 75% 0% 0%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
25% 0% 0%


Dragon Quest Tact

Lump mage appears as an E-rank monster of the Demon family as part of the limited Dragon Quest VIII event. It can be recruited from the Dark Ruins on B1, 7, and 12 and can participate in Yangus's Battle Road as a party member.

Lump mage (げんじゅつし Genjutsushi)Tactlogo.png
Stats


DQT Lump Mage icon.png
Family Rank Role
Tact Icon Devil.png
Demon
DQTact Rank Icon E.png DQTact DebuffType.png
Debuff
Max Level HP MP Move
95 328 113 2
Attack Defense Agility Wisdom Weight
167 237 146 216 10
Basic Skills
First Second Third
Fuddle Zam* N/a
Awakening Skills
First Second Third
Max MP +5 / Stats Up Woosh Res +25 / Stats Up Zam Potency +5% / Stats Up
Fourth Fifth
Zap Res +25 / Stats Up Zam Potency +5% / Stats Up
Leader Perks
First
N/a
Basic Perks
First Second Third
Zam Potency +2% N/a N/a
Perk Details
First
Max MP +5: Raises max MP by 5.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Very Weak Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Half Res Normal Half Res
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Normal Super Weak
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Immune Super Weak Half Res Normal



Gallery

Related monsters

Similar species